OK this one is a bit vague, but the question is: What were some interactive "scenes" in a game that left you completely floored at how well it was executed and crafted in terms of visuals, audio, and plain old magic? By "scene" I mean things like scripted sequences, boss fights, a part of a level, whatever. Anything that really left you thinking, "Wow - there must've been a lotta careful work that went into that part I just experienced." And I don't mean non-interactive cutscenes - but fully interactive sequences that look, sound, and feel absolutely spectacular. Maybe some examples would help clarify what I'm trying to get at:
God of War I - Hydra Boss Battle. The motion blur, rain effects, screaming sounds, and the way the hydras moved all came together to form one of the most awesome boss fights ever - and you get to experience it within 30 min of the game!
Snake Eater - Final Boss Battle. All I have to say is: the flowers. Top notch art direction and an impressive technical achievement on the PS2.
Shadow of the Colossus - "Vacuum" Ending. Hopelessness embodied in a simple yet profound interactive sequence.
Portal - Furnace Escape. The music kicks in just at the right time to give you that adrenaline rush, putting into motion one of the coolest end-games I've ever experienced.
Call of Duty - Reichstag Rooftop. Taking a page right out of the history books, you're treated to a virtual re-enactment of one of the most recognizable photos from WWII, with grand orchestral music and all. (I really need to play COD4).
God of War I - Hydra Boss Battle. The motion blur, rain effects, screaming sounds, and the way the hydras moved all came together to form one of the most awesome boss fights ever - and you get to experience it within 30 min of the game!
Snake Eater - Final Boss Battle. All I have to say is: the flowers. Top notch art direction and an impressive technical achievement on the PS2.
Shadow of the Colossus - "Vacuum" Ending. Hopelessness embodied in a simple yet profound interactive sequence.
Portal - Furnace Escape. The music kicks in just at the right time to give you that adrenaline rush, putting into motion one of the coolest end-games I've ever experienced.
Call of Duty - Reichstag Rooftop. Taking a page right out of the history books, you're treated to a virtual re-enactment of one of the most recognizable photos from WWII, with grand orchestral music and all. (I really need to play COD4).