Fair enough. But, in that case, do you not have sympathy ( or empathy i get them confused) for those who have had that happen to games they liked, and would hate for it to bleed into more games? Like i said, pay to win is already a thing. Just like cosmetic micro transactions have crept into AAA gaming, after being popular with free to play games, there is sufficient reason to worry that the same would happen with pay to win.tippy2k2 said:BINGOLufia Erim said:Or do you mean until it is in a game you personally like?tippy2k2 said:The same thoughts I have for any of these; until it actually affects my game, I don't care all that much.
You could argue that it becomes a slippery slope and if they get away with it now they'll just push it until you HAVE to buy stuff on top of your $60 game but until they actually commit that crime, I will let it go.
There are people who for some reason don't have the time or the patience to unlock t
hings the "normal" way; if they want to spend their hard earned money skipping sections of the game, this gives them the option.
If it's a game I'm interested in and I see micro-transactions that adversely affect the play if not used, I will not purchase it (or if I do purchase it, it will be a bargain bin game years after it came out). If the game just has micro-transactions but they do NOT affect the game adversely (see Dead Space 3, Mass Effect 3, or many sport games) then I don't really care all that much.
We already see it forshadowing in some ganes where you pay to unlock things faster than those who don't to get the upper hand, is it so far of a stretch to say pay to win wouldn't also?
Can you seriously tell me you aren't worried in the slightest?
*disclaimer: i'm not attacking you or anything, just curious as to how you see the big picture. A discussion of sorts.