Mega Man Creator Shakes Fist At Japanese Game Industry

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Podunk

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Dec 18, 2008
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Kl4pp5tuhl said:
I wrote it before, I'll write it again.

Nintendo, please go software only.
That really is all anyone wants from them anymore. Will we buy Wii U because we like the console? No, we'll buy it because we want Mario and Smash Brothers and all that jazz.
 

Firia

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The games japanese Devs created in up to the 16bit era, and somewhat into the PS1 era, were some of the best gaming experiences I can recall from back then. But starting in the PS2 days and well into today, things started to change. The same sort of style of game play was at work, and all I can really say I noticed was the raw power of graphics processing. So powerful, in fact, that games began to become visual masterpieces!

I believe classic style game design that these japanese devs had flaws and cracks. But there were endearing qualities in the visuals that imagination made up for. Chrono Trigger would absolutely not be the same if ported into the modern era, for example (which is not to say it'd be worse). These concealed cracks began to expose themselves when that protective layer of imagination slipped away. When visuals became the mainstay over gameplay and plot, these cracks were big enough to lose yourself in.

Tell me why I'd rather play Dragon Age over Final Fantasy, and I will tell you that the gripping plot and tactical game play takes precedence over flashy visuals. Those I can get from a youtube video at null the cost.

After the Tsunami wrecked japans industry, there's some hard lessons that need to be realized right now, otherwise this could spell the doom for many a studio developing these games.

HOWEVER!

I should mention that if, for whatever reason, Japanese gamers enjoy these style of games more than games from the world over, then that's not wrong. That's just different. I don't get it, and that's fine.
 

Firia

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General BrEeZy said:
If we do get more...more..."normal" games, not like gray-and-brown-shooters-normal, but not bloody off-the-wall-batcrap-insane type stuff.....then I'll buy more of their stuff...

but what do I know? right?
I can't agree with this; Some of my favorite japanese games are nutter-butters. Earthbound, core Mario Brothers games, for example. A plumber stomps walking mushrooms to battle some dragon dinosaur thing? AWESOME!

The games designs these days are just not with it. I don't mind weird. I infact enjoy a healthy helping of weird. It's the poor game design I cannot stand.
 

RaikuFA

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GamerMage said:
RaikuFA said:
General BrEeZy said:
Isn't that because Japan's effing nuts? Katamari is evidence to support that assertion.

Japan is awesome when it gives us games like Shadow of the Colossus. (Kow Otani IS Japanese, right???)

If we do get more...more..."normal" games, not like gray-and-brown-shooters-normal, but not bloody off-the-wall-batcrap-insane type stuff.....then I'll buy more of their stuff...

but what do I know? right?
Xenoblade, The World Ends with You, Shin Megami Tensei, Ace Attorney theres a lot.
Be on the lookout for One Piece:pirate Warriors,then. I want to see more games like that (The World Ends With You,Persona,(I'm new to the series.Been playing the first one on my PSP and enjoying it.)a Final Fantasy game I actually want to buy,stuff like that.
If you have a PS3, Persona 3 FES hit the PSN this week and we're getting Digital Devil Saga soon. DDS is a Megaten game and it's more like FF and ditches the collecting of demons.

Oh and I LOVE One Piece so I'm getting it.
 

CapitalistPig

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I don't understand the handheld market. I see these ps vita commercials of people walking to work and walking down the street in general with these clunky handhelds that cost as much as a console acting like its the best thing since water. Who are these people and who has the time to do these things? One thing I think japan doesn't understand about american gamers is we don't necessarily walk around playing games. We have work and families (obviously they do have these things too but their culture is more urban then most of the U.S) and play on the weekends or downtime. Maybe in the city this is popular between train shifts and such but its certainly not the "average" gamer. We don't get involved in their market because it doesn't fit our lifestyles. And since they have kinda shunned the big game title idea we don't really invest in their systems. Obviously this doesn't apply to everyone but the market they shoot for is rather niche then the average.

Nevermind the fact that most of their games are goofy and more geared toward children anyway.

That being said, I've enjoyed my fair share of mario and megaman but thats basically looking backward. I don't know the answer but its hard to see the current future as sustainable as Mr. Inafune said.
 

ImSkeletor

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Casual Shinji said:
j-e-f-f-e-r-s said:
Casual Shinji said:
Towels said:
Casual Shinji said:
Did you just call MGS4 the best stealth game this generation?

