^ You. I like you. Someone get this man or woman a cookie.A-D. said:I wonder if People even remember the good old Days. And no i dont mean those Days when DRM was just a dream in some guys head, or when we just had good old CD Keys as a DRM Method. No i mean the Time when Games were made and released that actually were worth buying. Alot of the Games i own, as in not having sold them again due to being utter shite.
Games like Fallout, Diablo and the like where you just went, bought the game and played it literally to death and them some more because it was fun. You could have played some Games from every Angle, this Character, or maybe using this Route the next time, or try this Approach, or hell maybe even just do a Speedrun. Those were Games that were played again and again, even couple years after alot probably go back to those for sheer nostalgia to relive the Memories they had from those Games.
What do we have now? 10 Hours? 20 at most for most Games? Little to no replay value to them, Prototype was a perfect example of that. Short as hell and replaying it didnt even matter at all, the Story was exactly the same, there was no different method or whatever you could apply to it. Yet Games like those are charged 50 Bucks for, or more in some Cases, with draconian DRM Methods even. The Moment i, as a Consumer of a Product, am overcharged for the Content of the Game, and that includes Day-1 DLC and the "we-obviously-cut-content-but-hoped-you-wouldnt-notice" Cases, or treated like i was a Criminal even though i personally went out to the Store to buy the Game to begin with, is that exact Moment they can go straight to hell and shove their Crap where the sun doesnt shine.
Most Games nowadays arent worth the Cost, or hassle of the DRM. And i really wonder if People, well these executive Types in the big Publisher Companies have evenr realized it, but People would stop pirating, or second hand sales of those Games, if they were good enough to keep around forever. Want to stop Piracy/Second Hand Sales? Make Games worth buying/keeping. Problem solved.
It's funny how N64 games are having longer life cycles than the majority of today's games when not online. I still pick up my Turok games every now and again (currently playing Turok 1. On level 5 - The Catacombs. F***). Can't say that about BO. Now that I think about it, this seems to be the first console generation where short singleplayer campaigns with no replay value are actually expected. It's probably why RPGs are becoming so popular these days, as they are the only games outside of the online multiplayer market that last longer than a week. Maybe I should make a thread about this.
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