MINECRAFT 1.8 IS GO!

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Robert Ewing

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Mar 2, 2011
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It's bloody amazing. I love 1.8.

The silverfish bloody piss me off though. And there are a few technical problems with things like game mode conversion. But nothing that big.

And I hate that they changed the chest. :mad:
 

Viral_Lola

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Jul 13, 2009
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Awesome. I just downloaded it and my kid is so happy. She's sitting in my lap saying, "Momma, cow!"
 

Kungfu_Teddybear

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Kalezian said:
Kungfu_Teddybear said:
Just downloaded it, not been on Minecraft for like a month as I got a little bored so this should freshen things up. Now, I do have a question, I heard something about NPC villages in this update. Do the villages appear around the world or can you add NPC's to villages you have already built? Because I've been meaning to get round to building a fishing village near my players house for a while now but never got round to it. If I got to liven it up a bit with some NPC's that would definitely give me the enthusiasm to go build it.

Cridhe said:
Sweet, now everyone can make pixel art of things we've all already seen in a *NEW* version of Minecraft and post it to youtube! AGAIN! WHOO!
If you're not a fan of Minecraft and just came here to make fun of it then just leave, you're adding nothing to the discussion so there's no need for you to post.
if you have already been answered, disregard this.


NPC villages are pre-made villages that can be found in the world.

gimmeabreak and 666 seeds start you relatively close to some.

Basicly, you already have a shelter [more like five or six shelters] to start with, a small amount of Lava that can be found in the Smithy's building, and of course several farms to make food.

Of course, it is a bit creepy at night when you are wandering around a lit village, but no one is around save for zombies and skeletons.


Also, Bows kick ASS now since a fully drawn bow will always crit, essentially killing all food animals in one hit.


Have yet to see an Enderman though, but that might be for good reason....
Ah I see, thanks for the info. Now back to exploring this abandoned mineshaft *opens Minecraft window*
 

Legendairy314

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Aug 26, 2010
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Limecake said:
If any of you take time out of playing the game to post can anyone give me some insight on the level up system yet?

I downloaded the 'leaked' version but leveling up was useless in the pre-release and it was the most exciting part of the update for me.

I LOVE creative mode, although I'd like to know how to toggle flying on and off, did it once but couldn't figure out how to do it again.

something about generating a new world and filling it with TNT that's just too much fun.
Experience is useless as of right now, it's purpose will be added in with 1.9. Also, anyone else seeing a LOT more interesting things in new worlds they've created? I walked a few hundred blocks from my spawn and found giant mountains and lots of above ground lava. Loving it so far.
 

Redlin5_v1legacy

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Aug 5, 2009
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Heh, well now I'll get to see just how much nightmare fuel worthy the Enderman really is.

Happy fun times!
 

DuctTapeJedi

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Nov 2, 2010
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I just downloaded the update, went to play, and got a black screen.

...

A screen white screen with text keeps flashing after a few seconds, but it's too fast to see what it says. I get the same results when starting a new world, and when trying to load old ones.
 

TheYellowCellPhone

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Sep 26, 2009
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Thank god, no more prereleases, now it's an official, less buggy 1.8.

Okay, well, it'll still be buggy, but I don't care!
 

repeating integers

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Robert Ewing said:
It's bloody amazing. I love 1.8.

The silverfish bloody piss me off though. And there are a few technical problems with things like game mode conversion. But nothing that big.

And I hate that they changed the chest. :mad:
I haven't met any silverfish yet - where do they spawn?
 

Aprilgold

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Apr 1, 2011
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DuctTapeJedi said:
I just downloaded the update, went to play, and got a black screen.

...

A screen white screen with text keeps flashing after a few seconds, but it's too fast to see what it says. I get the same results when starting a new world, and when trying to load old ones.
Have you tried uninstalling any and all extra content in the bin folder?
 

Scytail

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Jan 26, 2010
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Im personally enjoying the massive mountains and ravines, plenty of already exposed iron and coal veins. Though I have "sumbled" upon a couple that were more like massive canyons hidden behind a forest of trees that almost insta killed me when I finally hit bottom.
 

