The fact is games do do this but when they do everyone whines. Anyone remember the ending of Fable II? Yeah, that wasn't so clear cut, but I've only heard people moan about it.
Far Cry 2? You get the choice to save the civilians in the church or your murderer mates at the boozer, and yet I've yet to see any praise on the moral choices there.
Let's be honest, we don't actually want moral choices, we just want something to moan about. Seriously, saving the kitten gives the buzz of morality not usually available to us in real life, while burning down the tree and then throwing it at a nearby old lady is frickin' hilarious. Those are the fun choices, not choosing whether to save the middle aged mother or her ill and likely to snuff it anyway baby.
Far Cry 2? You get the choice to save the civilians in the church or your murderer mates at the boozer, and yet I've yet to see any praise on the moral choices there.
Let's be honest, we don't actually want moral choices, we just want something to moan about. Seriously, saving the kitten gives the buzz of morality not usually available to us in real life, while burning down the tree and then throwing it at a nearby old lady is frickin' hilarious. Those are the fun choices, not choosing whether to save the middle aged mother or her ill and likely to snuff it anyway baby.