Moments in video games that have scared you

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Demolition_Human

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Pretty much what it says on the title. What scared you in a video game?

Well I was playing Left 4 Dead with a friend and we were doing well on the No Mercy campaign. We made it to the finale and were about to finish it when all of a sudden a tank rushed us and knocked me square off the building! And the worse part was the last thing I saw was a wall of angry meat and rage right in my face and it freaked me out! We ended the game soon afterwards. XD
 

Colour Scientist

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I don't think I've ever been scared by a videogame. Certain things have freaked me out but I wouldn't say that I've ever been scared.

That said, I generally don't pick up games from the horror genre. I'm a total wimp when it comes to horror movies so I don't think I'd ever be able to finish a well-made horror game without pissing my pants. I've played HL2 but I don't think that counts.

I do feel like I'm missing out though.
 

Scarim Coral

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The Regenerator encounter part in Resident Evil 4.

Not only they are creepy as hell when you first see it, they are hard to kill too (there's a reason why they are called Regnerator). The worse is the fact they make a creepy non human like voice throughtout that part of the game and you can't see them at all until it's too late!
 

Demolition_Human

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Colour-Scientist said:
I don't think I've ever been scared by a videogame. Certain things have freaked me out but I wouldn't say that I've ever been scared.

That said, I generally don't pick up games from the horror genre. I'm a total wimp when it comes to horror movies so I don't think I'd ever be able to finish a well-made horror game without pissing my pants. I've played HL2 but I don't think that counts.

I do feel like I'm missing out though.
I'm pretty sure Half-Life 2 can count considering "that" part you had to go through. *shudders as the memories of the poison headcrab zombies comes back to him*
 

Colour Scientist

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Demolition_Human said:
Colour-Scientist said:
I don't think I've ever been scared by a videogame. Certain things have freaked me out but I wouldn't say that I've ever been scared.

That said, I generally don't pick up games from the horror genre. I'm a total wimp when it comes to horror movies so I don't think I'd ever be able to finish a well-made horror game without pissing my pants. I've played HL2 but I don't think that counts.

I do feel like I'm missing out though.
I'm pretty sure Half-Life 2 can count considering "that" part you had to go through. *shudders as the memories of the poison headcrab zombies comes back to him*
I didn't freak out at that part.
Before I played it, I had so many people telling me how awful it was that before I got to it, I expected them to come out of the screen and rip off my face. Given my expectations, it wasn't that shocking!
 

Lilani

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May 27, 2009
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I can only play Amnesia: The Dark Descent in 10-20 minute bursts because I'll get so worked up and freaked out. Even on my second playthrough when I knew everything was going to happen I still had "Nope, getting out of here, not doing that" moments. Especially the chase through the water and the chase after you get out of the jail cell. I HATE those parts.
 

Daft Time

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I'm scared rather easily - stick me in the dark with even the slightest indication of danger and I'll get worked up. Suffice to say, Amnesia made me, metaphorically speaking, change my pants more than once. I didn't even finish the game. Recently, Vampire: The Masqurade - Bloodlines has scared me on more than one occasion. While general creepiness is the games real forte, the Ghost level rose my heart rate up to uncomfortable levels frequently. It'd be remiss of me not to mention Eve Online for it's shear panic factor as you realise you're quite possibly about to lose the result of many hours labour with a real life value greater than what's currently in your wallet.

Despite my skittishness, in the right atmosphere it's really enjoyable.

It's just most games don't seem to get it right - simple jump scares, for instance, do nothing for me. Yes, I'm scared for a brief moment as I scramble to neutralise or escape the threat but without the creepy atmosphere it's not enjoyable in the slightest. "Panic!" moments are rarer, but are usually enjoyable when they are there.
 

Demolition_Human

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Daft Time said:
I'm scared rather easily - stick me in the dark with even the slightest indication of danger and I'll get worked up. Suffice to say, Amnesia made me, metaphorically speaking, change my pants more than once. I didn't even finish the game. Recently, Vampire: The Masqurade - Bloodlines has scared me on more than one occasion. While general creepiness is the games real forte, the Ghost level rose my heart rate up to uncomfortable levels frequently. It'd be remiss of me not to mention Eve Online for it's shear panic factor as you realise you're quite possibly about to lose the result of many hours labour with a real life value greater than what's currently in your wallet.

Despite my skittishness, in the right atmosphere it's really enjoyable.

It's just most games don't seem to get it right - simple jump scares, for instance, do nothing for me. Yes, I'm scared for a brief moment as I scramble to neutralise or escape the threat but without the creepy atmosphere it's not enjoyable in the slightest. "Panic!" moments are rarer, but are usually enjoyable when they are there.
Oh man, I hated the ghost level in Bloodlines! That totally scared me into finishing the mission even faster, just to get out of there!!!
 