Dirty Apple

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Apr 24, 2008
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I'm having trouble logging in to the main server with the launcher. I assume this is just due to heavy traffic. It's not the end of the world, but it's a bit annoying. Do I have to use the launcher to update or can I just download it from somewhere?
 

M0rp43vs

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Jul 4, 2008
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Dirty Apple said:
I'm having trouble logging in to the main server with the launcher. I assume this is just due to heavy traffic. It's not the end of the world, but it's a bit annoying. Do I have to use the launcher to update or can I just download it from somewhere?
Having the same problem here and checked Google for "minecraft 1.8". No luck. Any help?
I wanna meet the endermen
 

NezumiiroKitsune

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Mar 29, 2008
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Just finished playing a new world for 10 hours (ish, I did some boring domestic stuff IRL too).

Obviously, like has been said, there doesn't seem to be a purpose to levelling up. I'm still trying to avoid dying however, I just like how long I've gone without dyinging, and how slowly my exp bar goes up now (haven't died yet).

Explored quite a bit. Vines don't do anything as far as I can tell, they don't seem to drop anything. Hopefully grappling in the future. Lots more mushrooms, in swampy areas in particular (places with water, trees and vines everywhere).

Met a a few Endermans (Endermen?), they stare at you, disappear, then appear behind you. If you have your back to something, they'll stay disappeared for a while. That's so much as I've worked out. Without looking at a wiki or something I'd say they do 2 hearts of damage per hit? So they aren't anywhere near as final as creepers.

Lighting changes are welcome but I think there has been a reduced effective range for torches in regards to preventing spawning. However the ambient glow they produce is very warm and satisfying.

Chests open. It's a little animation. It's alright?

I've found a few caverns / underground canyons / ravines (?). If you can traverse them, they're rich in resources and dripping with cave systems and stunning vistas. Stepping out of a cave onto a single row of stone blocks to be met with the vast imposing parting of two huge faces of rock and lava, is quite something. Making your way down them is inelegant if you can't find a cavern system, or come out on top of one with no alternate routes. There's always another way in, but it's more trouble to leave and look for it, then just shift + build your way down.

Cows and chickens drop meat now. The cooked porkchop image has changed to better represent the colour of a cooked porkchop, and now cooked beef has the old one. They always drop meat as far as I can tell. That's a nice realistic change.

As people have said numerous times, you need to eat to remain "healthy". I don't know what happens if you starve, I have yet to. You do move slower and don't regenerate (at all or as fast, again, not 100% sure, I keep myself well fed =P) if you get hungry. Food doesn't heal you.

It looks like the monster spawning next to bed thing has been removed? It hasn't happened yet anyway, but maybe it has to someone else.

I haven't found a village yet, haven't been looking for one. I've spent most of my time in the ravine / caverns, searching for diamonds. It's been fun. I'll attempt to find my way out tomorrow and make for some villages.

Oh the new biome code really stands out. The worlds are beautifully pieced together. I went from spawning in a really dense forest, to leave onto a meadow, complimented by light rolling hills, with a few steady rises covered in trees. A little further along (after the first night inside one of the bigger hillsides), I came upon a large body of water and some swamp. It was all superbly pieced together. Look forward to excavating / climbing a mountain when I find one.

I do hope Notch takes one or two more good ideas from Terraria, in so much that we see randomly placed, but designed / scripted content. A "boss" or NPCs with simple dialogue and interface would really flesh out worlds.

Finally, I can't wait to see what he does with experience and levels. It's an exciting future =D
 

lacktheknack

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Jan 19, 2009
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Kungfu_Teddybear said:
None of the changes like the NPC villages, Dungeons etc have been added to my already created worlds. But they appear on newly created ones. Does this mean I'm going to have to start a new world and begin from scratch? :(
No, they will appear on terrain you haven't explored yet. Go looking outside your current borders, you'll find some.

Sadly, I can't really play it, as I have a memory glitch that won't let me play for more than a couple minutes before "running out of memory". Java never fails to disappoint.