Microsoft Patents Real-Time Audio Censoring Tech for X-Box Live

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axia777

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Microsoft has gotten a patent from the US Patent and Trade Office for technology that can censor inappropriate language in audio streams in realtime.

The company originally applied for the patent back in 2004, as Ars Technica reports, and could use the tech to block profanity in its online environments, like Xbox Live.

Xbox Live currently allows users to report offensive behavior on the service, and Microsoft is able to suspend or ban users based on reporting by other users. But anecdotal evidence from game fans and forum discussions around the web has periodically suggested the Live environment, like many online spaces where anonymity is a factor, still can suffer from episodes of hostility or harassment incidents.

Microsoft has in recent months been making a clear push to evolve the console's image into a more kid and family-friendly experience, adding Wii-like avatars, planning a game show channel, and positioning its lowest-end $199 Arcade SKU as an option for the casual consumer.

Ars Technica says the patented tech can analyze audio streams in real-time to recognize objectionable words based on phenomes, and overwrite them bleeps, noise or silence.

It's unclear yet how Microsoft plans to implement the technology, which could also have clear applications for TV or radio networks looking to avoid FCC fines, or whether it will be a mandatory or optional update to existing services for users.

Gamasutra has contacted Microsoft for comment and will update as we receive it.
http://www.gamasutra.com/php-bin/news_index.php?story=20731

Take this foul mouthed punks of X-Box Live!!! I hope that this is all true and works perfectly. I personally do not use the LIVE service, but I have many friends that do and HATE all the foul mouthed little racist spewing punks that are the sewage of XBL. What say people who use XBL? personally it makes XBL that more attractive as a service. Now if only I could count on no RRoD ever happening. There are lots of sweet games on the 360.
 

DamienHell

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See what MS could have done is just stop people with a certain number of communication complaints from using mics. OR they could just ban 12 year-olds from xbl
 

Altorin

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See, this may be a really interesting way of solving this problem, but it's also pretty scary.

Imagine when this tech is commonplace.

No more accidental f-bombs on live television.

*sigh*

the end of an era.
 

AceDiamond

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Indigo_Dingo post=9.74571.839148 said:
They could analyse why the PsN has such a lower level of profanity, even with its lower ratio of gamers with headsets. Or they could try a quick, stupid and expensive fix. Yeah, its the second.
I have come to the conclusion that it's because there is also a lower ratio of gamers.
 

Captin Planet

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Microsoft has gotten a patent from the US Patent and Trade Office for something that doesn't exist and would be currently impossible to implement think about the resources required for this and also understand how many languages there are to do this to. Its a silly patent of something that will never be made or is even needed because of the MUTE tool.
 

Altorin

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Captin Planet post=9.74571.839267 said:
Microsoft has gotten a patent from the US Patent and Trade Office for something that doesn't exist and would be currently impossible to implement think about the resources required for this and also understand how many languages there are to do this to. Its a silly patent of something that will never be made or is even needed because of the MUTE tool.
if they've got a patent it probably works, at least in some sense.

it's probably messy as hell
 

Captin Planet

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Altorin post=9.74571.839271 said:
Captin Planet post=9.74571.839267 said:
Microsoft has gotten a patent from the US Patent and Trade Office for something that doesn't exist and would be currently impossible to implement think about the resources required for this and also understand how many languages there are to do this to. Its a silly patent of something that will never be made or is even needed because of the MUTE tool.
if they've got a patent it probably works, at least in some sense.

it's probably messy as hell
It may well indeed work in a controlled environment but i do know a little about sound and voice and its near impossible to do in real time. like i said previously it would be "Currently" impossible to implement think about the "Resources" required!
 

L.B. Jeffries

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*sigh*

Okay...look, every single time I see a thread about patents (and as gamers, you better believe this affects you) I'm going to post a handy dandy tool for you to use:

http://www.google.com/patents

You can search ANY patent posted since the creation of google patent search. Now lets take a gander at Microsoft's latest claim to fame...

http://www.google.com/patents?id=QbWbAAAAEBAJ&printsec=abstract&zoom=4&dq=Real-Time+Audio+Censoring+and+microsoft#PPA7,M1

And...it looks like it's mostly a theoretical method of controlling audio by attaching a chip to the audio function and the algorithms involved in it. Nothing technical but then there wouldn't be anyways, the tech for this already exists it just has never been applied on as massive a scale as would be required for Xbox Live. Rest assured, your ability to call me a f***wit on Xbox Live is still intact.
 

Deschamps

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While I'd love to get rid of all those kids so that I can enjoy the $60 that I paid for live and barely used, judging by the stuff Microsoft has done recently, it probably won't work. Let's face it: their console isn't reliable, their OS isn't reliable - do you think this will be?
 

Altorin

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Deschamps post=9.74571.839293 said:
While I'd love to get rid of all those kids so that I can enjoy the $60 that I paid for live and barely used, judging by the stuff Microsoft has done recently, it probably won't work. Let's face it: their console isn't reliable, their OS isn't reliable - do you think this will be?
3rd times a charm :p
 

tcolberg

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Initially upon hearing this, I thought it was bad news to have "Microsoft", "patents" and "censor" in the same sentence, but if it's only to be used on foul-mouthed teenagers and pre-pubescents, I'm all for it.
 

Dr Spaceman

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This really smacks of a desperate ploy on Microsoft's part that they can now claim they're working on a solution to the staggering amount of misogynistic, racist, and vulgar statements being made on Live. I can't imagine how this would work well, there are many words which sound enough like swear words which would probably be censored, thereby removing the advantage of having live voice communications.

An above poster commented that Microsoft should try to address the core issues as to why Live users are so offensive. I have only experienced PC and Xbox voice communications, but they are light years apart in terms of the respectfulness of the communities. I'm stereotyping a bit here, but in general PC gamers are more about using voice comm for teamwork and Xbox gamers for smack-talk which in the wrong hands ends up as a string of offensive words and racial slurs. (Of course, I know there are exceptions, I've experienced them.)

If I may offer my view on this, a lot of this comes down to the way in which the voice comm is marketed and emphasized. One thing I've noticed is that most PC servers have voice setup so that you can only talk to teammates. The control on people talking out is that if a person starts acting out of line, they can be (usually) quickly and easily booted. This is a feature you really don't see on the Xbox, since Microsoft controls the servers.

On the flip side, Xbox games seem to emphasize the "smack-talk" side of voice comm. Even the official description of the 360 headset on xbox.com promotes the fact that you can trash talk.

I don't know if a PC-like system can be put in place where the players themselves get to remove players from a game on consoles, but where gamers get to regulate themselves in meaningful ways the community tends to treat each other better.