DustyDrB said:
The people who love to throw around the term "console tard" are going to have a field day with this.
Because its sadly true in this case.
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Time to pull out the quote of "Those who do not learn history are doomed to repeat it" is coming full circle. Why did the virtual boy fail? Because it caused eye-strain, was not mobile as a mobile platform and was a overall pain to play with.
There was another one that looked exactly like this. It was, in theory, supposed to allow you to look either left or right and see more of the game on either side for both the Genesis and Super Nintendo. It didn't work well and was a pain to set up, with some very confusing instructions. It also caused eye-strain.
As a whole, Virtual Reality died for a reason, and that was because people like to keep their eyes.