Most Terrifying Moment in Gaming?

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Koski

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Mar 31, 2009
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I'm easily startled. I'll jump and yelp at anything that comes at me suddenly. But that's all they are. Startles. My heart starts to beat faster, but that's it. As soon as I calm down, I'm fine.

There is one thing in a game that has scared me so much that it still gives me nightmares. Not just uncomfortable dreams, but dreams that send me jerking awake and hyperventilating.

The Ritual Monster in Silent Hill 2. It doesn't do anything to you and you can't even see it. All it does is shuffle back and forth, occasionally muttering 'ritual' in a distorted voice. This, to me, is scary as hell and I can't even stand thinking about the noise they make.
 

Deadlock Radium

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Mar 29, 2009
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challenger001 said:
Ravenholm for the first time.
That, I just sat there like; "OHMIGODOHMIGODOHMIGODOHMIGOD!"

And then we've got the Desert of Lost Souls in God of War 1, not particulary creepy when you look at it, but when the Sirens suddenly appears, I always jump a little in my chair.
 

Wieke

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Mar 30, 2009
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I'm surprised that nobody mentioned, Vampire the Masquerade: Bloodlines, the Ocean House Hotel [http://www.youtube.com/watch?v=1IPUWzO8IAk] the most scary game experience i ever had. I first played it when i was younger, in a brightly lit room, without any sound (so i couldn't hear the haunted house sounds), in 3d person, with my parents nearby and was still scared shitless. Made me respect and love the game much more.

Stalker had a couple of scary bits in the deserted labs (with the fast melee monsters that darted around in the dark.). Ravenholm was pretty scary as well (especially after my shotgun ammo ran out). Also the crazy plastic surgeon in Bioshock 1.

Edit: The bit in bloodlines with the Tzimisce fleshcrafter(?), verry disturbing and scary.
 

MuddShark6

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Oct 24, 2009
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The most terrifying moment I had in a video game was when I beat Fable 2 I realized that I sat through 6 hours of garbage and I could never get that time back. DUN DUN DUNNNN!!!!
But on a more serious note Call of Cthulhu was pretty frightening at several points. Loved that game.
 

Chrono180

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Having Enternal Darkness: Sanity's Requiem pretend to erase your save file. That was heart-attack inducing.
 

TermOfEndearment

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Dec 11, 2009
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In Thief. The level set up is pretty much just to freak you the hell out. The Shalebridge Cradel.

It used to be an orphanage, but before that it was an asylum.

I remember playing it and just waiting for something to go boo. But what actually gets you is waaaay worse.

When I got to the door.... let's just say I turned off thief for the night and went to bed.
 

eddyrhys

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May 14, 2010
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The most memorable moment(s) where when i was 7 years old playing the first resident evil game on PS1. I nearly shat my pants walking through a tight, dark alley way.
 

Not-here-anymore

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Nov 18, 2009
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The last scarecrow sequence in Batman:AA. The 4th wall breaking one where you think your console is busted. Not scary in the traditional sense, it just made me really pissed off that my xbox had broken in the middle of a game I was really enjoying. It was a very well done moment in a great game.

Or venturing onto xbox live for MW2, and forgetting to mute other players. That was scary, as I realised just how bad the human race could be...
 

Last Bullet

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Apr 28, 2010
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The very beginning of Dead Space. No weapon. Freaky sounds. And then the lights go off. RUN, Isaac, RUN! Once I had something to shoot with I felt... well, not safe, but at least I could shoot.
 

Zetsubou-Sama

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Last Bullet said:
The very beginning of Dead Space. No weapon. Freaky sounds. And then the lights go off. RUN, Isaac, RUN! Once I had something to shoot with I felt... well, not safe, but at least I could shoot.
This is the reason I like Siren Blood Curse and the Fatal Frame series. No weapons, or a weapon where you got to stare at the loud fucking ghost while he's pulling off his shenanigans on you.
 

LaughingAtlas

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Nov 18, 2009
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bakonslayer said:
Eternal Darkness: Sanity's Requiem. That damn game...
Amen, particularly one part I don't think was scripted.
It wasn't until my second run that I learned the Heal spell worked on sanity and (oddly) mana, using it to stop my hallucenations for the first time, I discovered something more head-splitting than all the delusions put together. I had spent my runthroughs up until then killing people who went nuts after the demons showed up. (they didn't attack, but when you tried to talk to them, it said they were covered in blood with wild eyes, laughing unnaturally with jagged teeth, washing the floor with their bloodied hand, etc.) I thought I was doing them a favor by freeing them of their bone thief controlers. Getting rid of my delusions, I talked to those people again and learned that they were cured. Losing some sanity through combat, I revisited them to find them monstrous again. Restoring sanity again, they were normal. Finally, I realized I had been slaughtering innocent people because of my own delusions, trying to save them by condemning them to meaningless deaths! I had become just like Mad Max! Had I been wrong? Were all the demons just ordinary people? Was the whole thing a sick dream? LIES! Everything was a lie!!
Then I remembered it was just a game, simmered down, and butchered them anyway. Had that been real life, though, I'd have probably gone batshit bonkers, so well done, Silicon Knights!
 

emm1t

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Nov 21, 2009
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the part in resident evil 2 where you check a room with a window to another room, you go into that room and you see the window, and a licker jumps through it. Scared the hell out of my 11 year old self.
 

DerpyDerpyDerp

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Mar 27, 2009
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For me, the scariest over all experience probably has to be with the Penumbra games, however the single scariest moment I did to myself in FEAR 2. Near the start when you walk through that pool area and go down the hall to find whatever those items were. Yeaaaah, I totally didn't see that door at the end, so I was going to go back out and look in the pool room only to turn around a little too close to our favorite little girl.
 

Truehare

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Nov 2, 2009
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SkellgrimOrDave said:
Call of Cthulhu: dark corners of the earth

So many moments to choose from, the deep ones, the cthulhu statues, the whole feeling of the game, running from the fishmen, the flashbacks and visions. If there was one moment to choose though, it's a tie between the ending (watch it if you want i'm not giving spoilers), it just creeped me out, or the polyps. Goddam those things were freaky as hell
I had never been so happy to be ninja'd before... I thought no one would even mention this game, let alone the Polyp boss.

In fact, DCOTE is full of scary or tense moments, and the Polyps are my favorite, as I mentioned in another thread about scary moments in games. The flight through the hotel rooms is also pants-sh*tting material...

EDIT: The first Penumbra game was also a memorable scary experience all through. Haven't playes the second to the end yet, but I certainly will...
 

EvilestDeath

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Nov 4, 2009
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Silent Hill 3, meeting the first Closer in the mall scared the shit out of me since I first played the game way back when...still get hallucinations and crap from it.

Most shocking fright I ever had I would have to say, Dieing a slow radiation ridden death in Call of Duty 4 struck a weird cord on me...terrified me to no end.
 

Druyn

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May 6, 2010
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Johnnyallstar said:
All of you have it completely wrong. Those moments are built up by the sheer momentum of suspense, and give a thrilling result.

The most terrifying moment ever seen in gaming is doing a /played in warcraft and realizing just how much of your life has been wasted to that game. I knew people who refused to do it because of how bad it was.
Happened to a friend of mine. He looked up one dya from his computer, looked at the log, and found out that he had played a total of 6 weeks. I mean seriously, no other game gets that from its players. Its terrifying that it can do that, but still even more people get involved... needless to say, my friend is still playing.