Megaman Legends 3 cancelled and fans act like ninnes.

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Nergy

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Jul 21, 2011
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Midnight Crossroads said:
You seem to be implying that Megaman Legends 3 was a large project, high-risk game being developed for the PS3 with a Call of Duty budget that was being marketed to the hardcore console crowd. It was a skeleton budget game on the 3DS. The graphics looked like they did on the PSX. It was nowhere near the financial risk you say it was. Capcom was basically letting the fans do all the creative work. That would be like Blizzard phoning it in on their next game and allowing fans to write the story and create the maps using the Warcraft 3 mapmaker.

People are pissed because they invested $250 into a shitty, gimmicky DS with no games aside from a Legend of Zelda remake. Megaman Legends 3 was one of several good games lined up to make the 3DS worth buying which was cancelled. Then to rub salt into the wounds, they told all the Megaman fans everything was their fault.
The console has nothing to do with it, they could have released this as a PSN or XBLA game people would be JUST as angry as they are now, don't bring your dislike for a console into an argument where it doesn't fit.
 

Legion IV

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lostleader said:
I would like to point out this is more than just MML3 being cancelled. No that was just the straw that broke the camels back. Fans have been enduring capcoms rather horrid nature for a while now this gen. What with the constant unneed DLC, the constant updating of the same game, refusing to localized several games. It just became too much.
Its quite obvious capcom doesnt want to deal with megaman anymore, he isnt there in MvC3 or ultimate edition. They canceled both projects with little to no thought, its just awful. Capcom deserves all this hate it gets, although being more civil about it would certainly get a better point across.

I am personally boycotting capcom(thus buying no new upcoming projects from them) till either megaman legends demo gets put out, ace attorney investigations gets localized, or layton vs. wright gets a planned release to the western world.
Great we wont miss you, i refer you to my post talking to Ronintoadin.
 

Midnight Crossroads

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MrHilter said:
Well then people should have waited untill more then one game was actually out before investing $250 into a shitty gimmicky ds. You cant blame capcom for people being stupid.
Yeah, why should anyone be upset about several companies announcing games on the 3DS before it was released, show progress on the game, then wait until after the 3DS was released to cancel them. People are so stupid.

Nergy said:
Midnight Crossroads said:
The console has nothing to do with it, they could have released this as a PSN or XBLA game people would be JUST as angry as they are now, don't bring your dislike for a console into an argument where it doesn't fit.
It seems my point has gone over your head.
 

orangeapples

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Ramzal said:
When have I said "sucks to be you." I'm saying that the way they are reacting to it isn't childish but sick. Namely on a LIVE STREAM stating things like death to capcom or killing people who work there. It's a video game. A luxtury. Your example fails because a dog is a member of the family. Something you've built a direct emotional attatchment to BECAUSE it's your family. If someone really REALLY thinks that Megaman Legends is a part of their family, they do not deserve understanding.

They deserve help. Quick, professional, mental help. That's not even a joke, I'm dead serious.
I didn't say that you said those words, but that is the attitude that you are bringing.

based on your words, you're in the "Video games are not art" camp.

according to what you are saying, people getting emotional over video games is a psychological problem because video games are not family. okay. So do you also feel that people who get emotional over a painting, a song, a poem, a story, any of the things categorized under the Humanities as crazy? Because none of them are a part of them family and all of them are luxuries. What they offer is an emotional connection, same as a family member, same as a pet. The quality of that emotional connection is obviously going to be different depending on who you are, but they all offer an emotional connection.
 

Ronintoadin

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Apr 19, 2011
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At LegionIV

Cool, bro. You got down two. CAPCOM is saved.

MvC3 is a terrible fighting game, unbalanced, and a joke to the competitive scene. They are not fixing anything. SPECTATOR MODE IS IMPOSSIBLE WITH CURRENT TECHNOLOGY they said, yet that's a feature of this one, in the same freaking year. And don't get me started with UNLOCKING DLC ALREADY IN THE DISC. Funny, this are the complaints i always read in 4chan, apart from SENTINEL SENTINEL SENTINEL.

Universe wasn't a risk game either. They just want to make a game with 5 bucks and get 5 millions. Proof of their greed is the whole devroom thing, thay actually wanted the fans to make the whole game and they would receive the money without breaking a sweat.

Hell what am i doing here really?, i only wanted to see Yahtzee's video, i'm not even a regular of this site outside of Zero Punctuation.
 

RaikuFA

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rumor is theyre throwing out people left and right for anything megaman related, even a tron guy. its being tweeted, luckly i bought a 3ds for devil survivor as well as zelda
 

thiosk

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Ive come to the conclusion that most of the people on the internet are really quite dumb, and are not intelligent enough to determine what it is they actually do want.

