This is the Microsoft Research's prototype system, not a finished product. I'm not sure whether the final version will be compatible with Windows. We don't get much PC games that use Kinect for Windows, so...Mr.Tea said:a Kinect for Windows camera
This is the Microsoft Research's prototype system, not a finished product. I'm not sure whether the final version will be compatible with Windows. We don't get much PC games that use Kinect for Windows, so...Mr.Tea said:a Kinect for Windows camera
This is an actual game called SuperTuxKart, you can get it right now for free. It is popular among Linux users, ironically.Sirpigglesworth said:the kart racer had a diddy kong vibe to me
True, but that is how new technology works.OniaPL said:I bet 50 bucks that this will be messy and won't work as intended.
True, but the problem is that this is something that Microsoft is trying to sell to us customers in it's "probably messy" form. The fact that it might be better in the future with a new iteration doesn't mean that we should let it slide, saying "it will get better".Sonic Doctor said:True, but that is how new technology works.OniaPL said:I bet 50 bucks that this will be messy and won't work as intended.
Too many people are or at least act like perfectionists these days.
Nothing is ever totally perfect when it is first made. That is why there are so many iterations of different forms of technology.
If as many people that tend to say such negative things that also are into technology, said such things back when computers first came into existence, and actually were impactful, we wouldn't have the computer tech of today.
"Oh look how stupid it is, it is so big it takes up whole rooms and it is so slow and does hardly anything" -- Negative tech people about the first computers.
And some technologies really are just dead ends.Sonic Doctor said:True, but that is how new technology works.
Too many people are or at least act like perfectionists these days.
Nothing is ever totally perfect when it is first made. That is way there are so many iterations of different forms of technology.
If as many people that tend to say such negative things that also are into technology, said such things back when computers first came into existence, and actually were impactful, we wouldn't have the computer tech of today.
"Oh look how stupid it is, it is so big it takes up whole rooms and it is so slow and does hardly anything" -- Negative tech people about the first computers.
Sorry, still don't see the difference. It could be how I personally define 3D with it's X Y and Z axis. From what I see in the video, there is only the X and Y. The images still look flat, not like the 3D effect we have in movies today - they don't have a depth perception.Elithraradril said:Blablahb said:This is just a somewhat expanded rip-off of the Philips Ambilight [http://en.wikipedia.org/wiki/Ambilight] technology that's been around for over a decade now.
But count on Microsoft to try and patent an idea they stole from someone else.Narcogen said:I don't get it. It looks like they've aimed a low quality projector at a good quality TV.
If you want an immersive experience, ditch the TV and get a big projector. There are 1080p 3D projectors under $2k now.Akimoto said:Agreed.
On one hand, it can be argued that big is really nice and the tech is great, but like Narcogen said, go get a good projector. And as for tech, I'm a cynic on that aspect as these sort of things tend to get abused as a cash cow - I'm looking at you, Armoured Battalion.
Ok, so you simply don't get it.Projector or ambilight simply puts 2D image on the wall, and because of furniture etc. it will look like sh!t. Now this lttle thing scans the room, and projects image accordingly to how furniture etc. is placed, so you get 3D like effect.
Good point however theres no need to be an ass about it.Entitled said:I would much rather just put on a pair of goggles so I can sit down an play, as opposed to having to set up a projector system on my ceiling, and to flawlessly darken my whole living room every time I want to play.Fasckira said:I'd much rather have a projector somewhere on my wall so I can sit down and play as opposed to having to fit a headset over my head.Entitled said:You know what other technology would grant gamers peripheral visions? Head-mounted displays.
You know what technology wouldn't leave furniture-shaped shadows all around your peripheral vision? Head-mounted displays.
You know what doesn't need you to darken a whole room to surround yourself with a video game space? Head-mounted displays.
Seriously, Microsoft, stop playing around with projectors and start making some virtual reality helmets, or you will get left behind by Oculus and Valve in the field of fully immersive VR, and by Google in the field of "plastering shiny pictures over your living room" kind of AR.
See, I can also make technologies sound bothersome by adding entirely unnecessary loaded terms to them.
Shall I also throw in a futuristic picture with a photogenic 30something guy in a suit confidently smiling while looking through a sleek, lightweight VR visor, next to an amateur Holodeck prototype with experimenters tripping over wires while trying to align motion sensors and projectors with TV screens?
Yup. I have a pair of VR920's, which are older tech 3D goggles that are supported by things like Half Life 2, and seriously playing HL2 with those and a controller is pretty damn good, better than playing with a projector, massive screen, 3D screen, or any other gaming add-on. The problem is the technology isn't great on VR920's, head tracking for instance is pretty bad - but with the new goggles things should be much better.Entitled said:I would much rather just put on a pair of goggles so I can sit down an play, as opposed to having to set up a projector system on my ceiling, and to flawlessly darken my whole living room every time I want to play.
See, I can also make technologies sound bothersome by adding entirely unnecessary loaded terms to them.
Shall I also throw in a futuristic picture with a photogenic 30something guy in a suit confidently smiling while looking through a sleek, lightweight VR visor, next to an amateur Holodeck prototype with experimenters tripping over wires while trying to align motion sensors and projectors with TV screens?