Silentpony said:
Speedruns. I never understood the appeal. I mean they're mostly just exploitations of glitches that warp you to the end credits, or a glitch that sees the final boss unable to shoot through a specific two pixel section and you just camp there.
And the knowledge that for every recorded successful speed run, some guy did 100+ failed ones is the icing on that boredom cake.
You're probably watching the wrong types of speedruns.
They're really impressive. Not just the typical thing that a person has spent literal hundreds to thousands of hours on perfecting it, but they require a big know-how of how the game and the engine it's based on works. Source speedruns are my favorite, because they are usually playing the game in a completely different way due to weird quirks in the engine, like accelerated backhopping, explosion jumping, surfing, airstrafing, and rampslides. It also opens up a game you like, somewhat like a "Oh, I didn't know you could do that", but also "Oh, I didn't know how much someone could break this game." And of course, these videos aren't even
that long, that defeats the purpose of speedruns.
They're also impressive shows of feats. Watching someone who's extraordinarily good at one thing is entertaining. Especially when you know the task they're doing is really difficult from firsthand experience.
Also, it's best to watch commentaries, so you're more engaged with what the runner is doing and how they approach each run.
Also also, AGDQ, a collaboration of speedrunners who do marathon speedruns for the sake of fundraising for cancer research.
Speedrun with almost no gamebreaking but impressive show of skills: https://www.youtube.com/watch?v=b8GlqtSJxmk
Speedrun with almost no gamebreaking: https://www.youtube.com/watch?v=hWDRtyq3Yhg
No gamebreaking, just people playing Tetris quickly at a really advanced level: https://www.youtube.com/watch?v=ViwDUiCzPVU