Mega Man: Legends Creator Kickstarts Spiritual Successor

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Steven Bogos

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Mega Man: Legends Creator Kickstarts Spiritual Successor

[kickstarter=mightyno9/red-ash-the-indelible-legend]
Mega Man creator Keiji Inafune is at it again, this time Kickstarting a Mega Man: Legends spiritual successor.

Mega Man creator Keiji Inafune and Mega Man publisher Capcom haven't exactly had the rosiest of relationships. After being Red Ash [http://www.escapistmagazine.com/news/view/113177-Capcom-Wont-Let-Inafune-Finish-Mega-Man-Projects].

Just like how Legends was an open-world spin-off of Mega Man, Red Ash is an open-world spin-off of Mighty No. 9, and will feature the return of main characters Beck and Call, although their designs have been significantly altered.

"Red Ash is an opportunity to not only fulfill Keiji Inafune's desire to create a game that pays homage to Japanese animation, but also his vision of 'immersing players in a freely explorable anime world,'" writes comcept USA in the Kickstarter [https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend] post. "With the Red Ash project, they aim to build an action adventure experience with a new level of freedom, complete with the polish expected from such veteran creators."

[gallery=4384]

"Red Ash is an action adventure game with third person shooter elements. One of the main goals behind the project is to inject more modern design elements into the classic action adventure RPG formula."

Additionally, there is a second Red Ash Kickstarter, which aims to produce an animated series [https://www.kickstarter.com/projects/mightyno9/red-ash-magicicada-by-studio4c] to accompany the game. Both the game and anime will go hand-in-hand, and will feature heavy collaboration from both studios.

If funded, Red Ash aims to release in July, 2017. Meanwhile, Mighty No. 9 [http://www.escapistmagazine.com/tag/view/mighty%20no%209?os=%20mighty%20no%209] is currently gearing up for a September 15 release, on pretty much very platform you can think of.

Source: Kickstarter [https://www.kickstarter.com/projects/mightyno9/red-ash-the-indelible-legend]

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Redryhno

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Jul 25, 2011
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Wait...MN9 isn't out for three months right...and the guy's already got another Kickstarter up. Look, I get that people love Megaman, but this seems a bit too early for me, especially considering there's only a month for this one, meaning there's still like two months before the FIRST game releases by the time this money's pocketed.

Just stinks to me is all.
 

Fox12

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Jun 6, 2013
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I was scared.

Now I'm terrified.

Mighty No. 9 could have been an innocent little spinnoff, but now he's aiming to create a franchise. I'm curious to see how Capcom responds... especially since they may have a case, if they chose to pursue this. God, Inafune, why do you do this to me? I'll be looking forward to buying this, especially with the attached studio. Just... don't leave us hanging on the moon, okay?
 

KoudelkaMorgan

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This is probably gonna break Kickstarter lol.

Now if we could see Steambot Chronicles 2 (Bumpy Trot) get crowdfunded.
 

ShakerSilver

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Nov 13, 2009
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For as little Keiji Inafune had to do with the creation of Mega Man compared to what's credited to him, he had a hell of a lot less to do with Mega Man Legends. Much of the staff that worked on the MML games are still at Capcom, and the developer Comcept is getting to make develop the game with, Hyde Inc, has only ever made mobile and browser games, and unlike Inti Creates that co-developed Mighty No. 9, the devs have no experience with the genre or source material they're trying to rip-off "pay homage too".

Not to mention, the game is being released episodically, so there's no guarantee that there will be any more games if the series underperforms. Keiji Inafune is simply creating nostalgia fanwank based on games he had very little involvement with.
 

dragongit

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Feb 22, 2011
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ugh... I want the art book but it's at 79 bucks for a digital copy... and it's 89 dollars for a physical box. I think they are kinda... pricing these a bit too high for a kickstarter.
 

Made in China

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Well, it's a month before this kickstarter ends, which leaves about 2 months as the overlapping period in this and MN9's production.
Now, Keiji Inafune is a designer. Most of his work is to oversee art and direction and to come up with initial concepts. I can see him working alone on Red Ash at the start and focusing on it after MN9's launch - but that would mean no DLC content is planned out. That's more than fine by me, because it means they actually finished the game before shipping.

