Most Difficult FF boss.

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Gizmo1990

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I was posting on another topic (What Made you a Gamer?) and I told the story of how I saw my friends brother fighting the third Sephiroth fight, with One Winged Angel blasting in the background, it got me hooked. Anyway my friends brother always said that the thrid Sephiroth fight was always the most difficult FF boss fight he ever did. I know many othere people thik this to but I never had a problem with him. Took me about 7 mins, never had to restart. Piss easy.

Personaly I have always had the most trouble fighting Necron, the final fight in FF 9.
 

Ordinaryundone

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Discounting ultimate/uber fights like WEAPONS and such, I assume? Lost Number from FF7 is pretty tricky if you aren't ahead of the level curve when you first meet him. As is the book monster in Lindblum Library in FF9 (provided you fight him on Disk 2, when you are there the first time).

The forest dragon, the one that gave you all those nasty status effects, from FFXII was pretty bad too.
 

dimensional

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The third sephiroth fight? isnt that the one where you cant lose didnt find that hard at all also think it was Osma in FFIX who was the strongest in the game way harder than Necron anyway.

Any FF fight is easy once you get the set up down and strategy set (unless youre strategy relies on a hefty amount of luck ofc due to self made restrictions) but the most epic fights I have had were Yiazmat in FFXII (took me about 4 hours of game time to take this swine down) not hard as such but certainly a battle of attrition while the other would be the one in FFX who flys up out of the trench after you defeat all the dark aeons cant remember his name but he was bloody annoying if you dont spam quick hit or use Yojimbo.
 

debra_ beretta

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Ozma was a mean old chap, I recall. I've heard tales about Yiazmat, who sounds like a rough ride. I'm sure Emerald will get a few mentions here too, but are we talking optional baddies included?
 

debra_ beretta

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Gizmo1990 said:
I was posting on another topic (What Made you a Gamer?) and I told the story of how I saw my friends brother fighting the third Sephiroth fight, with One Winged Angle blasting in the background, it got me hooked. Anyway my friends brother always said that the thrid Sephiroth fight was always the most difficult FF boss fight he ever did. I know many othere people thik this to but I never had a problem with him. Took me about 7 mins, never had to restart. Piss easy.

Personaly I have always had the most trouble fighting Necron, the final fight in FF 9.
...One winged "angle"? I'm sure feeling a bit obtuse this evening, ho ho
 

Solo-Wing

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Ordinaryundone said:
Discounting ultimate/uber fights like WEAPONS and such, I assume? Lost Number from FF7 is pretty tricky if you aren't ahead of the level curve when you first meet him. As is the book monster in Lindblum Library in FF9 (provided you fight him on Disk 2, when you are there the first time).

The forest dragon, the one that gave you all those nasty status effects, from FFXII was pretty bad too.
I actually beat that book fucker yesterday. Though I did it in disk 3 during the attack on Alexandria. To beat him just get him open then spam Fira with vivi. Also Freya with Reis's wind helps a crap ton as well. And keep zidane and Armarent using pots and defending when the guy is open and attacking when he is closed.

But yeah all games got that kick in the balls boss. The WEAPONS, Ozma, The monsters in the monster coliseum in FFX can be horrifying. But if you got the PAL version of FFX you got to deal with the dark Aeons which is fucking cruel. Hellwyrm and Yaizmat in FFXII and the final mission in XIII.
 

Atmos Duality

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Ordinaryundone said:
Discounting ultimate/uber fights like WEAPONS and such, I assume? Lost Number from FF7 is pretty tricky if you aren't ahead of the level curve when you first meet him. As is the book monster in Lindblum Library in FF9 (provided you fight him on Disk 2, when you are there the first time).

The forest dragon, the one that gave you all those nasty status effects, from FFXII was pretty bad too.
How fitting. I beat Lost Number on my No-Death, Role-Variant playthrough of FF7 last Thursday.
The cheating bastard one-shotted Barret in the back row from full health with Barrier up (his super attack crit'd, naturally), forcing a restart of that fight.


Shows me for playing Active instead of Wait...

