MW2 Worst Weapon?

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Baneat

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Slayer_2 said:
Barrett .50 cal.. Like WHAT THE FUCK!?! You START the game with it unlocked and not only that, the Intervention does more damage then it. Yeah, yeah, balance and all that shit, but please explain to me how an Intervention does more damage then a .50 caliber round designed for anti-armor purposes.

Noobiest gun goes to the retarded dual shotties, and almost every dual-weildable weapon. This is MODERN WARFARE, not Halo.
Why does the intervention do more damage than the Barrett?

Cause you completely made the fact up is why. They have identical damage (70% of HP), with the same multipliers (1.5 on head, chest, neck, 1.1 on stomach, 1.0 on extremities). Stopping power will make a stomach shot OHK but no other real useful benefit do damage.

Underpowered weapons (mainly because there is a direct upgrade or a much better weapon in its class):

All SMG's, since the UMP will blow them all out of the water. Not too terrible on their own, but why bother when you can pick the UMP?

F2000 - real piece of crap
AK-47 - just the horizontal sway, why put sway on only that AR? It's no longer the most powerful auto AR, the TAR is a bit stronger with more recoil

Intervention - fills a very tight niche (quick scope is more accurate(truer to center on aiming down sight)), the .50 is better than or equal to the intervention in every other criteria.

D.Eagle - just useless, the .44 has completely replaced its function. Needs it's horrible firecap removed to line it with CoD4 version

M9 - same firecap issue, though not as extreme

USP - cause you'd pick the m9

TMP - 15 bullets, weak damage, 30 reserve ammo, crappy iron sights? No thanks

SPAS 12 - not bad, but should be able to pump another shell whilst sprinting and perhaps boost the range some more to make up for it's terrible RoF compared to the alternative shotguns

Masterkey - it's cool but in practice it's not nearly powerful enough.

That's pretty much all I can think of.
 

MetallicaRulez0

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F2000 - This gun is basically the ACR with massive recoil. It's just awful.
TMP - TINY clip, same-ish power and ROF as PP2000 with worse iron sights. No thanks.
M21 EBR - Weakest sniper, pretty much useless in non-hardcore. Might as well use an FAL with ACOG.
Deagle - Smaller clip than other pistols with the same power. RoF is capped, recoil is enormous. Useless.
 

The_Bear_Essential

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I will have to go with practically everyone else here and agree that the Deagle is just horrible in MW2. The fact that they capped the fire rate has really hampered my ability to kill anyone with it, then factor in the ridiculous recoil and i have sworn never to use it again.

Most of the Handguns are relatively useless save for the M9 and the Magnum.

As for AR's i find that the F2000 is pretty poor overall with crappy iron sights, damage and recoil that flicks about everywhere.
 

The Austin

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Jul 20, 2009
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The TAR 21.

Just kidding, that thing is my baby.

Anyways, I think the ranger is useless without SOH.
 

Mexican89

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arc1991 said:
Smokeydubbs said:
For me the worst weapon is a tie between the Deagle and the Uzi. The Deagle sucks way to much to be the last pistol unlocked and the Uzi is never used/sucks to much to be the last unlocked.

The weapon I hate the most is the 203. My biggest problem is that they are encouraged to use them.

EDIT: The heartbeat sensor on anything is cheap as hell. Those things don't even exist.
this game is a lil in the future yano, like 4-5 years, so in that time they could be invented, do you really think FMJ exists?
Actually FMJ does exist. It stands for Full metal jacket rounds. They do way more damage than regular rounds.

see, http://en.wikipedia.org/wiki/Full_metal_jacket_bullet
 

Teh_Doomage

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Jan 11, 2009
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ramik81 said:
Any of the weapons that take a bagillion years to load...>>
Fastest way to fix that, don't empty the magazine, leave one, they you don't have to cycle the action when you reload.

OT: Deagle and F2000, can't stand either.
 

Slayer_2

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Why does the intervention do more damage than the Barrett?

Cause you completely made the fact up is why. They have identical damage (70% of HP), with the same multipliers (1.5 on head, chest, neck, 1.1 on stomach, 1.0 on extremities). Stopping power will make a stomach shot OHK but no other real useful benefit do damage.
Not quite buddy, re-check your weapon stats page. The Intervention does just slightly more damage, but it's enough to guarantee a kill from a shot to the torso or head. Where did you get your stats from, because I doubt it trumps the stats that are in, you know, THE ACTUAL GAME.
 

