Mornelithe said:
I disagree, it was priced appropriately for people who already owned PS3's, and even better for those who had an Eye (Check and Check). Whereas, Kinect was priced for new adopters, and against current owners. The marketing, part of the Kevin Butler series, was more than adequate and I saw it plenty of times. So, I would say it was definitely more than average on Sony's part, however, I again remind you that Sony even went as far to make a public statement that they didn't expect Move to burn up the sales charts.
Where it becomes over-priced is the cost of each additional remote. A cost Kinect does not have.
...however, that's not really a problem with the peripheral, that's more the developers fault for either caving to Sony's demands of Move compatibility, or simply wanting to hit even greater demographics with their titles. Neither of which are acceptable excuses in my book.
This is my problem... Sony's demands of Move compatibility. MS has wisely decided not to force Kinect onto core devs, keeping it out of the hardcore games, as it was removed from Fable III, and I doubt it will be included in GoW 3. Forza is the only AAA title so far I've seen that is touting Kinect support.
As stated previously though, Kinect has yet to show me anything I really need to play, or feel like I'm 'missing'. Ya know?
I feel the same way. The Kinect soccer was interested and Dance Central is party fun, but it doesn't have a 'killer app' and won't for a while. Still, the potential it lends to stuff like RTS games, RPG's and the like will probably bear some pretty good fruit.
Eh? Sony, thus far, has announced 20 exclusives, on that list, there are several newer indie games, older PS2/1 franchise sequels, several PS3 franchise sequels, a handful of the AAA even have Move compatibility, and I'm seeing 1 HD remake in the name of the Ico collection. And given The Last Guardian is launching next year, I don't really see that as a stupid move.
This is what I'm saying... it's the same old, same old, and I did admit that 360 has been doing it as well, but I wasn't interested in God of War, Resistance, Killzone, Motorstorm or Infamous when they first came out, so why would I bother with their respective sequels now? And HD repackagings of both the Ico collection and the God of War collection are just sad money-making schemes because they removed backwards compatibility.
As I've said before... the PS3 came into it's own in 2008. Since the price drop, the decision is much harder to make, and the only reason I don't have one is because I keep missing 360 titles I want to play, why would I compound that problem by adding more games to my backlog?
However, as for disappointing me... the controllers, bar none were my biggest disappointment. They're just re-hashed PS2 controllers with 'hybrid' features of the 360 controller (triggers) and the wii-mote (sixaxis), neither implementation done particularly well. The only good thing about them is the battery.
Then it was the constant returning to the well. Resident Evil, Killzone, God of War, Final Fantasy, Metal Gear.... Their original IP like Motorstorm Lair, and Resistance seemed weak and contrived, and yes I've played all 3. The system just doesn't appeal to my gaming tastes any longer, when there was a time that it used to. Hell, the first thing I ever bought with my first credit card was a PS2. And I bought that for Twisted Metal Black. The only real PS3 games that have generated any interest at all for me would be LBP, Heavy Rain, Uncharted and the upcoming Twisted Metal.
360, on the other hand, hit us with Oblivion, which was a continuation of their elder scrolls ports from XBox, then followed that up with Dead Rising, Mass Effect, Bioshock, Gears of War and Crackdown. All 'new' IP, before finally dropping their first sequel to Halo, 2 years after the system was released, and a follow up to Fable. I say 'new' because I realize Bioshock is a spiritual successor to System Shock on PC, but it was still new to XBox owners.
Microsoft, being a generation behind the PS3, hasn't had as many franchises or as big of a library to build on, but to start franchises like Mass Effect and Gears of War on the 360 and have them be as great as they have been is what really impresses me about the system and it's part of the reason why I won't bother to change.