Mouse sensitivity

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Neverhoodian

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Apr 2, 2008
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I tend to keep it in the middle, but I've been known to bump it up a bit for FPS titles on the PC like Team Fortress 2.

I've tried going high sensitivity, but more often then not the sudden motion leaves me temporarily disoriented.
 

loc978

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Sep 18, 2010
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...in Unreal Tournament (the first one), I liked it at 8.0. Numerical values seem to change by the game, though.
 

Kerr Cameron

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Apr 7, 2010
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I can't answer any questions as to why it works or doesn't.

Wolf ET, Current Exciting Mouse Setup

/sensitivity .1

/m_yaw 1.6180339887498948482045868343656381177203091798057628621354486227052604628189024497072072041893911374847540880753868917521266338622235369317931800607667263544333890865959395829056383226613199282902678806752087668925017116962070322210432161

/m_pitch 1.016180339887498948482045868343656381177203091798057628621354486227052604628189024497072072041893911374847540880753868917521266338622235369317931800607667263544333890865959395829056383226613199282902678806752087668925017116962070322210432161

Adjust turn speed in Windows. Adjust DPI, play around a bit, but don't change these digits.
 

teqrevisited

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Mar 17, 2010
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On Source engine games I tend to use something around 10 - 11. In CoD I used to set it to 2/3 of the bar and about half in Battlefield.
 

SckizoBoy

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A Hermit's Cave
Usually very low... for CS(S) about 2-2.5

Typically, sensitive enough that movement of the mouse from one side of the mouse-mat to the other is a 360-degree turn. (whatever that is as a number...)
 

Argtee

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Oct 31, 2009
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BENZOOKA said:
Low. Of course.

I currently have sensitivity "1" in CS:S. Of course other adjustment take effect as well. There are no speed system standard.
Whoa...

I...can't imagine playing CS:S on anything lower than max, but that's just me.

Anyways: depends on the game. Sometimes, max sensitivity just feels right. Other games, having the slider in the middle is good. (i.e. Portal 2)
 

BENZOOKA

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Oct 26, 2009
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Argtee said:
BENZOOKA said:
Low. Of course.

I currently have sensitivity "1" in CS:S. Of course other adjustment take effect as well. There are no speed system standard.
Whoa...

I...can't imagine playing CS:S on anything lower than max, but that's just me.

Anyways: depends on the game. Sometimes, max sensitivity just feels right. Other games, having the slider in the middle is good. (i.e. Portal 2)
Max value for sensitivity would probably be something like "9999" in CS:S, but I'm guessing you're talking about the glider in options.

But things like Windows mouse speed[footnote]which you shouldn't change from the default midpoint ever, because it takes away or multiplies movement quit roughly, so you can never get an accurate feel for it[/footnote], DPI[footnote]dots per inch, the increments in travel that the mouse sensor senses. Higher values make the mouse more accurate, also faster.[/footnote] and driver-controlled mouse speed (in addition to the in-game sensitivity of course) affect to mouse sensitivity. So saying you have sensitivity X in any game, makes it impossible to make any kind of assumptions (unless you happen to have the exact same mouse and exact same settings everywhere).

The only practical way to describe mouse sensitivities in games, is to tell how much you have to move the mouse to the side (in real-life measurements) to make the character in-game turn 360 degrees or something. Even that doesn't tell the whole story, even though it's accurate enough method, because mousepads make a difference. If you've got a slow cloth pad, compared to a more slippery and quicker hard mouse pad, you probably need the sensitivity to be a bit faster.