When megaman legends 3 came out, and it sucked, they'd have complained about that and threatened death to capcom as well. If, internally, the dev team came to the conclusion that the game was going to be amazing, would they have canned it? Not likely on a new system like the 3DS. It was more likely a god awful terrible mess that no one should weep for.
 

Ronintoadin

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thiosk said:
Ive come to the conclusion that most of the people on the internet are really quite dumb, and are not intelligent enough to determine what it is they actually do want.

When megaman legends 3 came out, and it sucked, they'd have complained about that and threatened death to capcom as well.
Wait, people complain when things they pay for are not of their liking? Stop the goddamn presses, we got freaking Sherlock Holmes in the house.

Also, it wasn't devs decision, they were pumped for the game. That decision was made at a higher seat.
 

DigitalAtlas

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Ya know what? Capcom tweeted that they expected the damn fans to make the game and pay for it. Then they said their wasn't an audience after the devroom was huge. It sucks.

But the thing that sucks most?

Mega Man really is dead.

Capcom has a hefty weight to support. Like, 700 developers working on 3-4 games at a time as well as PR and marketing employees who can't be laid off nor fired kind of support. They've stuck to franchises like Dead Rising, Resident Evil, DmC, Street fighter, etc because it's what sells. They don't have room to make risky projects because they want to.

What does that mean?

They've said there is no audience for Mega Man, despite the huge amount of press it was getting (and still is). It seems Capcom has decided Mega Man is too risky a project and will not be risky him.

The good news is that Volnutt will be a martyr as many are boycotting Capcom as we speak. Eventually, Capcom will collapse unto itself and shut its doors. What happens then? All of their IPs are up for grabs.
 

Innegativeion

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Feb 18, 2011
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thiosk said:
Ive come to the conclusion that most of the people on the internet are really quite dumb, and are not intelligent enough to determine what it is they actually do want.

When megaman legends 3 came out, and it sucked, they'd have complained about that and threatened death to capcom as well.
Well, I think people have every right to criticize a hyped game when it doesn't deliver. I mean crap quality work warrants criticism, right? If not Yahtzee would be out of a job.

But your argument is totally irrelevant either way, because MML3 wasn't released. It wasn't even given a chance to be released. We were promised a purchasable demo whose sales would gauge the worth of the MML3 project as a whole and... that wen down the shitter!

The way Capcom's been treating the whole situation, it seems like MML3 was a huge red herring fabricated just to piss off the mega man fanbase, and THAT'S the problem. Big companies like capcom not giving a rat's ass about the source of their income, the consumer.

Ronintoadin said:
Wait, people complain when things they pay for are not of their liking? Stop the goddamn presses, we got freaking Sherlock Holmes in the house.
Quite.
 

Ramzal

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Jun 24, 2011
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I didn't say that you said those words, but that is the attitude that you are bringing.

based on your words, you're in the "Video games are not art" camp.
And this is where assuming makes you look like a---well. You get the point. Actually, I've worked for several companies helping them correct their sprite work for their games. Those two characters that are in my avatar? Yeah, I made those myself within ten minute. Pixel by tiny little pixel. In MsPaint. Video games are an art. I know this myself, because at one point I helped make that art. So yeah, nice bat-swing you have there Michael Jordan. :p

according to what you are saying, people getting emotional over video games is a psychological problem because video games are not family. okay. So do you also feel that people who get emotional over a painting, a song, a poem, a story, any of the things categorized under the Humanities as crazy? Because none of them are a part of them family and all of them are luxuries. What they offer is an emotional connection, same as a family member, same as a pet. The quality of that emotional connection is obviously going to be different depending on who you are, but they all offer an emotional connection.
Um. No. That's not what I'm saying. If you get an emotional response from a video game, that's fine. If anything, a game succeeded in it's story telling. I felt pity for Kratos at the of God of War 1 when he saw how much destruction he caused for nothing. And--(I know this is going to bite me in the ass for admitting) I felt sympathy for Hope in FFXIII for losing his mother and feeling powerless to do anything about that.

And I'll admit it, I shed a tear or two at the ending of Ultimate Spider-man #160 for what Spider-man did, why he did it and what the character meant to me. There is nothing wrong with feeling a response to the content of a game. But lashing out because your game isn't coming out now? Death threats? Equating a living, breathing life-form to a -video game- or your family (A pet tends to be a good aspect of your family. Because it loves you as you love it.) Something is wrong with that example. Very, very wrong. So yes, to the people who've said "Kill capcom and those who work there": Thanks for setting us back as far as showing how childish and inhumane we can be. That REALLY did us a solid in showing how mature we can be. And you're trying to justify that or equate it to a lifeform itself? Really, dude? Really?
 

