Xprimentyl said:
Glongpre said:
Wow, why is no one saying Sen's Fortress??
Always annoying, even when you know what you are doing. I hate going through there.
Blighttown, you can skip the top part so no big deal.
Lost Izalith is easy, minus the piece of shit boss.
Tomb of the Giants is also pretty easy to navigate on repeat playthroughs.
Sen's always is a chore. No shortcuts. No easy way. You just gotta do it.
I was just coming in here to say this! Granted, my DS experience is limited, but just after thinking it couldn?t get worse than Blighttown and those dart blowing dicks, Sen?s Fortress proved me very wrong. Demoralizing is it; just when you make a little more progress than your last attempt, some booby-trap, hidden enemy or clumsy fall off a narrow ledge sends you right back to the beginning.
That's what makes Sens Funhouse so annoying. Even if you know where all the traps are, you still have to dodge/outrun them every single time you go up there until you get the elevator unlocked. The upper pathways are really bad in this regard, because one hit from one of those blades knocks you all the way to the bottom(and probably kills you) and the timing on that last set of swinging blades doesn't allow for much error(and that's after you deal with the magic throwing snake(wo?)man covering that final stretch).
When I was first going through that, I asked a friend who loves the series "Is there, by chance, a way to turn the traps off once you get past them?". He started laughing. Serves me right for asking, because I'm playing dark souls.
Anor Londo is paradise in comparison. Sure, there's tough enemies, but most of them can be bypassed until you reach the narrow ledges, the ones who can't be bypassed can be pulled one by one and you almost always have lots of room to fight them in. Even those silver knights aren't really that hard provided you know how to dodge, block and parry.