Minecraft 1.7 - flying!

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Doom-Slayer

Ooooh...I has custom title.
Jul 18, 2009
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Hafrael said:
Doom-Slayer said:
Terraria is about fighting bosses and getting loot.

Minecraft is about building.
See thats not really true. Minecraft WAS about building, (ie creative mode) but that isnt really supported anymore(obviously the main point of the current Minecraft still is, but read on). And with the addition of the aether, and blood moon and capture the flag, and the creative-realism scale they will be doing where you potentially need to eat, Miencraft seems to be trying to be more of an action-y game.

And my main problem is this. Minecraft is in beta. I thought...beta was a testing period, you know, where you chuck ideas at the community, see what sticks and implement and test them. they got all those points except for the community part, the community just gets what Mojang feels like we want, and that means we end up with 1 or 2 items every month, and a shit-ton of bugs that take another month to get fixed(maybe). And hell, the next updates going to have pistons and later on the aether. Both of those are just copies of mods..thats not even work on Mojangs part...it just irks me.
 

Jonny1188

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Oct 8, 2010
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Doom-Slayer said:
And my main problem is this. Minecraft is in beta. I thought...beta was a testing period, you know, where you chuck ideas at the community, see what sticks and implement and test them.
I don't think that's how they're doing it, though. It's frustrating in that we don't know what the final version of the game will be, we just see these bits here and there. It also seems, however, that they work on things but don't tell us (I'm sure the piston idea was tossed around before we saw the test video). Furthermore, Minecraft is Notch's creation, thus he makes the rules of what goes in and when and how, etc. We as the community don't really have any say over what should or will be in there, nor should we since lots of people have stupid ideas. I think if you watched the progress of any game it would seem ridiculous - I think the average for a bigger game is like three years, and even with a much bigger team, I'm sure a lot of things took forever to implement but we never saw that progress and were never able to ***** about it.
 

Littlee300

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Oct 26, 2009
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Asehujiko said:
Me55enger said:
So that puts him only how many months behind the modders?
Somewhere between "has a company to manage" and "also working on other stuff" months.

teqrevisited said:
modders have already done more than this.
Minecraft has about 800 modders. Mojang has 8 employees.
They weren't complaining about Mojang's slow production they were just pointing out that modders already did this
 

baddude1337

Taffer
Jun 9, 2010
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I'm really gonna have to get this game. Everyone says how amazing it is and I've seen plenty of videos on it but never actually played it.
 

Beryl77

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Mar 26, 2010
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Looks great.
From what I've heard so far, he plans to put quite a lot of new features in the next update. I'm really looking forward to 1.7.
 

DEAD34345

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Aug 18, 2010
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Mad Stalin said:
alright, now make dying not such a tedious annoying thing. I tend to quit the game once I die
... Are you kidding?

Since when is suddenly reappearing completely unharmed at a location of your choosing "tedious"? You don't even lose your items, if you just go back to where you lost them.

I myself have been hoping for some kind of "hardcore" mode with permadeath, where if you die the whole world you were playing on gets deleted. It would give some much needed fear back to the monsters, since for the moment I don't even care if I die.
 

Smooth Operator

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Oct 5, 2010
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So that's /dev_mode and /no_gravity ?

Well I'm sure hes thinking of ways to make it game like(with limits), I would love it if you could just build a giant cannon that could shoot you safely across the world, that would be real good fun.
 

viranimus

Thread killer
Nov 20, 2009
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Well if this is in fact true, and there is reckless disregard for game balancing mechanics then can for the the love of god can we get the addition of sulfur and nitrate so that "gunpowder" can be manufactured without having to find dungeons or fight creepers for creative mode?