moment that made you hate a game.

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Vault101

I'm in your mind fuzz
Sep 26, 2010
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The witcher..I had been trying and trying with that game but my patience was at its limit...then I couldnt walk into a bloody house because I got drunk and it wasnt wearing off, where I got treated to this little gem

Old lady:*screetchy voice* WWWHHHHAAAAT??? yoooooouu! drunk!
Geralt: *creepy monotone* Not trooooooooooooooooooooooooo
 

Greatjusticeman

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May 29, 2011
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I can barely remember, but the part in FFXIII when Lightning, Hope, Sazh, and Vanille get the ship before they get shot down.

They split into two groups and you switch off playing them. I just stopped. I couldn't do it anymore at that point.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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The temple you are forced to repeatedly do in Phantom Hourglass. I know there are shortcuts but I didn't like it and found it boring.
 

KimonoBoxFox

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Jun 1, 2011
43
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Hitman: Codename 47, then when I gave the series a second chance, Hitman: Silent Assassin.

Right, so after absolutely no explanation as to why I would want to do said thing, I'm thrown into a street in Hong Kong and expected to assassinate some Chinese triad ambassador.

With one bullet.

With a rifle that handles like a truck.

Aiming over a wall that rises maybe to knee high, but takes up over half my view when zoomed in.

With fucking SCOPE DRIFT. I realize we're aiming for realism, but leave some fucking room for FUN.

The deal breaker was when I took the elevator down after the tenth time, finally managing to line up the shot...

And a guard teleported through the floor of the elevator (as opposed to dying horribly underneath it in a cacophony of pain and broken bones) and immediately saw me, alerting everyone. At which point the game labeled me a spacker.

Then, subsequently, in the second game, when I spent three painstaking hours trying to get the guards not to immediately suspect me and open fire when I was CLEARLY dressed as one of them, a mile away from them, and had hidden their dead buddies out of view.

Then the game throws ten ninjas at me, wielding freaking KATANAS. And I submachined gun them down, as there was no alternate route around them.

It was at this point that my suspension of belief, along with my interest in the so-called 'stealth game' crumbled completely.
 

GrimHeaper

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Jun 1, 2010
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xXxJessicaxXx said:
The temple you are forced to repeatedly do in Phantom Hourglass. I know there are shortcuts but I didn't like it and found it boring.
That part and the final boss that just regenerates forever despite you hitting it's weak point. The rest of the game was good.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
6,157
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GrimHeaper said:
xXxJessicaxXx said:
The temple you are forced to repeatedly do in Phantom Hourglass. I know there are shortcuts but I didn't like it and found it boring.
That part and the final boss that just regenerates forever despite you hitting it's weak point. The rest of the game was good.
Yeah the rest of the game was fun Zelda goodness but the temple just ruined it.
 

GrimHeaper

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Jun 1, 2010
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xXxJessicaxXx said:
GrimHeaper said:
xXxJessicaxXx said:
The temple you are forced to repeatedly do in Phantom Hourglass. I know there are shortcuts but I didn't like it and found it boring.
That part and the final boss that just regenerates forever despite you hitting it's weak point. The rest of the game was good.
Yeah the rest of the game was fun Zelda goodness but the temple just ruined it.
IT would have been fine without those master handlike armors running around...
I had fun sailing around(Not nearly as large as WW)
Thinking they need to make a game revolving around twinrova.
 

Shakomaru

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May 18, 2011
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The part in final fantasy that I'm stuck on. The one where I'm trying to find the mermaid village and the rosetta stone. I can't find the staircase to it. and I havent been trying since i started to not find it.
 

Cool Welshy

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Mar 15, 2011
189
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Mine's madworld.

