Mirror's Edge undeserving reputation

Recommended Videos

The-Big-D

New member
Feb 4, 2008
411
0
0
Every game idea has been done atleast once, people work off of ideas and expand to. Nothings ever origional its all been done before.

Mirrors edge iis similar to many games just used in a differant perspective.
 

waddic

New member
Jan 17, 2009
2
0
0
Just completed this today, and although I enjoyed the game as a whole, I think to herald it as a hugely innovative title is a little rash. It's essentially a super-stylish urban tomb raider and nothing more. Lara Croft meets the Matrix!
 

Gormers1

New member
Apr 9, 2008
543
0
0
Mirrors edge was the most innovative game of 2008 imo.

- Original music
- Original story (well the "government controls everything" thing has been used in movies but not in games)
- the environments was innovative
- An fps with the main focus on platforming haven't been done before, and it hasn't worked that well before.

If this isnt original then I dont know what is.
 

captain awesome 12

New member
Dec 28, 2008
671
0
0
You're looking at Mirror's Edge the wrong way. According to Wikipedia, innovation is a new way of doing something. In Mirror's edge, the "something" is platforming, while the "new way" is the use of a first person camera. Obviously platforming has been done before as pointed out. No one will disagree with you there. It is all about how it is presented and shown to you, as interaction with the environment is vastly different than in Prince of Persia or other games of the genre. Without the ability to see all around you strategy changes, but the core element stays the same.
Really though, going by this logic would any game be unique? You could make the argument that every game is merely the same "guiding something on a screen to perform tasks". This makes nothing unique because it isn't real, and all any game is is just a virtual escape from the real world.
Mirror's Edge is a new approach to something old, and for that it gets the stamp of innovation, even if it is poor game overall.
 

ForrestDixon

New member
Jan 9, 2009
167
0
0
You cant say there the same thing because there obviosly not.


1. Look at the boxes
2. Look at the story line
3. Look at how many Prince of Persias there were on different systems
4. Look closer
 

Ace of Spades

New member
Jul 12, 2008
3,303
0
0
So, by your logic, it is impossible to create anything new since you can do some similar stuff in pre-existing games.
 

sheic99

New member
Oct 15, 2008
2,316
0
0
orannis62 said:
I agree, with one exception about the story. It wasn't even something I noticed until Yahtzee brought it up, but we really do only have Faith's and Merc's word for it that the government is evil. Besides sending police after someone who breaks the law, they haven't really done anything.
You just did not pay attention enough. The game constantly calls Faith and the other runners terrorists and it is a utopia. If you seen enough movies and books about utopias you would realize that the government has to overstep it self in order to create it. The government tries to destroy every thought that disagrees with them. The runners are the ones who pass the messages for people who don't want to be watched by the government.
 

MercFox1

New member
Jun 19, 2008
131
0
0
sunami88 said:
I'd love to weigh in, honestly, but it seems my PC (which can run the game steady at full everything) can't play it for more than about 20 mins without a BSoD. Don't get me started on PhysX either...
Well, what kind of machine are you running?

I got it yesterday and I was waiting for my GTX 260 to get here sometime next week before I would install it. On the goading of my sister, I installed it earlier today, only half-thinking it would run decent on a 8600 GT I borrowed from a friend (long story short, my 7900 GS died). I was totally floored to see it running smoother than Crysis, and looking that much better! I was having an issue with some extraneous sounds during the game, especially while running, but I'm running it on Medium/No PhysX/2x AA on 1280x1024 and it's the best looking game I have in my catalog. I had no idea it would scale that well.
 

DigitalSushi

a gallardo? fine, I'll take it.
Dec 24, 2008
5,718
0
0
orannis62 said:
mspencer82 said:
ColdStorage said:
zhoomout said:
Heas said:
Mirror's edge is a Prince Of Persia(Pick one), From a different camera perspective, It's not special, You jump out of a building, onto a pole, slide down jump some more.
Sounds familiar?
So would you be willing to say Contra and Call of Duty are the same because they both involve shooting things, just from a different angle?
yeah it does sound familiar, you've just described Mario 1.

