I'm sure family TV night would garner some very interesting questions from the little onesMarq said:...Pelvic thrust to change channels!...
I'm all for device convergence. The fewer devices I have, the happier I become.
I'm sure family TV night would garner some very interesting questions from the little onesMarq said:...Pelvic thrust to change channels!...
Ain't it? What's wrong with the remote?henritje said:what is up with all this motion sensor hype? its anoying!
Blame it on the Wii. It made motion sensing appealing and marketable to the masses. Even Sony is going to be releasing a Wiimote type device.henritje said:what is up with all this motion sensor hype? its anoying!
Truth. Molyneux is so desperate for a real breakthrough in gaming that he talks up every baby step forward as the start of the revolution. Luckily, he's produced to the degree that people are still satisfied despite overhype, but his "Daikatana" moment could be coming if he's not careful.fix-the-spade said:It's not even out yet, Molyneux says it's going to change the world but he'd say that about freaking pop tarts if he had helped invent them.
I agree; I can't see Natal being a valid way to control a FPS. Its lacks the precision on a controller, and it brings nothing much new to the table (you can't even use walking on the spot to control character movement as you'd end up facing away from the TV).RTR said:I don't know why but I still can't wrap my mind around the idea of Natal taking off as good as Microsoft is promising. As an interface, it looks nice, but i still don't see how you can apply it to a game that isn't, say for example, mini-games. If you were to have for example a fighting game on Natal, I'm sure someone will think of adjusting the speed of the game regarding your physical abilities, but you're probably gonna get tired and have to tone it down when you do, unless you're a glutton for punishment. If it was an FPS, you'd look like an idiot, pretending you're holding a gun, diving for cover across your living room. A lot of video games require fast, precise action. When you're using your fingers, hands and arms (Wii), it wouldn't be much of a problem, but using your entire body to play a video game sounds to me like turning a hobby into a tedious workout session. If I want to work out, I'd go out and play, I don't know, basketball or go to the gym or whatever. Then again, it's just me. So far, I'm perfectly fine with what Nintendo has brought and Sony seems to be in the right direction to make their own version of the Wii controller. BTW, they've been very quiet about that since E3.