Link to the thread I learnt this in here [https://farm4.staticflickr.com/3857/14238494378_58bd906922_h.jpg], and to what I believe is the origional here [http://forums.guru3d.com/showthread.php?t=390114]
Jibbed from Neogaf said:Edit: It seems with the help of GAF, I've single-handedly brought down Guru3D. Sorry.
To quote CyberPunked from the PC performance thread...GavinUK86 said:So how are we getting this mod now? The Guru3D forums are still down.
CyberPunked said:The Worse, creator of the mod on Guru3d: http://forums.guru3d.com/showthread.php?t=390114
Has made massive discoveries/improvements. He has discovered that almost all of the shaders and improvements seen in 2012 and 2013 are still in the game files, such as the e3 2012 explosions. For now he has managed to implement dynamic shadows from headlights, the increased rain density, increased NPC density, as well as 2012 e3 bloom and lens flare.
When he manages to unpack certain files, he will be able to activate everything, such as POMs, etc.And many more things.. SOON.Included in the mod... said:Included in this mod(not all features are available yet):
-Changes to the default fog values
-Enabled bokeh DOF for the main cameras
-Stuttering Improvements
-E3 2012 Bloom
-Performance Improvements
-Enabled Headlight Shadows
-LoD Changes
-Reflection changes
-Added 3 new cameras to the game(closer, normal, further)
-Rain changes(High quality rain drops, properly reacting to light, etc)
-LensFlares(WIP)
-Lighting changes(TESTING AND WIP)
-Civilians density changes
Oh Ubi.
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Also, you might want to snatch up a few fire extinguishers, I'll just be hiding in my bomb shelter.