"I'm sorry Faith, but the package is in another castle"
There's a move in Mirror's Edge where if you jump onto an enemy and press the right trigger just before you hit you stomp on them and knock them down. OMG! RIPOFF!
Even better, you get an achievement for doing that called "It's a-me!"
Wouldukindly said:
mspencer82 said:
ColdStorage said:
zhoomout said:
Heas said:
Mirror's edge is a Prince Of Persia(Pick one), From a different camera perspective, It's not special, You jump out of a building, onto a pole, slide down jump some more.
Sounds familiar?
So would you be willing to say Contra and Call of Duty are the same because they both involve shooting things, just from a different angle?
yeah it does sound familiar, you've just described Mario 1.

"I'm sorry Faith, but the package is in another castle"
There's a move in Mirror's Edge where if you jump onto an enemy and press the right trigger just before you hit you stomp on them and knock them down. OMG! RIPOFF!
Not to mention the 'It'sa me' achievement.

EDIT: I've been cheated of my victory...
HAHAHHA, is there really that achievement?
 

Heas

New member
Oct 31, 2008
51
0
0
Don't scold me, And yes, It's impossible to make something completely new today.
Except maybe Little Big Planet.
 
Jan 3, 2009
1,171
0
0
Yes you do have a point, and yes I will report you to the cops for questioning Yahtzees opinion, jk, But Mirrors edge is very immersive and fun. you have way more control over the parkour.

Even if it is a compltete copy of every game ever made, just rent it and have a ball.

Heas said:
Don't scold me, And yes, It's impossible to make something completely new today.
Except maybe Little Big Planet.
Spore can be added to the list I guess.
 

sunami88

New member
Jun 23, 2008
647
0
0
MercFox1 said:
sunami88 said:
I'd love to weigh in, honestly, but it seems my PC (which can run the game steady at full everything) can't play it for more than about 20 mins without a BSoD. Don't get me started on PhysX either...
Well, what kind of machine are you running?

I got it yesterday and I was waiting for my GTX 260 to get here sometime next week before I would install it. On the goading of my sister, I installed it earlier today, only half-thinking it would run decent on a 8600 GT I borrowed from a friend (long story short, my 7900 GS died). I was totally floored to see it running smoother than Crysis, and looking that much better! I was having an issue with some extraneous sounds during the game, especially while running, but I'm running it on Medium/No PhysX/2x AA on 1280x1024 and it's the best looking game I have in my catalog. I had no idea it would scale that well.
Core2Quad Q9400
4 gigs of Corsair Dominator
EVGA GTX 260 (wewt!)
Vista64

And the game runs extremely well... unless I have PhysX on... or even with it disabled if I plan on playing for more than 20 mins at a time. Fallout 3 runs beautifully, and strangely, I have encountered almost zero bugs (after approx 40 hours).

I would say it was some part of my hardware not playing nicely, but I made sure all my drivers and that were up to date after the problems started, and the computers like a little over 2 months old. Just unlucky I guess...
 

MercFox1

New member
Jun 19, 2008
131
0
0
sunami88 said:
Core2Quad Q9400
4 gigs of Corsair Dominator
EVGA GTX 260 (wewt!)
Vista64

And the game runs extremely well... unless I have PhysX on... or even with it disabled if I plan on playing for more than 20 mins at a time. Fallout 3 runs beautifully, and strangely, I have encountered almost zero bugs (after approx 40 hours).

I would say it was some part of my hardware not playing nicely, but I made sure all my drivers and that were up to date after the problems started, and the computers like a little over 2 months old. Just unlucky I guess...
Oh, you said the PhysX stuff? Did you grab the patch that DICE sent out? Apparently there's a big issue with some of the PhysX stuff that they had to patch out immediately. I don't know what to tell you other than to turn the PhysX stuff off. Our specs are nearly the same, but I'm running XP and have a Dual Core.

harhol said:
Most people who dislike Mirror's Edge seem to suck at the game. I especially like those who claim "poor collision detection" because they mistimed a jump. Do you really think people would bother with speed runs and time trials if the game didn't work?? Of course not. I like it because there's no room for error - if you don't press the right button at the right time, you die. It demands perfection and concentration. The fact that it looks amazing and is flawlessly executed is just a nice bonus. I didn't mind the story either, but some people get hysterical about how bad it supposedly is. Really, compared to your average video game yarn, it's rather impressive.
Whole heartedly agree; I sat with three friends and we all played through it, and the two complaints we all agreed upon were: "Too short" and "Bad ending", because we should all be able to agree...that ending was a big WTF. I even watched as one claimed the World Speed record on Cranes 2 and the final level (I forget that one); neither of them lasted long, as the guy he took them from logged on, watched his video, and incorporated his tricks into his speed run, like we had.
 