Daft Time

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Demolition_Human said:
Daft Time said:
I'm scared rather easily - stick me in the dark with even the slightest indication of danger and I'll get worked up. Suffice to say, Amnesia made me, metaphorically speaking, change my pants more than once. I didn't even finish the game. Recently, Vampire: The Masqurade - Bloodlines has scared me on more than one occasion. While general creepiness is the games real forte, the Ghost level rose my heart rate up to uncomfortable levels frequently. It'd be remiss of me not to mention Eve Online for it's shear panic factor as you realise you're quite possibly about to lose the result of many hours labour with a real life value greater than what's currently in your wallet.

Despite my skittishness, in the right atmosphere it's really enjoyable.

It's just most games don't seem to get it right - simple jump scares, for instance, do nothing for me. Yes, I'm scared for a brief moment as I scramble to neutralise or escape the threat but without the creepy atmosphere it's not enjoyable in the slightest. "Panic!" moments are rarer, but are usually enjoyable when they are there.
Oh man, I hated the ghost level in Bloodlines! That totally scared me into finishing the mission even faster, just to get out of there!!!
Heh, I both hated it and loved it. The slowly building revelations of what happened there was fantastic and the atmosphere was perfect. There wasn't much in the way of real danger but, holy shit, was it scary. It's moments like that which elevated the game from simply good to excellent. It's a shame the next World of Darkness game will be an MMO - even though it appears excellent - because we're unlikely to get moments like that.
 

SSJBlastoise

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The only time I've really jumped at something while gaming was the Boys of Silence level in Bioshock Inifinite. It was most likely because I had thought that section was pretty much over but nope haha

 

Tohuvabohu

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Mar 24, 2011
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Daft Time said:
Demolition_Human said:
Daft Time said:
I'm scared rather easily - stick me in the dark with even the slightest indication of danger and I'll get worked up. Suffice to say, Amnesia made me, metaphorically speaking, change my pants more than once. I didn't even finish the game. Recently, Vampire: The Masqurade - Bloodlines has scared me on more than one occasion. While general creepiness is the games real forte, the Ghost level rose my heart rate up to uncomfortable levels frequently. It'd be remiss of me not to mention Eve Online for it's shear panic factor as you realise you're quite possibly about to lose the result of many hours labour with a real life value greater than what's currently in your wallet.

Despite my skittishness, in the right atmosphere it's really enjoyable.

It's just most games don't seem to get it right - simple jump scares, for instance, do nothing for me. Yes, I'm scared for a brief moment as I scramble to neutralise or escape the threat but without the creepy atmosphere it's not enjoyable in the slightest. "Panic!" moments are rarer, but are usually enjoyable when they are there.
Oh man, I hated the ghost level in Bloodlines! That totally scared me into finishing the mission even faster, just to get out of there!!!
Heh, I both hated it and loved it. The slowly building revelations of what happened there was fantastic and the atmosphere was perfect. There wasn't much in the way of real danger but, holy shit, was it scary. It's moments like that which elevated the game from simply good to excellent. It's a shame the next World of Darkness game will be an MMO - even though it appears excellent - because we're unlikely to get moments like that.
I was going to come in here to point at the Ocean House mission in VtM - Bloodlines as well.

"It's just a ghost. Ghosts are perfectly harmless", she said.... That actually made me believe the task would be simple and straightforward.

Why is it, that no matter how many times I play through that mission, it still creeps me the fuck out? Like, incredibly so. Heart races, adrenaline rising, all that. Much moreso than I would from 'creepy moments' in other horror games. I never get used to it.

I can't put my finger on it, but it may have something to do with the soundtrack.


^That music makes my skin crawl. And every time I hear it in Bloodlines, I knew something ugly was going to happen. And it pretty much always did.

The Ocean House was just one of many areas in that game that really get under my skin every time I play.
 

Daft Time

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Tohuvabohu said:
I was going to come in here to point at the Ocean House mission in VtM - Bloodlines as well.

"It's just a ghost. Ghosts are perfectly harmless", she said.... That actually made me believe the task would be simple and straightforward.

Why is it, that no matter how many times I play through that mission, it still creeps me the fuck out? Like, incredibly so. Heart races, adrenaline rising, all that. Much moreso than I would from 'creepy moments' in other horror games. I never get used to it.

I can't put my finger on it, but it may have something to do with the soundtrack.


^That music makes my skin crawl. And every time I hear it in Bloodlines, I knew something ugly was going to happen. And it pretty much always did.

The Ocean House was just one of many areas in that game that really get under my skin every time I play.
Oh god yes, that soundtrack puts my hairs on end just listening to it outside of the game. I actually tried to find the mute option because I was just too freaked out to continue, and I couldn't. The developers definitely knew how fucking perfect that soundtrack was at scaring me.

The creepiest part about the Ghost level, for me at least, is that...
...I kept expecting something to try and kill me, and it never really happened.
I ran out of the building as soon as I could once I got what I needed and I got lost I was in such a panic. Being lost only made it worse as well, and I kept spamming celerity so if danger came I'd be prepared for it.

