Most impossible fan base to please?

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LikeDustInTheWind

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Mar 29, 2010
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Veloxe said:
Tax_Document said:
The MMO Market.

"Too grindy."
"I don't feel like I'm working towards anything."
"You only get more gear so you can raid."
"It's too repetitive."
"Too many random encounters."

Ect.
You forgot my personal favourite:

"It's too hard!!" (This one always makes me laugh)
Must...Control...Self... THAT'S WHAT SHE SAID!

I'm sorry...

OT: 99% of FPS fanboys complain about their games and continue to play them.
 

Rooster893

Mwee bwee bwee.
Feb 4, 2009
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GOOD GOD, SONIC.

The reason Sonic '06 sucked so bad is because they wanted it NOW and would not stop complaining about the long development process.

The only reason it sucked is because of the fanboys.

Sonic games are starting to get good again, SO SHUT UP, STOP CRITICIZING, AND PLAY THE GODDAMN GAMES!
 

Rooster893

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Feb 4, 2009
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PatSilverFox said:
drbarno said:
the sonic fanbase, they complain about everything that happens in the games,
They have a right to complain, most sonic games are trash now-a-days. I heard the one for the DS was good though.
No.

They are STARTING to get better. Don't just jump on the bandwagon and say "blah blah blah Sonic games suck blah blah blah".

God, people just need to stop mindlessly criticizing games these days.
 

Vault101

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Sep 26, 2010
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DigitalAtlas said:
icame said:
DigitalAtlas said:
They give us FFXIII, albeit a bit slow at start, the game is actually pretty impressive and fast-paced once you force yourself to get to disc two. But of course, twas hated. In fact, you could argue the entire JRPG fanbase is being far too picky this gen.

*phew* Needed a breath after that.

a bit slow? at the start? You do realize its over 30 hours (Half the game) that is 'slow.' Also, no game should make you 'force' yourself to get through it. If this is true, then the game has failed.

I could argue why this is, imo, the worst major release is video game history, but I have written it out to many times already on these forums.
Oh God. Another Yahtzee quoter.

Here's the beauty of this: Half-Life 2 is a game you need to force yourself to get to a certain point. Mass Effect bores people until after the Citadel. WoW is a game you need to force yourself to play until you beat for it to be entertaining. Mine Craft? People need to play for at least an hour or two before they figure it out. Ya know what's beautiful? Our good fellow Yahtzee adores all of these games. So, before you quote people like this, why don't you sit down and play the game passed the horrid beginning, which I agree is absolutely horrible.

Worst game release in history? You're right. FFXIII is just so much worse than Barbie Horse Adventure and Sonic Unleashed. "OMGZ IT HAZ NO TOWNS! DIE SQUARE DIE" You're ridiculous, troll.
thats more or less subjective (Mass effect, half life they all griped me from the start I never had to "force" myself to stay interested...unlike say the witcher or S.T.A.L.K.E.R. yeah I said it Im sorry)

anyway that was just yahtzees opionion and....well from a design point of veiw it is a good point however I guess if your willing to stick with it then good for you, there is somthign satisfying in that

Ive never played any FF game so I wouldnt know

anyway for me what Makes me lose interest is if I had no clear Idea of the "story" of what my goal is, for example in the Witcher I was in some village...I didnt know why I was there..I only had a faint idea of how I got there...I had no Idea what I was doing in the overall scheme of things...I didnt know what was going on..so I quit
 

dogenzakaminion

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Crazie_Guy said:
American voters
OH SNAP!

I think the Sonic fanbase is hard to please. When Adventure came out, fans complained it had too much action. Then all the Sonic Advances came out, and people complained it was just running to the left. Then 2006 came out, and people complained it was 3D, so unleashed came out with a lot of 2D running sections. Seems like they should stop caring and play Sonic and Knuckles 3 on the Genesis and forget the whole thing ever happened.
 

veloper

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all of you are confusing the word "fan" with former fan or even with outright detractors.

Fans of X are the people saying nice things about X.
 

DigitalAtlas

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Katana314 said:
DigitialAtlas is somewhat correct, except this is a genuine problem we've discovered and are trying to correct with new game types. People can get very quick exposure to many different games, so captivating the player early on is more important than you might think. Sorry, but you're wrong; Half-Life 2 was pretty interesting and unusual to me from the beginning. Minecraft got me curious from the outset as I learned what I could do. WoW..........I'm not about to defend.

Anyway. I would say, the Phoenix Wright: Ace Attorney fanbase. Or rather, a more specific part of it. NOT INCLUDING ME.

