ItsNotRudy said:
Raikas said:
That's still a pretty decent step up from a general reputation system across an entire game though.
Empowering any faction to ridiculous levels did not change a single thing in the wasteland until the final battle though (even then making the Brotherhood a superpower was useless). The Brotherhood could have marched up and retaken the powerplant from the 6 NCR fuckers guarding it (which I had already smashed with my giant laser) and Legion stayed in it's camp regardless of my routing everyone in Forlorn Hope and McCarran. Well guys, our enemies are defeated, let's just sit and wait.
True, but it's still better than having every group react to your character the same way just based on karma (which is the reputation part) but even in terms of empowering them, having it matter at the final battle is still more meaningful than having it just be an activity with no payoff at all. It's certainly not perfect, but it's still a step up over simpler systems (or systems with even less meaningful impact on the endgame).