Most underrated game due to nostalgia

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lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Riven (Myst II) kind of ruined fan reaction to the next four games. A major pity, too, because they were awesome.

Myst III gives us some actual urgency, (literally) organic puzzles and runs us through a series of world-building classrooms without a teacher, before culminating in a tense and dramatic standoff and climax, all featuring BRAD DOURIF as the bad guy: "But it's not Riven!"

Myst IV gives us the most jaw-droppingly gorgeous game possibly ever (I think it looks better than Crysis, actually, due to its "bubble" environments as opposed to full 3D) , lets us look deep into characters from the first game, and ratchets the urgency and tension to levels aboove Myst III (before crapping itself in the last two hours): "It's not Riven!"

Uru delivers an entirely different adventure, focusing entirely on lore as opposed to the underlying story throughout the rest of the series, and delivers the most rewarding moments, the best puzzles and the most infuriating stumpers of the whole series: "Not Riven!"

Myst V ties all the loose ends, smoothly introduces a new puzzle mechanic, and ends the series gracefully: "NOT. RIVEN."

Sheesh.
 

SilverBullets000

New member
Apr 11, 2012
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Vault101 said:
and aparently other M was mainly the doing of the original creator....I mean to be honest between that and it being on a Nintendo system ok, I don't know how the Wii U will do so I can't call it...mainly in regards to the Wii I'd almost wish the Metroid IP gets purchased by somone more capable..hell [i/]even EA[/i] if they were to give it to the hands of somone good
Please be careful what you wish for. I do understand where you're coming from, but giving the franchise to EA is a good way to have everything that made Metroid great in the first place (exploring and enemies/lore) completely stripped from the series in favor of what's popular (multiplayer and lots of DLC). I'd rather Nintendo just hand the property back to Retro Studios as opposed to anyone else getting it.

OT: Kirby Airride. It's a deceitfully casual game that gives you a checklist of things to do in order to unlock more content, with three modes and so much replayability.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
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SilverBullets000 said:
Please be careful what you wish for. I do understand where you're coming from, but giving the franchise to EA is a good way to have everything that made Metroid great in the first place (exploring and enemies/lore) completely stripped from the series in favor of what's popular (multiplayer and lots of DLC). I'd rather Nintendo just hand the property back to Retro Studios as opposed to anyone else getting it.
oh...I know in the long run it probably wouldnt be a good thing

but the fact is right now its almost looking like a more apealing alternitive to having the next metroid game stew around in limbo for god knows how long and come out on a [strike/]second rate[/S] nintendo platform

but of coarse thats just me and my biases....don;t worry...its not gonna happen
 

Faladorian

New member
May 3, 2010
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Pokemon Black and White


Everything about the game, EVERYTHING is better than Blue and Red/Yellow.

Only nostalgia is making people not see that the game boy Pokemon games were glitchy piles of excrement, coming from somebody who played it as one of their first games and also thought they were the best things ever at the time. Things improve over time.

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Zelda: Twilight Princess

...or any Zelda game that's not Ocarina of Time. Listen, just because you played Ocarina of Time first (and so did I by the way, and I love it just for the record) does not mean that all titles after that are inferior.

I loved Ocarina of Time, but Wind Waker, Twilight Princess, Minish Cap, Skyward Sword, and even the DS games are superior games in every aspect that makes a game a game.

**Note: Depending on fan base, Ocarina of Time is interchangable with A Link to the Past.

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Fallout 3

I'm going to employ no tact at all here: Fallout 1 and 2 were absolute shit. Crappy-looking, heel-dragging, brain-rotting, counter-intuitive, obnoxious isometric shit.

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Skyrim

Because it's not Morrowind, or because it's not Oblivion. I will agree that Morrowind had the best fantasy atmosphere, and Oblivion... had a mastery of the Uncanny Valley...? But Skyrim's combat far exceeds both of them combined, which is the difference between 107 hours in Skyrim and 5 hours in Morrowind playing the actual game, and probably 30 hours fucking around in Oblivion with about 1 hour of trying desperately to take the game seriously (not possible).

**Extra Oblivion challenge: Take a shot every time there are two voice actors for the same character. Call an ambulance in advance.

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