RexoftheFord said:
Bit late on this post, but I'll leave my input anyway. Maybe the reason everyone hates MW3 isn't cause it's popular or just a rehash. Maybe they hate it, because it's genuinely a shitty game. And considering the titles that've been released this year, it has very little shine to prominently display itself with pride. Let me explain.
Oh boy. This should be good.
Single Player: Short, incoherent mess of story, AI that will kill everything for you, straight lines, slapped together.
Oh, it's an incoherent story because you couldn't understand it. I see.
To be honest, at the end of the campaign, I was wondering why I was in the areas I was in. Why was I in Africa? How about that large mansion? Wait, why did they capture the Russian President? Who is Yuri? Who is Frost? Where did Frost go? I've forgotten the game. Then again, easy to forget a 3-4 hour game on its hardest difficulty.
Did you try playing it a second time and not skipping all the cutscenes? Because the story made perfect sense (albeit a bit unrealistic). If you've got that little of an attention span, I don't know how you enjoy games like Skyrim or Deus Ex.
Graphics: Brown brown brown. SNES games have less capabilities but better aesthetic. This game looks like Morrowind, but without the fantastical whimsy of a RPG setting.
Yes, because WW3 is supposed to be full of unicorns, skittles, and fucking rainbows. What kind of logic is that? It's supposed to be gritty. If you wanted to be visually raped by color, buy any of the Katamari games instead. I don't understand why properly set lighting and color is a bad point of the game.
Sounds: Guns sounds like you're shooting BBs.
If you're listening to them on the headphones that come with iPods, maybe. Care to show me a BB-gun that sounds like a MW3 gun?
Voice acting is stale, boring.
Really?!? Come on, now you're just fishing for things to hate.
Story: See single player above.
Yes, the story that you didn't pay attention to. (Don't know why this didn't go with your "Single Player" section, it's not like any other part of the game has a story.
Multiplayer: You'd think a game that prides itself on its multiplayer would have had more work put into this. Maybe some dedicated servers.
So that what? People could make Wal-Mart maps with M60s that shoot out grenades? Break the ranking system? Otherwise cheat/boost their way through the game?
Fine tuning the spawn system. Working on coherent and workable map design.
I hear this so much about any game's spawn system. It makes me wonder if you realize this revolutionary idea; did you know that your enemies don't stay in the same place after they kill you? GASP. I'd ask you what part of the map design was "incoherent and unworkable", but then, I doubt you actually know yourself.
Honestly, a lot of your complaints just sound like the product of you getting annihilated in Multiplayer and deciding you wanted to blame it all on the game. I don't consider myself a "hardcore" player, but the map design certainly flows just fine. All the maps are built for tight and hectic gunfights to put the focus back on the guns and less on the killstreaks.
But, this is not the case. Maps are large, but are so cluttered with buildings, they seem tiny. In a word, claustrophobic.
Yes, people actually wanted cover from the killstreak-infested maps of MW2 where killstreak kills stacked and people had chopper gunners within 30 seconds of spawning.
Dedicated servers? Nowhere to be seen on consoles. Same P2P system, which presents a problem. Lag lag lag. People complained about being shot around walls in BO, but this game has that problem ten fold.
Not in my experience, but then again, you seem to be determined to find reasons to dislike the game, so I guess that's not something I can argue with you about.
Connection is everything in this game, and it reminds me of GoW2 where host wins. Oh another problem with P2P. Dashboarding. Everyone takes a loss with this. Hitboxes are off. Blast shield perk is broken. Doesn't protect from any type of explosive. Considering a person without it can tank grenades and rockets, it seems unnecessary. Oh, commando's also built into the game. The spawn system is atrocious. You will be spawned behind immediately after you've killed someone, more often than not.
I haven't found any issues with knifing or the blast shield, or even hitboxes. (Keeping in mind I had major issues with their equivalents in Black Ops). But again, you're probably not going to change your mind.
Overall, game's just shit. And that's why people hate it.
No,
you think it's shit, and that's why p
you hate it.
And considering much better games like Arkham City, Skyrim, or even older games like Deus Ex have been released this year, why waste your money on this one? Or if you've already bought it, why not go trade it in immediately for a better game?
It's strange to me you start off your post claiming you're going to factually explain why people dislike it, and then your actual content just turns out to be you mainly bitching about your internet connection and how you were incapable of understanding the storyline.
I mean seriously? How difficult could a Call of Duty game's storyline be to understand? It's ridiculously simple, it's not exactly a Dan Brown novel. I suppose if you found the Magic School Bus books to be complicated when you were a kid, you would understand.
The thing is, I own and love Battlefield 3, I greatly enjoyed both Batman games, and I've beaten Deus Ex. But I was genuinely hoping to see someone constructively criticize the game rather than the usual mainstream bullshit that basically just comes down to "it's the same game". Nope, nothing out of the ordinary.