"Hey, fans! Are you ready for the next Ace Attorney game?"
"YAAAAY! Does it have Miles Edgeworth in it?"
"Sure does! In fact, he's the main character this time!"
"Does he finally CONFESS HIS LOVE to Phoenix Wright???"
"......"
I found HL2 fairly interesting myself, however, speaking from anecdotes, I had to force my friend to play till he Barney threw him the crowbar. After that, he fell in love with the game. And thank you for not defending WoW.

I do agree though. Captivating the player needs to become a necessity, pending on your audience of course. Some day, I pray that games where it takes the time to build up the characters and atmosphere can be appreciated in the same library as those that start off with explosions. Or if audiences expanded enough, devs wouldn't be afraid to start their story slow. I remember playing Tales of Symphonia and how slow that started after I read how great it was. After I committed? Twas an epic game I still own today.
 

unacomn

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I'd say us PC gamers. I don't mean it in a bad way, it just takes either a lot of work to knock us of our feet, or a lot of creativity to pull of a game that everyone will actually enjoy.

That just about excludes console ports :p
 

Dreiko_v1legacy

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veloper said:
all of you are confusing the word "fan" with former fan or even with outright detractors.

Fans of X are the people saying nice things about X.
Well, you can be a fan of a series of Xs even if you don't like one of them. That's usually the case...or it should be.

Sometimes people just like one thing out of the entire series and yet they skill call themselves fans, those should just focus on that and stop thinking of themselves as a fan of the whole series. So, yeah, you're about half-way right.
 

icame

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DigitalAtlas said:
Oh God. Another Yahtzee quoter.

Here's the beauty of this: Half-Life 2 is a game you need to force yourself to get to a certain point. Mass Effect bores people until after the Citadel. WoW is a game you need to force yourself to play until you beat for it to be entertaining. Mine Craft? People need to play for at least an hour or two before they figure it out. Ya know what's beautiful? Our good fellow Yahtzee adores all of these games. So, before you quote people like this, why don't you sit down and play the game passed the horrid beginning, which I agree is absolutely horrible.

Worst game release in history? You're right. FFXIII is just so much worse than Barbie Horse Adventure and Sonic Unleashed. "OMGZ IT HAZ NO TOWNS! DIE SQUARE DIE" You're ridiculous, troll.
I'm not 'another yahtzee quoter.' Don't make assumptions about things you can't possibly know. I bought the game shortly after release date for $60. I didn't want to believe what people were saying about it, because I wanted to try to get into JRPG's, so I said "Well, my opinion isn't theirs. I can still try it and see if I like it." Sometimes it's best to listen to the majority....

I might as well of thrown my money in a blender as it might of been more entertaining.

Also, while I disagree on both points of Half life and mass effect, fine, lets assume for a second that you do indeed have to try to get into them. There's a difference between 2 hours or so, and TWENTYFIVE TO THIRTY.
 

PatSilverFox

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Apr 2, 2011
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FirstToStrike said:
PatSilverFox said:
drbarno said:
the sonic fanbase, they complain about everything that happens in the games,
They have a right to complain, most sonic games are trash now-a-days. I heard the one for the DS was good though.
No.

They are STARTING to get better. Don't just jump on the bandwagon and say "blah blah blah Sonic games suck blah blah blah".

God, people just need to stop mindlessly criticizing games these days.
I believe yahtzee himself had a very similar opinion. It may have been for comical purposes, but it is relatively true.
 

Laser Priest

A Magpie Among Crows
Mar 24, 2011
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Gamers in general. Anyone who isn't fully pleased with something has an essay prepared about why it is terrible.

Daystar Clarion said:
Any fanboy of any fan base. Ever.


A lot of fans are self entitled, whiney bitches, and are only ever satisfied if a sequal ends up being exactly like it's predecessor. Just looks at the whole DA2 mess.

The game is more streamlined.

"Nuhuh! It's dumbed down for the console tards!"

Character archetypes are not as important, so it's not as necessary to always have a 2 mage 1 tank set up, the same level of tactics is still required at higher levels.

"Nuhuh! It's just easier!"

The dialogue wheel streamlines conversation, making a more fun engaging conversation system.

"WAAAAAAAAAAAAH! DRAGON EFFECT 2! WAAAAAAAAH!"

I could do this all day...
And this.
 

Darkauthor81

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Feb 10, 2007
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Daystar Clarion said:
Any fanboy of any fan base. Ever.


