I'm confused as to where all this weird hate is coming from. Sure, Activision is run by epic assholes, but the whole Activision/Blizzard merger happened after-the-fact. StarCraft 2, as a project, was started before the merger. So, beyond maybe advertising and server hosting, Activision likely has little to nothing to do with the game.
Anyway, I'm kind of in the same boat as crotalidian. I at least mildly desire to play the game. I liked the first and lanned it often, along side other (sometimes better) games back-in-the-day. However, I'm not an avid "fanboy" for the series and Blizzards decision to completely remove LAN support irks me to no end. I really don't like the idea of only being able to play multiplayer on Battle.net. Just the notion that, t'were I to gather a few friends together at a single location, we'd have to share a single connection to Battle.net (suffering all the ill effects of net lag, etc) when we could easily just LAN the game and bypass all of that hassle, bugs me greatly.
Not to mention I foresee quite a few tournaments ending badly because the participants have to compete on Battle.net instead of competing over a stable local network.
Regardless, I'll likely get it eventually, but not at $59.99.
Anyway, I'm kind of in the same boat as crotalidian. I at least mildly desire to play the game. I liked the first and lanned it often, along side other (sometimes better) games back-in-the-day. However, I'm not an avid "fanboy" for the series and Blizzards decision to completely remove LAN support irks me to no end. I really don't like the idea of only being able to play multiplayer on Battle.net. Just the notion that, t'were I to gather a few friends together at a single location, we'd have to share a single connection to Battle.net (suffering all the ill effects of net lag, etc) when we could easily just LAN the game and bypass all of that hassle, bugs me greatly.
Not to mention I foresee quite a few tournaments ending badly because the participants have to compete on Battle.net instead of competing over a stable local network.
Regardless, I'll likely get it eventually, but not at $59.99.
And...how, exactly, was it successful? From what I recall, the only thing that Valve did was buy plane tickets for the idiots that started the boycott so they could fly out to Valve HQ and see that all of their complaints were unfounded. After they played the early build of the game, they went back to their boycott group and said, "We won! We got what we wanted! Mission accomplished!" Yet, Valve added nothing to the game they hadn't already implemented BEFORE the boycott started. All the boycott did was show that a few, self-entitled whiners could organize enough to make headlines on completely false allegations. And, that anyone can complain about anything.gilthanan said:False. L4D2 boycott was successful, Valve paid attention and did something about it. MW2 however is true, but that game blows regardless.Xzi said:Boycotts don't work. L4D2 and MW2 proved that. There, do what you want.