In assassin's creed when I accidentally jump AWAY from the wall on top of a very large building.
That part and the final boss that just regenerates forever despite you hitting it's weak point. The rest of the game was good.xXxJessicaxXx said:The temple you are forced to repeatedly do in Phantom Hourglass. I know there are shortcuts but I didn't like it and found it boring.
Yeah the rest of the game was fun Zelda goodness but the temple just ruined it.GrimHeaper said:That part and the final boss that just regenerates forever despite you hitting it's weak point. The rest of the game was good.xXxJessicaxXx said:The temple you are forced to repeatedly do in Phantom Hourglass. I know there are shortcuts but I didn't like it and found it boring.
IT would have been fine without those master handlike armors running around...xXxJessicaxXx said:Yeah the rest of the game was fun Zelda goodness but the temple just ruined it.GrimHeaper said:That part and the final boss that just regenerates forever despite you hitting it's weak point. The rest of the game was good.xXxJessicaxXx said:The temple you are forced to repeatedly do in Phantom Hourglass. I know there are shortcuts but I didn't like it and found it boring.
Isn't there one called 'oracle of seasons' with them in it (haven't played it myself)GrimHeaper said:IT would have been fine without those master handlike armors running around...xXxJessicaxXx said:Yeah the rest of the game was fun Zelda goodness but the temple just ruined it.GrimHeaper said:That part and the final boss that just regenerates forever despite you hitting it's weak point. The rest of the game was good.xXxJessicaxXx said:The temple you are forced to repeatedly do in Phantom Hourglass. I know there are shortcuts but I didn't like it and found it boring.
I had fun sailing around(Not nearly as large as WW)
Thinking they need to make a game revolving around twinrova.
Well they are 400 years old or so you can actually connect the storyline with these two.xXxJessicaxXx said:Isn't there one called 'oracle of seasons' with them in it (haven't played it myself)GrimHeaper said:IT would have been fine without those master handlike armors running around...xXxJessicaxXx said:Yeah the rest of the game was fun Zelda goodness but the temple just ruined it.GrimHeaper said:That part and the final boss that just regenerates forever despite you hitting it's weak point. The rest of the game was good.xXxJessicaxXx said:The temple you are forced to repeatedly do in Phantom Hourglass. I know there are shortcuts but I didn't like it and found it boring.
I had fun sailing around(Not nearly as large as WW)
Thinking they need to make a game revolving around twinrova.
robinkom said:Legend of Zelda: Twilight Princess.
Turning into the wolf for the first time and learning I'd have to do it more throughout the game. No. Just no.
Yevon....he was some stupid, weird weak as fuck bug thing! I mean, at least Sin and all them fought back!Fbuh said:Which end boss? Thee were about 4 in X. Sin->Seymour->Jecht->Aeons+Yevon. Did I miss any? None of them were really challenging, either, because I have a bad habit of power leveling before the end of a game.Mallefunction said:I've been ninjaed...but yeah, The final boss of FFX. God damn, I swear that just Square just kicking us all in the face for buying it.
FFX isn't really my answer, though. For me, it was Fable III. The first time I got to the Sanctuary and thought: "They wanted a place that served as a menu system that you could play so that it does not take the player out of the action. Fair enough. They made it like Ken's Dream House. Ok, I can deal with it. IT TAKES YOU OUR OF THE ACTION MORE SO THAN HITTING A PAUSE MENU! WTF?!"
IT seemed to me that it did the exact opposite of what they wanted, only times ten. I'm guessing that they are really just trying out different stuff with the series, but it made me kind of mad. Oh, and they got rid of augments to be replaced with crappy weapons. Most of which can only be leveled with Xbox Live, which I don't have.