Midnight Crossroads

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MrHilter said:
Midnight Crossroads said:
MrHilter said:
Well then people should have waited untill more then one game was actually out before investing $250 into a shitty gimmicky ds. You cant blame capcom for people being stupid.
Yeah, why should anyone be upset about several companies announcing games on the 3DS before it was released, show progress on the game, then wait until after the 3DS was released to cancel them. People are so stupid.
Yes they are. If you bought the system for those games then they should have waited for those games to actually come out before buying it. It should be common sense.

You don't really have room to talk if you don't understand how not buying a system would decrease the chances of a game being released. That's called an investment. You have to take risks when you do that. No one bought a 3DS specifically for Megaman, but it was a major motivation for lots of costumers looking at it. What would happen if no one bought the 3DS? More games would be cancelled and new ones wouldn't get made.

Look at the PS3. No one bought it when it was released, so fewer games were made because it was a bad investment. It's only now that it's starting to catch up.
 

Pyramid Head

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In order to avoid losing it's throne as handheld king, Nintendo desperately needed to improve it's third party support and brace for iPhone and Droid hardware catching up with them.

Releasing the 3DS before a huge chunk of release titles were finished and adding the 3D in the first fucking place was definitely the WRONG WAY TO APPROACH IT. I'm almost starting to root for Sony and the PSP.
 

orangeapples

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Ramzal said:
I didn't say that you said those words, but that is the attitude that you are bringing.

based on your words, you're in the "Video games are not art" camp.
And this is where assuming makes you look like a---well. You get the point. Actually, I've worked for several companies helping them correct their sprite work for their games. Those two characters that are in my avatar? Yeah, I made those myself within ten minute. Pixel by tiny little pixel. In MsPaint. Video games are an art. I know this myself, because at one point I helped make that art. So yeah, nice bat-swing you have there Michael Jordan. :p

according to what you are saying, people getting emotional over video games is a psychological problem because video games are not family. okay. So do you also feel that people who get emotional over a painting, a song, a poem, a story, any of the things categorized under the Humanities as crazy? Because none of them are a part of them family and all of them are luxuries. What they offer is an emotional connection, same as a family member, same as a pet. The quality of that emotional connection is obviously going to be different depending on who you are, but they all offer an emotional connection.
Um. No. That's not what I'm saying. If you get an emotional response from a video game, that's fine. If anything, a game succeeded in it's story telling. I felt pity for Kratos at the of God of War 1 when he saw how much destruction he caused for nothing. And--(I know this is going to bite me in the ass for admitting) I felt sympathy for Hope in FFXIII for losing his mother and feeling powerless to do anything about that.

And I'll admit it, I shed a tear or two at the ending of Ultimate Spider-man #160 for what Spider-man did, why he did it and what the character meant to me. There is nothing wrong with feeling a response to the content of a game. But lashing out because your game isn't coming out now? Death threats? Equating a living, breathing life-form to a -video game- or your family (A pet tends to be a good aspect of your family. Because it loves you as you love it.) Something is wrong with that example. Very, very wrong. So yes, to the people who've said "Kill capcom and those who work there": Thanks for setting us back as far as showing how childish and inhumane we can be. That REALLY did us a solid in showing how mature we can be. And you're trying to justify that or equate it to a lifeform itself? Really, dude? Really?
do you know how analogies work? I'm trying to find similarities to things outside of video games to give different perspectives on a subject. I am not trying to say that video games are a part of the family only that people are emotionally invested. In fact, I think you do know how analogies work, because I'm not Michael Jordan. If I were then this would have been a while new level of awkward. I don't even like football >.< Okay, i think that joke's done...

but back to serious...

I do not condone the actions of gamers who felt like burning the Capcom offices to the ground and wanting to kill people at Capcom. Yes, I am very upset that MML3 is not going to be released and I understand the frustration that many other fans are going through. I agree with you that death-threats in this case are very childish and very immature and really sets gamers back as we fight for video games to be a grown up and respectable medium. Most mature gamers know that threatening to kill people over video games benefits no one.

And I apologize for assuming that 'you feel video games are not art.' You just got to remember that we are on the internet: I do not know you or your history. All I have to go off of are your words. Likewise, you do not know me or my history and all you have to go off of are my words.

my point: People are emotionally invested in video games and feel strongly about it.
Your counter point: People who get emotionally upset over video games need psychological help because video games are not a part of the family.
My counter counter point: If you do not see the validity of the emotional connection that people have with an external object not a part of the family then you would also not see the validity of people having an emotional connection to other external objects that are not a family member and as such cannot value any emotion outside of family.