Overall...ignoring Super Secret Bosses where the objective is just to break out overpowered combos until either they, or you fall over and End Bosses (similar, but to a lesser degree):

Velius/Wiegraf in Chapter 3, or Marquis Elmdore (both from FFT.)
Those are both mandatory Story-Bosses, and they are complete assholes the first time you face them.
Seriously. Having Draw Out with high damage, Blood Suck, Teleport 2, and obscene evasion is bad enough, but then giving him Celia and Lede ("Reddy"..whatever) as backup pushed Elmdore over the top.
(of course, you get the solution in El Cid...unless your forgot to equip 108 Beads on him and he gets Blood Sucked on the first turn, then it turns into the Vampire Batman affair, which is to say "YOU BE FUCKED, SON")

Wiegraf is just a regular asshole with cheese attacks and stupidly long range for them, but easily done in by rapid/mass damage combos. The fact his is a two-part battle that requires real planning to succeed at both puts him above just about every other boss but Elmdore.
 

burningdragoon

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Atmos Duality said:
Ordinaryundone said:
Discounting ultimate/uber fights like WEAPONS and such, I assume? Lost Number from FF7 is pretty tricky if you aren't ahead of the level curve when you first meet him. As is the book monster in Lindblum Library in FF9 (provided you fight him on Disk 2, when you are there the first time).

The forest dragon, the one that gave you all those nasty status effects, from FFXII was pretty bad too.
How fitting. I beat Lost Number on my No-Death, Role-Variant playthrough of FF7 last Thursday.
The cheating bastard one-shotted Barret in the back row from full health with Barrier up (his super attack crit'd, naturally), forcing a restart of that fight.


Shows me for playing Active instead of Wait...

Overall...ignoring Super Secret Bosses where the objective is just to break out overpowered combos until either they, or you fall over and End Bosses (similar, but to a lesser degree):

Velius/Wiegraf in Chapter 3, or Marquis Elmdore (both from FFT.)
Those are both mandatory Story-Bosses, and they are complete assholes the first time you face them.
Seriously. Having Draw Out with high damage, Blood Suck, Teleport 2, and obscene evasion is bad enough, but then giving him Celia and Lede ("Reddy"..whatever) as backup pushed Elmdore over the top.
(of course, you get the solution in El Cid...unless your forgot to equip 108 Beads on him and he gets Blood Sucked on the first turn, then it turns into the Vampire Batman affair, which is to say "YOU BE FUCKED, SON")

Wiegraf is just a regular asshole with cheese attacks and stupidly long range for them, but easily done in by rapid/mass damage combos. The fact his is a two-part battle that requires real planning to succeed at both puts him above just about every other boss but Elmdore.
Ugh, the Velius was a total bastard until I realized a way I could return the favor and utterly destroy him. What I did (and I wouldn't be surprised if this is the normal strategy) was just run around the room before he transfromed using Accumulate and whatever the speed boosting move was and used Chakra to heal myself. When I finally killed Wiegraf I had enough speed to pull off 4 attacks on Velius in a row.

 

woodaba

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May 31, 2011
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Yiazmat. It can't be anyone else, really. That Boss was three and a half hours of absolute torture. The dude has, like 72 MILLION health.
 

Wayneguard

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Gizmo1990 said:
Personaly I have always had the most trouble fighting Necron, the final fight in FF 9.
GAAAH I was just about to say that. I'm going to start a new ff9 game tonight and give it another whirl though.
 

Gizmo1990

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Oct 19, 2010
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Wayneguard said:
Gizmo1990 said:
Personaly I have always had the most trouble fighting Necron, the final fight in FF 9.
GAAAH I was just about to say that. I'm going to start a new ff9 game tonight and give it another whirl though.
I have beat him about 8 times and each time I have only had one character left standing, on little to no health. And it has always been the same one. ViVi. Love that dude.

He did not die at the end. he was unable to attend the big party because he was to busy being awesome, so he sent his kids instead.
 

TheMagicIndian

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Are we discounting FFXI here? Cuz if we aren't, Pandemonium Warden and Absolute Virtue take the cake in this category. Hell, Warden even made the news.

