Most hated enemy in gaming?

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CleverCover

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Nov 17, 2010
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synobal said:
My most hated enemy is named LAG
Too true...
Nothing's worse than seeing your attack or action activate nearly a minute after you used it...

Besides that: I abhorred the Scions in ME2. Things always killed my teammates first and made me shout in terror whenever I was anywhere near one. Can't kill it fast enough or have enough missiles to just spam attack that horrid creature. I don't know how many times I died to one on insanity mode.
 

Nupu

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Nov 6, 2010
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Well the enemies I have in mind are not actually enemys but the cursed Barrel/Box Carriers from Assassin's Creed II and Brotherhood, and it seems that they will be in Revelations too. Now you may ask what makes those civilians so evil? The answer is that they always walk right into you.

I am just trying to get this person to safety from the guards and they walk right into me knocking me on to the guards and scaring my cover away.

Also Creepers from Minecraft.
 

kayisking

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Sep 14, 2010
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The High-Dragon in Dragon Age: Orgins on Nightmare setting. "GODDAMIT STOP EATING MY TANK!!!"
 

wolas3214

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Mar 30, 2011
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Twilight_guy said:
Meh. Stalkers are easy to kill. When you see one, back into a corner. They will all run at you one at a time and can easily be knocked away with a force gun shot. It takes a while for them all to rush you like leminings but it works.
On Hardcore mode? These guys are redicuously intense. Even on normal thesse guys get under mys kin. honestly i dont find dead space 2 scary at all except for these bloody stalkers. They unnerve me. During the temple(I think) i had killed 4-5 of them and i thought,

"Well that was intense time to go hack that terminal. La-dee-da walking past corpses.. ah here we go.. hacking away... *chirp* oh.. god.. what? *SCREECH ROAR THUMP THUMP THUMP* OH GOD *CRASH SCREECH* FIRE FIRE! DIE DIE! Oh SHIT WHERE IS IT NOW! *chirp* Mommy..."
 

Jim Tungsten

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May 9, 2011
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anything that uses an awesome weapon that for some reason seems to disintegrate the second it dies, case in point hunters in halo and energy sword elites in halo1.
 

RuralGamer

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Jan 1, 2011
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Treeinthewoods said:
Necromancer Jim said:
Treeinthewoods said:
therandombear said:
Raskolnikov34 said:
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With you guys there; Cazadors are just ridiculous; I've yet to play Honest Hearts, but now I'm definitely considering packing some serious firepower just for them.
Its that place south of Red Rock Canyon where you get Love and Hate; after the raiders are killed, Cazadors move in and no one told me this when I fast-travelled there; both my companions died in seconds and I ended up running for ages spamming stimpacks and antivenom and expending large numbers of .308 rounds. Never fast-travelling there again.
 

Twilight_guy

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Nov 24, 2008
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wolas3214 said:
Twilight_guy said:
Meh. Stalkers are easy to kill. When you see one, back into a corner. They will all run at you one at a time and can easily be knocked away with a force gun shot. It takes a while for them all to rush you like leminings but it works.
On Hardcore mode? These guys are redicuously intense. Even on normal thesse guys get under mys kin. honestly i dont find dead space 2 scary at all except for these bloody stalkers. They unnerve me. During the temple(I think) i had killed 4-5 of them and i thought,

"Well that was intense time to go hack that terminal. La-dee-da walking past corpses.. ah here we go.. hacking away... *chirp* oh.. god.. what? *SCREECH ROAR THUMP THUMP THUMP* OH GOD *CRASH SCREECH* FIRE FIRE! DIE DIE! Oh SHIT WHERE IS IT NOW! *chirp* Mommy..."
Well hacking a terminal before stomping every living or dead moitherfucker in the room into bits and ensure you killed everything at least twice is not a good idea. (They make a high pitched sound before attacking don't they?) I don't know about hardcore (I'm not that balls to the wall insane) but I do know that sticking to a corner and letting the magic of AI pathing that can't go through walls do my bidding made them a series of very dumb enemies that keep trying the same approach and kept getting knocked away until dead (errr... re-dead). Maybe I just got lucky and never got snuck up on though.
 

