Wow... What hubris, go fuck yourself Micro$oft! I will not support such sloppy anti-consumer business practices. Almost all the negative attributes of PC gaming (and then some), with literally none of the positives aspects.
I While I disagree with the line about killing the industry, I still see your point and it makes sense.Zeh Don said:What is this? Did I say "boycott" every developer, publisher, indie, TV content producer, musician, director, film studio and accessory manufacturer who worked on Microsoft's "console"?MrWunderful said:...So what happens if all the sudden nobody buys any games, because we are all standing up for what is holy (in your opinion)? Its not like these huge publishers are going to go away and all these small publishers are going to rise up and take their place and NOT implement something similar. It would be a wonderful world if everything was done for the "love of it" but that is just not reality...
If the public accepts Microsoft's new console, then that's it. Publishers will have won their war against the consumer. Do you think, with absolute control over the entire industry, that this will somehow be of benefit to you?
Cheaper games? Why? They've killed off the second hand market. They never have to compete or lower sale prices. Ever.
Better games? Why? Their wonderful new system prevents you from getting rid of them. Review embargoes prevent you from knowing it's terrible until you've bought it, and then you're stuck with it. Forever.
More games? Why? Their brand new revenue stream ensures more money from less sales - which they'll simply pocket, as has been their stated intention for the past entire console generation.
Microsoft have created a console that makes the end user irrelevant. It's a Publisher's wet dream, and a consumer's nightmare. If you buy it, you're telling them "I don't want my rights! I don't want to own anything! I want DRM! More DRM on everything!"
The problem is Microsoft and their console. Anyone who buys it, is killing the industry. If you fail to understand that, then they're clearing selling to the right crowd.
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Hey, if you want to bend over and take it in the ass then be my guest.h4xor555 said:God damn, I'm still going to get one. These publishers can do literally anything to us.
See, that's the thing. The wording there is very specifically chosen to make it seem like they mean lending a game, but what they mean is giving. You are allowed to give away a game you bought, but you are by no means allowed to hand someone a game and let them play it for a weekend. Once they take it, it's theirs forever.Colt47 said:Oh okay, so Microsoft pretty much confirmed exactly what people didn't want with the whole lending games to a friend bit. That's just brilliant: how exactly do they tell if the person has been lent the game only once? Because he played the game only once? I'm getting the feeling the second the person plugs in another game and tries to go back and play the game he was lent, he is screwed.
I'm in exactly the same boat. I think people forget that Steam limits your offline time as well (It's a longer limit sure, but it's still there).Bellvedere said:Well to be fair, this is a whole lot better than people were assuming... I'd feel a bit of a hypocrite to dish out total hatred for a system that essentially employs the same tactics as a service that I heartily embrace on PC. I know the arguments, that MS is removing a service for the Xbone that was available on the 360, Steam has had years of great service to build trust with consumers, and while I think that they are very valid arguments, it doesn't mean that I suddenly think the MS is the devil...
Since it requires daily online validation you need a constant broadband connection to run an Xbone. If you don't have a broadband connection you won't buy one. If you won't buy one you are not an Xbox One owner. Ergo every Xbox One owner has a broadband connection. Of course it is still a "full retard" statement, i'm just trying to get to the logic behind it.alphamalet said:My favorite part of Microsoft's epitaph so far is this:
"Because every Xbox One owner has a broadband connection, developers can create massive, persistent worlds that evolve even when you?re not playing."
Ummmmm What!?
Oh cool, do you have a source out of interest?kiri2tsubasa said:Sony has confirmed multiple times that there is no always on, no periodic requirements, none at all.Able Seacat said:You may want to add a little more to avoid a low content warning.h4xor555 said:Terrible.
I wonder if the PS4 will do this also?
This just seems to be a silly move from microsoft.
The minimum time for Steam's offline mode I read about is one month (up to always, so that's a wide margin), which is incredibly longer than 24 hours. As for the used games things, we don't need them on Steam, as you can uninstall anything you don't want, yet still have a possibility to download it at any time should you fancy playing it again. And I really don't see that as a problem... Why is it bad that once you pay for something, it's yours? Also, just how much are you getting for every game you sell right now? You usually get about 10% of the original price, which is a joke. And unless you buy everything when it comes out or as per-orders, you'll hardly ever pay the full price, basically making every game a used one without screwing the developers over. Win-Win situation for everyone.9thRequiem said:I'm in exactly the same boat. I think people forget that Steam limits your offline time as well (It's a longer limit sure, but it's still there).Bellvedere said:Well to be fair, this is a whole lot better than people were assuming... I'd feel a bit of a hypocrite to dish out total hatred for a system that essentially employs the same tactics as a service that I heartily embrace on PC. I know the arguments, that MS is removing a service for the Xbone that was available on the 360, Steam has had years of great service to build trust with consumers, and while I think that they are very valid arguments, it doesn't mean that I suddenly think the MS is the devil...
The only difference is that with the Xbox One, you CAN sell games, albeit with some restrictions. With Steam, you're stuck with them forever. But no, people are up in arms over this because of ... Reasons? I'm still not sure why.
And I'm positively excited about not needing to change discs.
This has been reported on dozens of news sites.Able Seacat said:Oh cool, do you have a source out of interest?
The difference between the PC and consoles is that a console is a closed system (well, is supposed to be anyway). On a PC, if DRM didn't exist to some extent a lot of games would become freeware the second they hit the net. Heck, even with DRM games are still pirated on the PC fairly consistently by FairLight, SKIDROW, and other individuals/groups. The loss of the second hand PC market was a side effect of combating piracy, since the anti-piracy measures that had to be used involved checks on the users end, or as it now stands must get launched through a client program.9thRequiem said:I'm in exactly the same boat. I think people forget that Steam limits your offline time as well (It's a longer limit sure, but it's still there).Bellvedere said:Well to be fair, this is a whole lot better than people were assuming... I'd feel a bit of a hypocrite to dish out total hatred for a system that essentially employs the same tactics as a service that I heartily embrace on PC. I know the arguments, that MS is removing a service for the Xbone that was available on the 360, Steam has had years of great service to build trust with consumers, and while I think that they are very valid arguments, it doesn't mean that I suddenly think the MS is the devil...
The only difference is that with the Xbox One, you CAN sell games, albeit with some restrictions. With Steam, you're stuck with them forever. But no, people are up in arms over this because of ... Reasons? I'm still not sure why.
And I'm positively excited about not needing to change discs.
It actually doesn't. They're likely to simply deactivate this DRM after they stop supporting the console.Genocidicles said:This means I won't be able to whip out my xbone (huehue) in ten years and play all the classics like I regularly do with my old consoles because Microsoft's crappy online service has been taken down so they can focus on the one for xbox two or whatever.
Why would they? I don't see them removing the DRM out of the goodness of their heart, I mean we are talking about Microsoft here... You know, the same company that made developers stop adding XP compatibility to their software to encourage people to switch to a newer OS?Eldritch Warlord said:It actually doesn't. They're likely to simply deactivate this DRM after they stop supporting the console.