Most Useful Game-Breaking Bugs

Recommended Videos
Feb 28, 2008
689
0
0
Not sure it really improves the experience, because I always personally feel a bit shitty for exploiting game AI (I'm honourable to a fault and prefer a good fight to an easy victory).

As I've been playing Stronghold Crusader, I will suggest this one: you can place a woodcutter's hut directly in front of the enemy gatehouse, blocking access, and this eventually utterly wipes out the AI's economy because they then delete all buildings outside of the gatehouse. At 3 wood each you can rinse and repeat if it ever gets destroyed, effectively crippling certain AI.

Another classic game, Rollercoaster Tycoon 2: you can exploit the 'No Entry' signs by placing them over the entrance/exit of your park and forbidding people from leaving. This is massively useful in missions that require a certain number of visitors.
 

Laughing Man

New member
Oct 10, 2008
1,715
0
0
TES Oblivion the ability to create armour and weapons with status you could if you put a wee bit of work in create enough equipment that would give you 100% invisibility, combine that with the damage perk for getting stealth hits and not only could enemies not see you you could do huge amounts of damage to them with each hit. Shame they removed this stat from Skyrim.
 

Blitsie

New member
Jul 2, 2012
532
0
0
Laughing Man said:
TES Oblivion the ability to create armour and weapons with status you could if you put a wee bit of work in create enough equipment that would give you 100% invisibility, combine that with the damage perk for getting stealth hits and not only could enemies not see you you could do huge amounts of damage to them with each hit. Shame they removed this stat from Skyrim.
I faintly remember applying that same logic with speed, ended up with this gear that made me run at near supersonic speeds, wasn't there also special speed boots you get from a quest whose stats you can duplicate onto other stuff? Man I really need to replay Oblivion again...
 

Laughing Man

New member
Oct 10, 2008
1,715
0
0
I faintly remember applying that same logic with speed, ended up with this gear that made me run at near supersonic speeds, wasn't there also special speed boots you get from a quest whose stats you can duplicate onto other stuff? Man I really need to replay Oblivion again...
The Boots Of Blinding Speed is the one I remember, it gave you massive massive speed but also blinded you whilst wearing them, they were a reward in Morrowind but I am pretty sure someone modded them in to Oblivion.
 

mrdude2010

New member
Aug 6, 2009
1,315
0
0
Since I'm really bad at being an asshole, there was this glitch in KOTOR on Manaan that let you get max evil points really easily. There was this prisoner you had the option of executing (the evil option), but it wouldn't kill him if you didn't have enough computer spikes. So, you could just put all your spikes in a bin, choose to execute him about 70 times, and not have to worry so much about stomping on everyone's puppy.



Empire: Total War- if you set your troops far enough away from the starting line, the enemy sometimes will just straight up never attack you. It's great if they outmaneuver you and catch a town almost entirely undefended. You just hide everyone in the back and wait out the time limit, then click "end now," and you wind up with a heroic victory.
 

TheYellowCellPhone

New member
Sep 26, 2009
8,617
0
0
One I recently found in Payday 2 is in the Mallcrasher heist. The intention of the heist is to run into a mall, cause $50,000 in damages, wait for the chopper, then leave. A team who knows what they're doing can get the $50,000 dealt with before the first police assault even begins, but waiting up to five minutes for escape in a poorly defensible mall usually is the falling apart in that heist. However, if you buy the asset that gets you a slow-burning can of gasoline (roughly $10,000 depending on difficulty or perks, chump change in that game), ignite a gas can in the game's Hot Topic knockoff store, and stand on a certain counter in the store, you're completely untouched by the fire and no enemies can shoot you from outside. The only way enemies can kill you is by walking through the fire, but merely touching the fire instantly kills everyone before they can even squeeze a single shot off. Including Bulldozers, who are the designated bullet sponges in that game and just about insta-kill you at close range. So your crew is able to stand on that counter, watching dozens of advanced SWAT units have mass heart attacks at the door of a psuedo Hot Topic, and then you all leave when an assault is over. Easy to beat that heist on Death Wish without anyone firing a shot or taking a single hit.

Another is Go Bank, a notoriously frustrating heist because it's possible to fail the heist on stealth based on entirely random, uncontrollable events, and doing the heist loud is plain and simple hard and has a big time constraint on the end. Anyway, if you go behind the bank, crouch on a car's trunk, open the trunk while simultaneously standing up, you can clip through anything in the map -- including right into the freaking vault. The bug isn't that gamebreaking, since you're still stuck in the vault until your team gets the vault opened, but you can spend the time it takes your crew to control the bank and open the vault to open all the deposit boxes and get the mission done a lot faster.

Of course, then there was the Rats 'farming' exploit. Basically, if you repeated the last day of a heist on offline heists after you completed that day and got all the XP, money, and items, you would replay the last day and get even more XP, money, and items on top of it. It was especially easy because the final day of Rats, even on the hardest difficulties, can take you less than two minutes to complete. So you could put in less than two minutes of work and the game would reward you for doing what would usually come up to be a forty minute or longer heist, and you could do it over and over and over. They fixed this, made Rats' first day harder to beat, and added a penalty for replaying the same heist too many times without doing another heist. But when that glitch was out, people could go from level 0 to level 100 in practically one day if they were dedicated enough.