I don't know how Mega Man Legends is going to be adapted to modern consoles. It was essentially a futuristic open world dungeon explorer, and while we didn't have exactly that, there's been a plethora of games in each genre - and I can't see any of it fitting in a Mega Man formula. Maybe he's really trying something new? Time will tell, because I remain a skeptic until MN9's released and we'll see the results of its kickstarter.
 

Uratoh

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Too Soon, Majordomo! is he really that concerned MN9 won't be good that he wants to milk people for more money for other projects before it's even out? I'm just really, really burned on this at this point, and Broken Age part 2 had me mad already...
 

Fox12

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ShakerSilver said:
For as little Keiji Inafune had to do with the creation of Mega Man compared to what's credited to him, he had a hell of a lot less to do with Mega Man Legends. Much of the staff that worked on the MML games are still at Capcom, and the developer Comcept is getting to make develop the game with, Hyde Inc, has only ever made mobile and browser games, and unlike Inti Creates that co-developed Mighty No. 9, the devs have no experience with the genre or source material they're trying to rip-off "pay homage too".

Not to mention, the game is being released episodically, so there's no guarantee that there will be any more games if the series underperforms. Keiji Inafune is simply creating nostalgia fanwank based on games he had very little involvement with.
I'm surprised by this. What influence, if any, did he have on Legends? If he at least wrote the plot, I'd be happy.

In any case, he should have waited until No. 9 finished. I'm sure the good will from that (if there is any) would provide a boost. This is a little strange.
 

soren7550

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Dec 18, 2008
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'Red Ash'?

I can't have been the first one to immediately think of this:



(ignore the 'vs')
 

Redryhno

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Jul 25, 2011
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Fox12 said:
ShakerSilver said:
For as little Keiji Inafune had to do with the creation of Mega Man compared to what's credited to him, he had a hell of a lot less to do with Mega Man Legends. Much of the staff that worked on the MML games are still at Capcom, and the developer Comcept is getting to make develop the game with, Hyde Inc, has only ever made mobile and browser games, and unlike Inti Creates that co-developed Mighty No. 9, the devs have no experience with the genre or source material they're trying to rip-off "pay homage too".

Not to mention, the game is being released episodically, so there's no guarantee that there will be any more games if the series underperforms. Keiji Inafune is simply creating nostalgia fanwank based on games he had very little involvement with.
I'm surprised by this. What influence, if any, did he have on Legends? If he at least wrote the plot, I'd be happy.

In any case, he should have waited until No. 9 finished. I'm sure the good will from that (if there is any) would provide a boost. This is a little strange.
Yeah, I could understand a month before MN9's release, but this...just stinks of moneygrubbing...like they aren't confident in its launch. I mean, they already sold out to Squeenix, which pissed off alot of the fanbase from what I've heard because of things said in the private forums, and now they want more money for a "sequel" to a game that nobody's really had that much of a look at yet.
 

Scars Unseen

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Redryhno said:
Wait...MN9 isn't out for three months right...and the guy's already got another Kickstarter up. Look, I get that people love Megaman, but this seems a bit too early for me, especially considering there's only a month for this one, meaning there's still like two months before the FIRST game releases by the time this money's pocketed.

Just stinks to me is all.
Uratoh said:
Too Soon, Majordomo! is he really that concerned MN9 won't be good that he wants to milk people for more money for other projects before it's even out? I'm just really, really burned on this at this point, and Broken Age part 2 had me mad already...
Fox12 said:
ShakerSilver said:
For as little Keiji Inafune had to do with the creation of Mega Man compared to what's credited to him, he had a hell of a lot less to do with Mega Man Legends. Much of the staff that worked on the MML games are still at Capcom, and the developer Comcept is getting to make develop the game with, Hyde Inc, has only ever made mobile and browser games, and unlike Inti Creates that co-developed Mighty No. 9, the devs have no experience with the genre or source material they're trying to rip-off "pay homage too".

Not to mention, the game is being released episodically, so there's no guarantee that there will be any more games if the series underperforms. Keiji Inafune is simply creating nostalgia fanwank based on games he had very little involvement with.
I'm surprised by this. What influence, if any, did he have on Legends? If he at least wrote the plot, I'd be happy.