If we ARE discounting XI (No idea why FF fans shun it and XIV's existence. XIV I can understand but XI has some absolutely amazing stories.), then I really have nothing else to add. Been too long since I've played any FF game.
 

Rivenart

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Certainly not Penance from FFX, he wasn't difficult, just tedious, even letting yourself get killed to make it all end takes forever.
Nothing from FFXIII either was hard, it was all just luck whether they pulled a move you couldn't come back from.
Tbh I don't know if I'd call any boss fight from any FF hard, even the monster hunts of XII you could always pull a summon/quickening and save you're skin. The rest just require a statergy barring those few that can randomly do an "Oh bugger" move but once you have it it's hard to lose to them.
Maybe Omega? Weapon from FFVIII Ultimacia's castle? He does that move at the start that cripples you with no protection against it, that can be tricky at least.
Nope can't really think of one that is a challenge, sure plenty I've entered and got killed once or twice but once you see the patterns and moves they do it's fairly easy to overcome any of them.

People shun XI and XIV's existance because they aren't single player FF's, especially in regard of this topic it's based to much on other peoples attention spans (frankly I wouldn't even say skill matters). The hardest thing in XI when looking for certain fights is finding people willing to sit round waiting for possibly 20+ hours for a monster to spawn where they may only drop the one item you need and they let you have it. Try being a monk and finding the people willing to help you get you're blackbelt (which is stupid as the test was meant to be a test of the individual player not whether you could find a group to not ninja an item on a ridiculously low spawn rate monster in a populated game), or simply waiting around for a monster that only may spawn and battling others when it does. Even with the alternive seperate dungeon encounter you need people to get items to spawn it and have a group that won't take an item that can't use, which is impossible because the whole atmosphere is utter poison in that game and people are so spiteful they always will do just that as Square encourages it. Getting the brownbelt alone is a nightmare and that has nothing to do with difficulty of the fight. The closest thing to a challenge FFXI had was the Level cap breaking one with Matt (i think) but even then that's just pulling off 4 moves in super quick succession with a bunch of expensive food buffs and potions and a large amount of luck. Don't even mention the undefeated monster after 48 hours...
 

Skoldpadda

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I'm not gonna count optional bosses, since they're quite easy using a strategy that works with all of them: don't fight them :p
I mean, they won't prevent you from beating the game, which I think is an important factor.

But non-optional Wake Up Call bosses like Wall Demon in FFVII, they're a different bag of kettles entirely.

Also, not an FF (but in spirit more of a FF than FFXIII will ever be), the first boss in Lost Odyssey, that bird on the Ipsilon Mountaintop, that's IMO the most difficult boss in the entire game, since you've got so little to work with at that early point, and he hits so hard.
 

michiehoward

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Apr 18, 2010
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For plain ol' monsters, everything that swarms in the Umbra and Penumbra in 12, fuckers.

Ozma

The last hunt for 12...ohhhh my GOOOOOOOODDDDDDDDDDDDDDDD my husband and I passed the controller back and forth for hours. And we did it twice cause we both wanted to beat on our respective saves. And we both had learn our different strategies for defeating it.
 

Shoggoth2588

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Other than Ozma, I had a ton of trouble with a handful of end-chapter bosses from Final Fantasy XIII. Even with my character's levels at the cap, even with my paradigm being 'correct' according to gameFAQs, there were a few bosses who I couldn't get past until a third, fourth, etc attempt. I hated that game so hard...it was a beautiful game but that's the only saving grace it had in my opinion.

But this isn't about how much I hate Final Fantasy XIII! I remember either having to try twice or, having general difficulties in Final Fantasy IV with Dark Cecil.
 

Sean Hollyman

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I've only really played FFX.

That damn Al Bhed Crawler thing gave me a hard time.

I never beat it
 

McMarbles

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It's hard to think of a non-optional FF boss that's actually killed me. There was Trance Kuja in 9, but he cheated by hitting me with Flare Star three times in a row without my even gettuing in a turn.

Oh, wait, there was the DS version of FFIV. The Fiends were especially cheap. All their signature attacks were ridiculously overpowered.