Gunner 51 said:
The trouble with EA is that it's originality is starting to stagnate a bit. It seems to be releasing cookie-cutter games, if you'll pardon the expression.
What it needs is distance away from Activision. To be seen as an alternative here's some ways they should be able to accomplish this.
Public Relations + Marketing: EA has a huge headstart on Activision here. Bobby Kotick at Activision is seen as a money grubbing devil at best - so perhaps cutting the price of their games by £5 / £10 would be great for pissing the guy off and enticing the cash strapped to buy.
Game making - A little more innovation is needed, not follow-the-leader. Games like Mass Effect are a great start, or a remake of the Amiga game Walker. Which was a far more brutal version of Mechwarrior of it's day. Or space shooters - but learning to stay away from the over-saturated Space Marine theme.
Indie-nurturing and Licensing - Nuture indie-developers, with AAA games in a decline, the indie and up-and-coming developers are looking to clean up. It may also be worth a merger with 505 Games because they seem to be coming out with some interesting ideas for games.
Downloadable Content: Make it free or cheaper - this will make buying the game a little more tempting. Especially when someone's on a budget.
That's all I can think of right now.
That is an excellent highlight of various facets that EA needs to capitalize on to get the necessary advantage over Activision. With Kotick practically exhaling vitriol with every public statement, EA really should learn to that they can step up to look like the "good guys" by comparison. Not only should they distance them from a public relations perspective, but their philosophy on games in general. There needs to be a creative surge towards a different direction than Activision so the EA product stands out to the average consumer. I would bet most people who never heard much of this new Medal of Honor glanced at the back pictures and assumed it was a Modern Warfare copycat.
Your final point is interesting as well because EA is probably using their online code model with new games to try and incetivize people to buy a new copy of Medal of Honor in order to receive free maps in November. This is another aspect where EA could build trust with the consumer. In all likelihood, that code will get the first map pack free but nothing more. But what if those who purchased a new copy of an EA title could use that code to at least get special discounts on future DLC for a game, or even better as you stated, some free content. Given the outrageous cost that has been set through precedence by Activision with Modern Warfare, such an online code model could prove efficacious in creating not only first time customers, but long-term, loyal ones as well.