mark_n_b

New member
Mar 24, 2008
729
0
0
Heas said:
Mirror's edge is a Prince Of Persia(Pick one), From a different camera perspective, It's not special, You jump out of a building, onto a pole, slide down jump some more.
Sounds familiar? ... So yes, In Mirror's edge the story's different and and it's not Jerusalem(Assassin's Creed), Or old Persia(Prince of Persia), It's a futuristic city..
So what?
come on... srsly? Assasin's Creed and PoP are just like Mirror's Edge? Putting aside the camera angle thing (which is significant) and presuming that bringing a new element to an established genre (a parkour element to an established game-type, the FPS) is not innovative in and of itself.

Are we not totally ignoring all the additional game-play features that came with PoP and Assassin's Creed? While Parkour is really the primary feature of Mirror's Edge, in the case of Assasin's Creed and PoP it is an additional game-play feature.

Like Mirror's Edge or not, your assessment is premised on the idea that every game with parkour is derivate of Ubisoft's work. which is wrong.

The FPS genre is more than a little played, Portal, TF2, L4D, and (yes) even Mirror's Edge are bringing new elements to revitalize the game-play. Not that "shoot thing until dead, repeat with stronger or weaker weapon that shoots more or less frequently" isn't delightful...
 

BSOD_Conjurer

New member
Jan 19, 2009
5
0
0
its got a different spin on gameplay elements that are rarely ever used in FPS games

Hopefully it will inspire more games to be more than this rigid piece of metal in the left hand corner of the screen, because playing mirrors edge really felt like playing as a person

You can say what you will about the characters, story, level design, etc but the way the gameplay represents itself it great, finally an fps that is not about how good you can move a crosshair but how good you can MOVE

Hopefuly more devs will take an approach like this if we are to have action fps games where i can actually control the "classic movie jump" out the door because a giant fireball is racing up the corridor and not have to watch a cutscene about it, no longer is a wall at neck height a reason to find a ladder or jump on boxes or something retarded and totally illogical

Dont approach it like a standard FPS but more like a puzzle FPS like portal and you'll probably enjoy the short time you have with it...
 

Abedeus

New member
Sep 14, 2008
7,412
0
0
Mirror's Edge got a HUGE minus here, because of the PhysX bug. Yes, there is a patch.

But something like this can be noticed in less than 15 minutes of gameplay on any normal PC. In my case, game hung up the first time after 5 minutes.

Weak combat... Is weak. Horribly weak.

Also, WHITE on MORE WHITE colors + blur = horrible headacke after an hour.
 

Ducatist

New member
Jan 20, 2009
1
0
0
As with any work of art (and Mirror?s Edge is certainly that), quality, value and aesthetic gratification are almost exclusively driven by individual perception, and I can understand the temptation to compare and contrast this game with those that have come before it. What I can't understand; however, is how anyone can isolate one aspect of the game and use that as a basis for assessing the entire game?s value and contribution to the first-person gaming genre. With Mirror?s Edge, I feel that it's the confluence of all of its aspects that allow it to stand out uniquely in an otherwise crowded field. I agree with everyone who has acclaimed the radically immersive first-person perspective of the game, but that alone, while making it unique, doesn't exclusively make the game great....what does; however, is the seamless integration of the game's immersive perspective, high quality coding (despite all the nooks and crannies into which I fell throughout the game, I never once became stuck or half trapped inside a wall), its amazing artwork, ambience establishing music, frenetic pacing and its solid gameplay.

I found the gameplay highly addictive and it was nearly impossible to walk away from once I started. The extreme first-person perspective, which included Faith's context-sensitive breathing and frenetic camera vibrations, did as good a job as any game I've ever played at blurring the line between spectator and participant. In fact, I often found myself leaning forward to the edge of my chair in an effort to will Faith to make a long jump to a fingernail ledge grab... often with every muscle in my upper body contracted. On more than one occasion, there was even noticeable perspiration on my palms (and not just the palm of my mouse hand)... so gameplay, pacing and intensity were certainly evident to me.

Yes, it's a very attractive game... it looks good, sounds good and plays well... and any one of those would make it worth playing, but when you step back and look at the full creative amalgamation that Mirror?s Edge represents, it's very difficult to reach any conclusion other than; this is an exceptional game.