In any case, he should have waited until No. 9 finished. I'm sure the good will from that (if there is any) would provide a boost. This is a little strange.
Redryhno said:
Fox12 said:
ShakerSilver said:
For as little Keiji Inafune had to do with the creation of Mega Man compared to what's credited to him, he had a hell of a lot less to do with Mega Man Legends. Much of the staff that worked on the MML games are still at Capcom, and the developer Comcept is getting to make develop the game with, Hyde Inc, has only ever made mobile and browser games, and unlike Inti Creates that co-developed Mighty No. 9, the devs have no experience with the genre or source material they're trying to rip-off "pay homage too".

Not to mention, the game is being released episodically, so there's no guarantee that there will be any more games if the series underperforms. Keiji Inafune is simply creating nostalgia fanwank based on games he had very little involvement with.
I'm surprised by this. What influence, if any, did he have on Legends? If he at least wrote the plot, I'd be happy.

In any case, he should have waited until No. 9 finished. I'm sure the good will from that (if there is any) would provide a boost. This is a little strange.
Yeah, I could understand a month before MN9's release, but this...just stinks of moneygrubbing...like they aren't confident in its launch. I mean, they already sold out to Squeenix, which pissed off alot of the fanbase from what I've heard because of things said in the private forums, and now they want more money for a "sequel" to a game that nobody's really had that much of a look at yet.
WolvDragon said:
The fact he also wants people to crowdfund an anime series as well say's something about him. He couldn't have waited till MN9 to be released? Is he that insecure about the game's success, he already wants people to fund a new game and a cartoon.

Not apologizing here, this reeks of pure greed. Inafune may have left Capcom, but Capcom hasn't left him at all.
The alternative explanation to "lol greedy" is that there are sections of the dev studio that aren't working on MN9 anymore, and it's either get a new project going or fire/lay off staff. It's not unusual for a studio to have multiple projects running at various stages of development, and it's kind of necessary if they ever want to graduate from being reliant on Kickstarter to being a fully profitable company.

I mean, it could be excessive greed going here, but at this point I'm less concerned by Kickstarters than I am people bitching about Kickstarter based on nothing but speculation and their own negativity.
 

PapaGreg096

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Kinda wish he was a little more creative with the design, he is too like Macflarne when it comes to character design.
 

Scrythe

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Jun 23, 2009
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Eh. Call me when he wants to Kickatart a ripoff "spiritual successor" of Battle Network.
 

Dango

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God dammit release your other kickstarted game before you start another one.
 

Luminous_Umbra

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Scrythe said:
Eh. Call me when he wants to Kickatart a ripoff "spiritual successor" of Battle Network.
You and me both. Still, could be interesting.

That said, I'm surprised nobody mentioned the (perhaps intended) name joke:

Red Ash

Re Dash

(For those not aware, Megaman Legends is also known as Rockman Dash in Japan.)
 

Redryhno

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Scars Unseen said:
The alternative explanation to "lol greedy" is that there are sections of the dev studio that aren't working on MN9 anymore, and it's either get a new project going or fire/lay off staff. It's not unusual for a studio to have multiple projects running at various stages of development, and it's kind of necessary if they ever want to graduate from being reliant on Kickstarter to being a fully profitable company.

I mean, it could be excessive greed going here, but at this point I'm less concerned by Kickstarters than I am people bitching about Kickstarter based on nothing but speculation and their own negativity.
Or, you know, people might not like having one of their crazy genius uncles going around begging for more money when they haven't even delivered on the last great thing they promised yet.

Sure, it's not unusual for multiple projects to be running, but if that's the case, then maybe they should hold off on the crowdfunding for at least another month? Or maybe see if they can get a contract with Squeenix for it considering they're already publishing the damn thing?

Heck, even if they put up a kickstarter or whatever saying they want to become an independent dev and need the money to do so, I'd say fine, but this is for another game and series/movie when the first one isn't even out yet.
 

bluegate

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Still doesn't get rockman off of the darned moon :(

However, it does look interesting, I'll just wait for a platform of my choice to be announced before I back anything though.
 

Scarim Coral

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It won't suprised me if this get fully funded any day now given to the sucess of Mighty Number 9.

Also wait, the girl name is the same as the one in MN9?