Baneat

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Slayer_2 said:
Why does the intervention do more damage than the Barrett?

Cause you completely made the fact up is why. They have identical damage (70% of HP), with the same multipliers (1.5 on head, chest, neck, 1.1 on stomach, 1.0 on extremities). Stopping power will make a stomach shot OHK but no other real useful benefit do damage.
Not quite buddy, re-check your weapon stats page. The Intervention does just slightly more damage, but it's enough to guarantee a kill from a shot to the torso or head. Where did you get your stats from, because I doubt it trumps the stats that are in, you know, THE ACTUAL GAME.
Citation needed on this. They have identical damage values in the ingame files. Dunno about penetration values, I think they're probably close to identical also.

http://denkirson.proboards.com/index.cgi?board=general&action=display&thread=434

http://forums.modernwarfare247.com/index.php?/topic/9875-mw2-weapon-chart-gameplay-information/

http://callofduty.wikia.com/wiki/Barrett_.50cal

http://callofduty.wikia.com/wiki/Intervention_%28weapon%29

Quite a few sources agree w. me, and ingame use hasn't shown anything to the contrary.
 

willard3

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Singularly Datarific said:
AdambotLive said:
The FAL. I used to like semi-autos like the G3 and M14 in CoD4, but i just don't like the FAL.
Shouldn't the G3 be full auto, though?
The H&K G3 is technically a multi-mode rifle that can do single-shot or automatic (I think there's a burst-fire variant too), but for balancing purposes it was reduced to single-shot only in CoD4.
 

bad_dog14

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Dec 31, 2009
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The P90. It's a pile of recoil of ass. I'm sorry, I just can't hit anything with that fucking hunk of junk.
 

duchaked

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ShakesZX said:
I would say all of them since all of the weapons seem to have a "let-every-other-player-shoot-me-in-the-head" button on them. I just suck that much.
you and me both

but personally I've had little to no luck with using the FAMAS (cuz it's French) or M4 (cuz I think it's weaker than its real life version)
well okay, I did have some luck with the FAMAS once in a game of Domination lol...because I managed to pick up an ACR from the ground (a few times) and did really well with that weapon instead (I just couldn't resist)
 

I_B_Ready

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Dec 18, 2009
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buy teh haloz said:
The Ranger. Jesus christ, what do people see in that piece of shit?!
It's okay, no range, but you don't need to aim much (contrarily to popular belief you CAN miss with them, even if your enemy is in range.) but most importantly it's the first shotgun you can dual. most people use them until they get the 1887's, but I see less akimbo shotguns than I used to. guess most people know how to effectively deal with them.
 

tk1989

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AdambotLive said:
The FAL. I used to like semi-autos like the G3 and M14 in CoD4, but i just don't like the FAL.
Same here. But whilst i am annoyed by this, i do not believe it to be the gun at fault, but a change in gaming dynamics. MW2 has a much more spray and pray ideal to it. You couldnt just spray and pray in MW1, but u can in the sequel. The game revolves around sprinting around the maps knifing people if theyre too close, or spraying if theyre just off. MW1 was a lot slower if i remember....
 

Slayer_2

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Citation needed on this. They have identical damage values in the ingame files. Dunno about penetration values, I think they're probably close to identical also.
How does anyone have these stats? Seeing as IW has shut up tighter then a C-clamp when it comes to talking to the community. Mod tools are also non-existent, but no surprise there, as IW really hates the PC community, and will go out of their way to piss them off. I have over 3 days logged in MW2 online, and I can safely say that the Barrett is generally less effective then the Intervention.

Even if it's not, it should be stronger then the Intervention, not the same or weaker. It also makes no sense how IW decided to unlock/balance weapons. The AK-47 is the best assault rifle in the game? The Barrett is pretty useless overall (except for a CQB with an ACOG scope). A gun that is from the 1800's is far, far better then the AA-12, a combat shotgun invented in the last few decades? Some guns have strange fire modes (The FAMAS is burst, while almost every other gun in the game uses fully-auto).

Yes, I'm nit-picking, but that IS the point of this thread. It's just another reason that developers really should release mod tools, so that stupid inconsistencies like these can be fixed.