RedMenace said:
RavingLibDem said:
it is indeed, but did u play the european version? after you get to the kinda endgame bit with the airship the game goes batshit insane hard! And the final boss has about 400,000hp?
(clue: guess where im stuck)
Aren't 95% of all JRPGs like that? You can cruise-control through the entire (or half) of the game, than thers an insane end-game (or mid-game) boss whom you cant beat and have to either grind levels or come up with convoluted strategy involving protective buff spells and items you've never used before through the entire game.
hmm, some perhaps, but I haven't run into the problem to the same extent, the thing is in the European version for FFX they decided to make it even more hardcore, you have to be careful about backtracking through any area (which you have to do to get various items and weapons) because in some areas randomly, or in other areas definately, a 'dark' summoner will appear, shout 'UNBELIEVER' or something along those lines, and then unleash an attack that does about 99999 damage, when your health is capped at 9999 unless you get special very difficult to obtain items.
That is kinda the ultimate dick move in my book ^^. Especially since I looked it up and it turns out that you are expected to be able to beat them. Not to mention some of the bonus bosses that have literally 1 and a half million hit points. I mean, who does all that stuff?
However, to cap an epically long post, there are some games, like the good JRPGs that don't do this, tales of symphonia is difficult, but emminently achievable without any extra grinding or strategies, FFIX doesn't really have any similar choke point, so I think FFX is exceptionally annoying in that respect.