That... is... hysterical.
MSG4 sold how much? Lowest report I can find is 4M copies, still making it the highest selling game in PS3 history.
And that makes it the best stealth game, how exactly?
What else would you like to offer up? Splinter Cell jumped the fucking shark with Conviction, Tenchu did even worse... what would your choice for best stealth game this generation be?
I would offer up Assassin's Creed 2 and Batman: Arkham Asylum.

Two games that make me almost forget about Snake and his overly complicated antics.
I would like to add that Deus Ex: Human Revolution's stealth is also far better than that of MGS 4.
 

Eve Charm

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Aug 10, 2011
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The Japanese game industry just isn't listening to the people that buy their games, They are shooting themselves in the damn foot and you know what, I'm not sad about it. They deserve it, if they haven't changed and evloved by now they never will till they outright fail and have to.

1. Localization. Why is it still taking an average time of 6 months to bring a game outside of Japan?!?! Why are you getting your games ready to be released world wide off the bat, espeically a game you knough your going to bring world wide, and doing that maybe you won't lose great games people would love to have like miles edgeworth 2 because you think " It'll cost to much and won't sell enough"

2. Make the games people actually want. People want mario, when you give them mario it sells like crazy, people want zelda, kirby, pokemon, and hell even to a lesser extented sonic and they still sell. You know what other games you could be making? Megaman, earthbound, dragon quest on something other then the wii ;p pikmin, final fantasy 7 remake, new strider since everyone likes ninjas, god hand.

3. Stop ruining your franchies. They mentioned bionic commando, Final fantasy, Ninja gaiden 3... really that bad, Bad cover art mega man really? no thats not what we want. All so Stop letting Namco and NIS sell people DLC, Tales of grace just came out and over 100 dollars of DLC, REALLY!

4. Open up the damn vault already! You gave everyone the missing Final fantasy, even went out and remade some old classics like ogre tactics and Final fantasy tactics, And even SMT know how to go out of the way and give us Persona 1 with the other half of the game ((snow queen)) and persona 2 IS. Where is mother thought? Where are the missing Tales games, my fatal frame 4 and the dozens of other games that people will buy the hell out of if you took the time and brought them over.

Maybe a nice american company can buy up the pieces... nah it'll probably be EA and they'll fire everyone
 

Frank_Sinatra_

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Dec 30, 2008
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They also need to deal with the issue that Japan has a huge issue with doing marketing in the USA that works (or in the sense of Capcom and Konami actually doing some marketing.)
 

WarpZone

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Mar 9, 2008
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I don't get why people in this thread are acting like "sell games globally" means "only make brown shooters from now on." Just release the RPGs in the states like you used to. Release the quirky rail shooters. Release the frigging dating sims. This isn't hard.

There's an existing and passionate minority of fans who already want to buy the games Japan is already producing, and Japanese companies like Nintendo seem to want to desperately prevent that from happening. Why? Because a Japanese suit says Nintendo equals Family Fun? Dude, Nintendo kind of burned that bridge in the 90's. Conker. Mortal Kombat II. That ship has sailed. Move on.

I mean what the frig? Hire a native English speaker to translate the text and just ship it. Japan gets money. Gamers get diverse games. What's the freaking problem?
 

gphjr14

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Aug 20, 2010
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It is sad how this Gen Japan has fallen drastically behind western developers. On the PS2 just about all my games were developed in Japan. This Gen I haven't kept any Japanese games. I was stoked for MvC III but Capcom laid a big turd in my lap with the lackluster roster.

Also is it me or do JPN's developers not know how to develop/market/price DLC worth a crap?
 

reachforthesky

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Jun 13, 2010
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Well let's just look at some of the big Japanese developers

Nintendo: "Let's just keep remaking the same four or five games over and over, like Mario, Legend of Zelda, and Donkey Kong, while occasionally trying to mix up a franchise with horrible results, like Metroid and probably Kid Icarus. Original concepts are for suckas."

Squenix: "MORE FINAL FANTASY GAMES OMG LOOK AT THE AMAZING CUTSCENES OOOOO SPIKY HAIR SO KAWAIIIIIIIII WTF IS CHRONO TRIGGER?!?"

Capcom: "Let's keep creating interesting franchises and then killing them with forgettable sequels so we have characters to put in the latest Capcom vs. X game. Also, hire more monkeys to the writing team."

Konami: "Well, that's Castlevania and Silent Hill down, now we just need to kill the MGS series and we'll be set. Give Hideo Kojima more acid and get him writing again."

Atlus: "We're fucking awesome. Keep making badass games, but if I see more than ONE FUCKING TITLE released outside of Japan every thousand years I will BOMB THIS WHOLE FUCKING COUNTRY."