Also; I found at the beginning of the level every time something really creepy happened I'd end up firring shots off in the direction of the noise. It was quite the experience.
 

The Wykydtron

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There's this one part in Far Cry 3 where you have to fight this bizzare tribal mask wearing giant thing. It was fucking SCARY. I mean there are a lot of bosses in various games that are bigger than you by several floors but this one FELT big. It was tilted at this angle that made you have to look straight up to see it. It was surrounded by total darkness which made its burning eye sockets and mouth fucking scarier.

Then he disappears, the room fills with black smoke and human sized guys come at you with machetes and you can only see their glowing eyes darting about the room.

Oh and you have only a bow and your knife to defeat them. Good luck.

I'm going through System Shock 2, (well trying to) and Waaa random unexplained zombies in Medical! What the fuck?! Oh badass fight music, WHY DO I ONLY HAVE A WRENCH?! Is this Bioshock?! Give me a gun! Then give me fuck all ammo because I can tell it's going to be one of those games.
 

keniakittykat

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The shadow temple from Ocarina of time... eight year old me got so freaked out by that temple, I couldn't finish it until I was eleven xD
 

Geo Da Sponge

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I'm glad to see so many people talking about the creepy Ghost in Vampire: The Masquerade - Bloodlines, because that really is creepy. But you know what really scared the fuck out of me when I was little?

Star Wars motherfucking Droidworks!

You see, it was mostly an educational game, but you still had to go up against these assassin droids. And to attack you they would run towards you with this creepy sort of scuttling animation, and try to electrocute you. Now this was particularly terrifying, because you had a fixed camera that only ever looked forward; so when one was chasing you, which was all they could do, you had no idea how close it was behind you. The worst level for this was probably the Phrik Mines, because of the sheer level of creepy desolation the place had about it.


That video pretty starts at the point when you're ambused by an assassin droid, and when I was little it was utterly terrifying, since you had to spend so much time driving around this huge, seemingly abandoned mine, fixing the generators before this thing inevitably pops up and tries to kill you!

On the brightside, I'm having a massive nostalgia-gasm over the disco music from that game along with just having the realisation that I recognise the guy that voiced that arsehole droid supervisor from the Phrik Mines level. He voiced the head Imperial Officer on Kashyyk in Force Unleashed, among other things.
 

Chester Rabbit

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Being hunted by the Nemesis at any point during Resident Evil 3; but especially after the restaurants/news paper office encounter. You just have no idea where he is coming from and are just roaming around the wrecked city while that music is playing and hearing him roar off in the distance. It?s absolutely terrifying knowing he is looking for you.


Also a smaller moment from Silent Hill 3. It was when you ...I don?t know what to call this place it?s after the train station where you are just wandering down those narrow halls while all those numb bodies are coming towards you. Anyway there is this one room you go into and as you enter you just hear this small little mischievous chuckle. No lights on in the game or in my house and it just sent a chill shooting straight up my spine and I said fuck this game and put it down turned on the lights and then left the house.


EDIT: OH! And Resident Evil 1 The Remake. No one moment, just that whole game. Yep.

Okay I actually can narrow it down to a specific moment or a series of moments. The very beginning of the game. At the point when that game came out I was a RE Vet and didn?t expect anything to really have the same effect as 2 and 3 did on me. And then the game starts and oh my god...what happened to the lights in this place! Cob webs?! Candles? FUCKING LIGHTENING!?
They completely unhinged us from what was familiar and totally redid everything about the first game and made it something absolutely terrifying.

Hell they even managed to make a familiar enemy like the zombie something to be feared again!

Come on people, you can't deny that when you first heard those animal sounds coming from some unknown point of origin down the hall way you just entered you weren't stuck in one place shaking.

I swear to god that game had my friend and I literally jumping at our reflections in that game (the window upstairs)
 

purplecactus

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I wouldn't say I get scared as such, but I jump so easily it's bordering on the point of ridiculous. If I'm expecting noises or something to jump out at me then it's fine, and if you stick me in the dark with a horror game I'm actually more likely to laugh than freak out (unless it's got insects in it, then I panic). But gods forbid I get absorbed in, say, building something in Minecraft and a sheep sneaks up on me.

...or someone walks into the room when I'm sniping.

And I've just been kindly reminded about the first time I played Doom (the original, years and years back). I'll admit that got me a little jittery. It was the first 'horror' game I'd played, so I like to use that to justify the fear.
 

kyuss462

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I love horror movies and I never get scared from watching them. But I just can't handle scary suspenseful video games like Amnesia. I can only play a little bit at a time. I get too freaked out .
 

Pink Gregory

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SSJBlastoise said:
The only time I've really jumped at something while gaming was the Boys of Silence level in Bioshock Inifinite. It was most likely because I had thought that section was pretty much over but nope haha

I remember that part. I walked backwards and bumped up against him before I turned around. Ruined the shock a little.