A lot of fans are self entitled, whiney bitches, and are only ever satisfied if a sequal ends up being exactly like it's predecessor. Just looks at the whole DA2 mess.

The game is more streamlined.

"Nuhuh! It's dumbed down for the console tards!"

Character archetypes are not as important, so it's not as necessary to always have a 2 mage 1 tank set up, the same level of tactics is still required at higher levels.

"Nuhuh! It's just easier!"

The dialogue wheel streamlines conversation, making a more fun engaging conversation system.

"WAAAAAAAAAAAAH! DRAGON EFFECT 2! WAAAAAAAAH!"

I could do this all day...
I think it's because it's "fashionable" to hate DA2 right now.
 

Xanadu84

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Apr 9, 2008
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irani_che said:
at this point
I do not know how Duke Nukem can possible impress its fans enough to justify the 10 year delay. I mean, nothing short of this game elevating games to a recognized artistic medium, its writers earning noble prizes in literature, while it still is as violent and agressive and non-cover based shooter as possible, all the while keeping true to the previous installments.

It will still be good, but it will inevitably fall short
I am concerned about this, because I don't think its fair. The fact that it was kicked around for over a decade has nothing to do with how much effort GEARBOX put into the game. What matters is that Gearbox got the IP, worked on it for a few years, and released the game in a timely fashion.
 

MisterM2402

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Nov 19, 2009
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While everyone has made some good points so far, you have to understand that if you've been waiting years for a game and it isn't as good as you hoped, it'd be pretty disappointing. I've only experienced this once - with Simon 3D (the 3rd Simon the Sorceror game) - and I don't "WAAAAH!" about it, but I understand where the whiners are coming from.

Also, I've been waiting so many years for the next Zelda game that it would be SUCH a let-down if it's not as good as the last few. However unlikely that is, I'd still love it like it was one of the family because I'm such a big fan :p Thief 4 too.
 

Duskflamer

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Nov 8, 2009
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The Final Fantasy fanbase, no question about it. Between the angry debates about whether 6 or 7 was better, to clamoring for innovation and then complaining when things are different, to hating on perfectly good games due to misconceptions that would be disproven not 10 minutes into actually playing the game *cough*X-2*cough*. Pretty impossible to please.
 

veloper

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Dreiko said:
veloper said:
all of you are confusing the word "fan" with former fan or even with outright detractors.

Fans of X are the people saying nice things about X.
Well, you can be a fan of a series of Xs even if you don't like one of them. That's usually the case...or it should be.
Those gamers are more quick to forgive flaws in a particular installment and more likely to buy it even if it wans't exactly what they wanted.

For all the series mentioned in this thread sofar (except maybe Sonic, does the series still have real fans, or only fans of the old Sonic?) there are real fans, who don't complain.

Sometimes people just like one thing out of the entire series and yet they skill call themselves fans, those should just focus on that and stop thinking of themselves as a fan of the whole series. So, yeah, you're about half-way right.
They should about themselves and so should other people about them.
 

Katana314

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DigitalAtlas said:
I found HL2 fairly interesting myself, however, speaking from anecdotes, I had to force my friend to play till he Barney threw him the crowbar. After that, he fell in love with the game. And thank you for not defending WoW.

I do agree though. Captivating the player needs to become a necessity, pending on your audience of course. Some day, I pray that games where it takes the time to build up the characters and atmosphere can be appreciated in the same library as those that start off with explosions. Or if audiences expanded enough, devs wouldn't be afraid to start their story slow. I remember playing Tales of Symphonia and how slow that started after I read how great it was. After I committed? Twas an epic game I still own today.
I get what you're saying, but here's the issue. There are LOTS and LOTS of games of BOTH types (explosions and epic story-driven games) What if every reviewer for Tales of Symphonia couldn't stand the first two hours, and stopped playing after that? How can I, personally, tell that a game is GOING to be good? Moviemakers really value those first 15 minutes of a movie because that's what they hope to really get someone interested and wondering "What happens next??" It's in that span of time that someone determines if the piece of media is worth spending time on.

Let me give you an example. I absolutely adore the game Aquaria. It's a little obscure, and very indie. Let's assume that if you were to get about 2 or 3 hours into it, you would really, really enjoy it and want to finish it. Assuming I gave you little other recommendation other than just to try it, you might not make it that far because it was just one of many, many random games you heard about in passing on an internet forum. (I can assume every reader of this thread is not trying out every game people mention)

There are a lot of games now, and critics are corrupt. That 10 minutes or so is right ahead of the box art in motivating you to finish the game.