Awesome. I might even be able to persuade a teacher to show some of it to the class. I'm actually majoring in game design with a minor in writing so...yeah. It's pretty relevant. I'll certainly tackle Bioshock at some point, though I need to beat it all the way first.Kpt._Rob said:Yeah, a Bioshock analysis would be really cool. There's so much going on, but since most of us (myself included) have only a vague understanding of what Objectivist philosophy is, so a lot of the subtext is easy to miss even when you know it's right there in front of you. A well researched video would be really cool, I'd love to feel like I actually understand Bioshock, instead of just feeling like I appreciate the fact that I know there's something there to understand.
And yeah, when I just checked the lectures, which are titled Joseph Campbell: Mythos, were the second thing to come up. And they're available for streaming, so you wouldn't even have to wait for a DVD. When I watched them I couldn't stop, they're all packed with so many interesting ideas that they're impossible not to be drawn in to. Campbell's an excellent lecturer, and ten hours worth of lectures explaining his ideas still hardly seems like enough time.
I love convincing people to try underrated titles. :3 Glad to hear it.Binnsyboy said:I may have to look into getting that HD rerelease bundle. You make the games sound very interesting.Overusedname said:snip
I agree with Rob's response, though I can see why some would consider growth into the role to be a key part of a hero's development. In a way, Samus does obtain new powers, weapons and skills with each game, so she does grow stronger. But yes, she's a very independent heroine for the most part. But like Rob said, she still fits a 'selfless, brave and heroic' ideal.Coolshark said:Link seems like he equates to the 'hero' in a typical sense, but does Samus? She doesn't seem to fit the mold since she starts out as a badass and only changes so much, and doesn't have a mentor in anything besides Other M, which I think we all now consider to be non-cannon.
Well, she still certainly seems to represents a heroic ideal. Are most works subconsciously based on these kinds of tropes? Or is it intentional? It's interesting to think about that creative process.