You can see how I came to that conclusion because of your misinterpretation of an analogy. For that I too shall apologize. That's just the risk of using an analogy.

But from my point of view I did see you change from "Getting emotional over video games is childish." to "Getting emotional over video games is okay and intended, but getting EMOTIONAL over video games is childish."

I'm guessing that both of us are not quite saying everything we are thinking.
 

Ramzal

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Jun 24, 2011
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No, I'm saying what I'm thinking. The analogies you're using are not good. An analogy is only useful if you can touch common base between two subjects. For example: Say there was an abusive male who hit his girlfriend/wife/whatever. And someone saw it and would say something like "How would you feel if someone hit your mother or sister?" That's an accurate anology. The dog and video game one is not good. While someone breaking my copy of Gears of war 2 would incite rage because I bought it, I wouldn't consider seriously harming them. As it is only stuff.

On the flip-side, if I were to have a dog and someone ran up and hit my dog with a steel pipe, thinking they were Haggar, I'd take said pipe and go to town on them. See how there is an unequal footing between the two and why that analogy failed? If not, then that would be your issue, not mine. But I'm kinda done with the analogy talk--WAIT! The Michael Jordan bit was a refernce to his baseball career where he was one of the worst hitters of all time. "Swing and miss"

You know I don't think you could have misunderstood me harder. My point isn't that people can't get emotional about video games. No, not at all. But people who are CONSUMERS have no right to act the way they did, when they put up death threats on live streams. We're at that point where we are trying to prove that video games do no incite that kind of behavior. But when people act that way, it sets us back. My point---and let me make this very, crystal clear for you--is: "If you for any reason start boiling with actual rage and start threatening people for not giving you your entertainment fixaction that you requested, you need to reassess your life. You need help due to your unhealthy fixaction on a luxtury item, immediately."

My stance never changed. Getting rage filled and demanding blood because you can't get a game is childish and you need help. Aslo you assumed an aspect of my personality without any base at all. The internet had nothing to do with it. That was you and only you. No shields for you.
 

RaikuFA

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came up with this...

It just occurred to me
That I've been through this game again and again
And in the same spot every time I repeatedly get bored

I never will give up
As I attempt to cross the disappearing titles on the
Wall but again I'm getting bored of them

If I only had megaman legends 3
It would make it so much easier to beat this boredom but
Every time, somehow, every time, somehow
Every time I lose.

I can't defeat Cap Man
No matter how I try to dodge all his rehashes, he just kills me again
And even though I can get behind him
It's no use. I try to fight, but I get blown away in the end.

I shoot as fast as I can,
But when I had to go against Cap Man's rehashing I was helpless again
I'll try again, of course, but this is my plan
I'll keep my money saved in reserve just as long as I can

It just occurred to me
That my checking account is almost empty again
If I don't use my money now
I will never survive

I never will give up
But it's so difficult to navigate this world and now
I see that I'm playing with my final life

If I only had Investigations 2 I'd be fine
It would make it so much easier to fight with Cap Man but
Every time, somehow, every time, somehow
Every time I lose.

I can't defeat Sven Man
No matter how I try to dodge his swirling logic, he always kills me again
And even though I can get behind him
It's no use. I try to stay away but he keeps closing in.

I shoot as fast as I can
But when I had to go against Sven Man's agility, I'm helpless again
I'll try again, of course, but this is my plan
I'll keep my money saved in reserve just as long as I can
 

BluesHadal

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Feb 10, 2011
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Yeah you are totally wrong. The Legends series was accepted as good, it just wasn't widely accepted(as in sales). But it still did well enough for 3 games in the series.

Making a large generalization based on some fans is also wrong, so good for you being wrong there as well.

on covering what AyreonMaiden said, Megaman 9 was widely accepted, did well, and sold well. Megaman fans know what to expect from each game in the series. They are happy with at least more of the same done in high quality in terms of design. Innovations are welcome, expected but the fans don't mind the basic framing of each game of whichever Megaman series.

The thing with Zelda was that Nintendo misunderstood what everyone, including game journalist were saying. they didn't want more Oot, they wanted something that looked serious and epic, and it was upto the developers to keep the concept and puzzles fresh. That failure was unrelated to the style.

Making a Legends game after all this time was a bit of a risk, but so was lost planet and that zombie game. Inafune was making sure capcom still took risks. The risks were also mitigated because it was on the 3DS, and it was going to be coming out in pieces before a final build.

Someone could write a whole thing about why Legends failed. But not me(I don't really know), all I can say is that at the time I didn't want a 3D megaman game because I felt everything was 3D and I liked 2D megaman. So I contributed to its initial bad sales back then for seriously dumb reasons.