The best mods are the ones you can't tell aren't different from the base game. Of course, I hold mods to what some consider an absurdly high standard, but having done some modding myself and seeing the care people like my brother put into creation of mods that fit the aesthetics of the game instead of ignore them, I have a right to.
The problem with the mod community however is the truely astounding mods that stick to aesthetics are usually railroaded over in popularity by Sephiroth outfits, famous weapons like Frostmourne, or nude skins. This is partially because good world expanding mods are by and far the hardest to create compared to hammering out a quick model or texture reskin, so when quest/world mods come out, even the worst ones are applauded just for having bothered to do it. A great case of this is Project Valhalla for FO3. It got file of the month while still an incomplete beta, chock full bugs, oversights, horrible environmental design, and some of the worst acting I have ever heard. (Like, makes RE1's actors look professional.)
Also, the TES modding community is a lesser place now that greats like Martigen and Quazzy have called it quits.
The problem with the mod community however is the truely astounding mods that stick to aesthetics are usually railroaded over in popularity by Sephiroth outfits, famous weapons like Frostmourne, or nude skins. This is partially because good world expanding mods are by and far the hardest to create compared to hammering out a quick model or texture reskin, so when quest/world mods come out, even the worst ones are applauded just for having bothered to do it. A great case of this is Project Valhalla for FO3. It got file of the month while still an incomplete beta, chock full bugs, oversights, horrible environmental design, and some of the worst acting I have ever heard. (Like, makes RE1's actors look professional.)
Also, the TES modding community is a lesser place now that greats like Martigen and Quazzy have called it quits.
I honestly want to sucker punch everyone that makes idiotic statements like this. Entertainment can't be art? So movies and television can't be art? Or books and music? Cause, you know, those were FOR ENTERTAINMENT. Not every game is artistic, but blanket stating games can't be art is about as moronic as you can get. And leads me to guess you've never played Flower, Shadow of the Colossus, Limbo, Braid, or one of countless others. You simply cannot question the artistic merit of those games. Each one remains entertaining while being thought provoking while almost never uttering a word. (Braid being the exception to this part, instead it tells one hell of a twisted story open to interpertation)lockecole21 said:first off in my opinion games are not "art" i wish people would stop fooling themselves and trying to put video games up on the art pedestal(true,now to some degree they are protected by the first amendment) but they they are entertainment no more no less and to this day