Now Greg Proops is one of my favourite characters from whose line. But hearign him spurting the same comment about 9 times in the same place is just making me want to punch him.
 

the.gill123

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Jun 12, 2011
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half life 2, whenever i arrived at a location, i was told to continue to the next location, then arrived there and was told to keep going, after i think 6 hours of basicly traveling to diffrent locations and not much else, i turned it off and didnt go back to it for 6 months. turns out, when i did start playing it again, the game seemed to kick in and i had a jolly good good time with it.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
6,157
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GrimHeaper said:
xXxJessicaxXx said:
GrimHeaper said:
xXxJessicaxXx said:
The temple you are forced to repeatedly do in Phantom Hourglass. I know there are shortcuts but I didn't like it and found it boring.
That part and the final boss that just regenerates forever despite you hitting it's weak point. The rest of the game was good.
Yeah the rest of the game was fun Zelda goodness but the temple just ruined it.
IT would have been fine without those master handlike armors running around...
I had fun sailing around(Not nearly as large as WW)
Thinking they need to make a game revolving around twinrova.
Isn't there one called 'oracle of seasons' with them in it (haven't played it myself)
 

Alphakirby

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May 22, 2009
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Final Fantasy: When I got lost and had no fucking idea where to go. Though I may have been missing the point,but I wanted to get my first crystal already damnit!
 

thePyro_13

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Sep 6, 2008
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Halo 2, "I'm gunna give the covenent back their bomb". Alt-F4 immediately. Endless mindless action movie one-liners are funny when duke does 'em. Not when done by someone who is trying to be taken seriously.

That's right, Master chief is a joke, a really bad joke. He ruined his own game. Like Red Alert 3's attempt to appeal using sex symbols made me feel like the game was designed for otaku shut-ins, Master Chief's brain dead quips make the game seem like it was designed for un-imaginative yelps who didn't even care for a good story.
 

GrimHeaper

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Jun 1, 2010
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xXxJessicaxXx said:
GrimHeaper said:
xXxJessicaxXx said:
GrimHeaper said:
xXxJessicaxXx said:
The temple you are forced to repeatedly do in Phantom Hourglass. I know there are shortcuts but I didn't like it and found it boring.
That part and the final boss that just regenerates forever despite you hitting it's weak point. The rest of the game was good.
Yeah the rest of the game was fun Zelda goodness but the temple just ruined it.
IT would have been fine without those master handlike armors running around...
I had fun sailing around(Not nearly as large as WW)
Thinking they need to make a game revolving around twinrova.
Isn't there one called 'oracle of seasons' with them in it (haven't played it myself)
Well they are 400 years old or so you can actually connect the storyline with these two.
But yes they were in it.
 

__Anarchy__

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Sep 17, 2009
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robinkom said:
Legend of Zelda: Twilight Princess.

Turning into the wolf for the first time and learning I'd have to do it more throughout the game. No. Just no.

Yeah that was fucking shit, but apart from that i think the game was pre damn good
 

TheLoveableMuffin

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Jun 11, 2011
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Trials HD. I did the first two sets of levels with ease and then all of a sudden the levels are next to impossible and they expect pretty flawless runs for bronze. No thanks. I know it's meant to be a challenge but c'mon!
 

Mallefunction

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Feb 17, 2011
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Fbuh said:
Mallefunction said:
I've been ninjaed...but yeah, The final boss of FFX. God damn, I swear that just Square just kicking us all in the face for buying it.
Which end boss? Thee were about 4 in X. Sin->Seymour->Jecht->Aeons+Yevon. Did I miss any? None of them were really challenging, either, because I have a bad habit of power leveling before the end of a game.

FFX isn't really my answer, though. For me, it was Fable III. The first time I got to the Sanctuary and thought: "They wanted a place that served as a menu system that you could play so that it does not take the player out of the action. Fair enough. They made it like Ken's Dream House. Ok, I can deal with it. IT TAKES YOU OUR OF THE ACTION MORE SO THAN HITTING A PAUSE MENU! WTF?!"

IT seemed to me that it did the exact opposite of what they wanted, only times ten. I'm guessing that they are really just trying out different stuff with the series, but it made me kind of mad. Oh, and they got rid of augments to be replaced with crappy weapons. Most of which can only be leveled with Xbox Live, which I don't have.
Yevon....he was some stupid, weird weak as fuck bug thing! I mean, at least Sin and all them fought back!
 

Jak2364

New member
Feb 9, 2010
182
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The escort mission in Resonance Of Fate. Considering it's a semi-turn based shooter it feels very out of place. and plus, it's never quite explained why possessed dolls would want to attack the huge statue in the first place! >_> I grinded and grinded and even bought that new gun that was available and i'm still stuck.
http://www.youtube.com/watch?v=apQ6gby4NbA
http://www.youtube.com/watch?v=hJfT8o8sNIg&feature=related
That mission to be exact.