Metroid Prime Symbolism! Phazon explained

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Overusedname

Emcee: the videogame video guy
Jun 26, 2012
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Kpt._Rob said:
Yeah, a Bioshock analysis would be really cool. There's so much going on, but since most of us (myself included) have only a vague understanding of what Objectivist philosophy is, so a lot of the subtext is easy to miss even when you know it's right there in front of you. A well researched video would be really cool, I'd love to feel like I actually understand Bioshock, instead of just feeling like I appreciate the fact that I know there's something there to understand.

And yeah, when I just checked the lectures, which are titled Joseph Campbell: Mythos, were the second thing to come up. And they're available for streaming, so you wouldn't even have to wait for a DVD. When I watched them I couldn't stop, they're all packed with so many interesting ideas that they're impossible not to be drawn in to. Campbell's an excellent lecturer, and ten hours worth of lectures explaining his ideas still hardly seems like enough time.
Awesome. I might even be able to persuade a teacher to show some of it to the class. I'm actually majoring in game design with a minor in writing so...yeah. It's pretty relevant. I'll certainly tackle Bioshock at some point, though I need to beat it all the way first.

Binnsyboy said:
Overusedname said:
I may have to look into getting that HD rerelease bundle. You make the games sound very interesting.
I love convincing people to try underrated titles. :3 Glad to hear it.

Coolshark said:
Link seems like he equates to the 'hero' in a typical sense, but does Samus? She doesn't seem to fit the mold since she starts out as a badass and only changes so much, and doesn't have a mentor in anything besides Other M, which I think we all now consider to be non-cannon.

Well, she still certainly seems to represents a heroic ideal. Are most works subconsciously based on these kinds of tropes? Or is it intentional? It's interesting to think about that creative process.
I agree with Rob's response, though I can see why some would consider growth into the role to be a key part of a hero's development. In a way, Samus does obtain new powers, weapons and skills with each game, so she does grow stronger. But yes, she's a very independent heroine for the most part. But like Rob said, she still fits a 'selfless, brave and heroic' ideal.
 

False Nobility

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Jul 29, 2012
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I also enjoyed the Zelda review, but I find it interesting how fast you got better at this. Not that the Zelda stuff is BAD, but I can tell you made use of your experiance in the Minecraft and Metroid videos. Very cool.
 

Overusedname

Emcee: the videogame video guy
Jun 26, 2012
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False Nobility said:
I also enjoyed the Zelda review, but I find it interesting how fast you got better at this. Not that the Zelda stuff is BAD, but I can tell you made use of your experiance in the Minecraft and Metroid videos. Very cool.
Good to now I'm getting better, then. Thank you again. :)
 

Coolshark

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Jul 15, 2012
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Overusedname said:
I agree with Rob's response, though I can see why some would consider growth into the role to be a key part of a hero's development. In a way, Samus does obtain new powers, weapons and skills with each game, so she does grow stronger. But yes, she's a very independent heroine for the most part. But like Rob said, she still fits a 'selfless, brave and heroic' ideal.
In the whole 'Hero of a thousand faces' archetype, is the hero typical an ideal or an everyman?

I guess you're suggesting it's the former, which makes sense. One of the big inspirations of the hero archetype is likely Jesus, and he was portrayed as rather flawless by all account.

Heroism is akin to godliness, or at least it's trying to be. That's the vibe I get from a lot of stories.