DutchAssassin8

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Mar 11, 2010
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Zealots (or other Elite with energy swords, but especially the yellow ones) in Halo: Reach and Brute Chieftains with gravity hammers in Halo 3.
So annoying when you just cleared an already diffivult section at the end of the campaign and some jerk instant-kills you with a sword.
Also Balverines from Fable 3. Tough as shit and then they just jump in the sky and land right next to you only to go Sabretooth on your ass giving you no time to dodge, block or attack.
 

wolas3214

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Mar 30, 2011
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Twilight_guy said:
wolas3214 said:
Twilight_guy said:
Meh. Stalkers are easy to kill. When you see one, back into a corner. They will all run at you one at a time and can easily be knocked away with a force gun shot. It takes a while for them all to rush you like leminings but it works.
On Hardcore mode? These guys are redicuously intense. Even on normal thesse guys get under mys kin. honestly i dont find dead space 2 scary at all except for these bloody stalkers. They unnerve me. During the temple(I think) i had killed 4-5 of them and i thought,

"Well that was intense time to go hack that terminal. La-dee-da walking past corpses.. ah here we go.. hacking away... *chirp* oh.. god.. what? *SCREECH ROAR THUMP THUMP THUMP* OH GOD *CRASH SCREECH* FIRE FIRE! DIE DIE! Oh SHIT WHERE IS IT NOW! *chirp* Mommy..."
Well hacking a terminal before stomping every living or dead moitherfucker in the room into bits and ensure you killed everything at least twice is not a good idea. (They make a high pitched sound before attacking don't they?) I don't know about hardcore (I'm not that balls to the wall insane) but I do know that sticking to a corner and letting the magic of AI pathing that can't go through walls do my bidding made them a series of very dumb enemies that keep trying the same approach and kept getting knocked away until dead (errr... re-dead). Maybe I just got lucky and never got snuck up on though.
Thats the thing i DID stomp them, everytime they charged me id shoot them dead and stomp it because on hardcore mode you dont get the luxury of having spare ammo. I was so petrified i didnt go anywhere for 15-20 seconds.. no noise, no peepings talkers AT ALL. The second i turn my back to the room to hack the terminal, JESUS FUCKING CHRIST THERE IT WAS( the worst part was not being able to see it but o hear the shrieking and thumping come closer and closer then BAM). The thing about hardcore is that the ai are MUCH smarter. which means the already smart stalkers are now stephen hawkings in undead raptor form. And yes that high pitched noise is their chirping sound. They literally communicate like a pack of fuckin' raptors. a low pitched bark means "get closer or move up" while chirping indicates that ive moved posistion which is usually followed up by a charge. And they dont follow the same approach like they do in normal. sometimes theyll charge and suddenly do a 90 degree turn JUST TO FUCK WITH YOU and while your firing at that one, another will charge your ass. Seriously. FUCK STALKERS.
 

Purkki

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Apr 4, 2010
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Oh I even have a countdown list of my most hated enemies!

5. Void Rays
4. Noob Saibot and his cheap teleport slam.
3. Satyrs in GoW 3 on the hardest difficulty. http://godofwar.wikia.com/wiki/Satyrs
2. Everything that's small and comes in swarms.
1. Shao Kahn
 

Scarim Coral

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Oct 29, 2010
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I know that one of the most hated is the Regenerator from Resident Evil 4. They are scary and creepy but they are annoying to kill. You have to use a thermal scope on the sniper (I think) and shoot off the parasites in their body. Once you had done that they stay dead for good. Also while you try to do this they will get close to you pretty quickly.
 

TheScientificIssole

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Jun 9, 2011
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Walls in the first Mass Effect. They cause me to restart the most, because of both cover and getting stuck.
More seriously, Geth shock troopers, because of one hit kill rockets.(Same game)