The concept of the Shout power is something so hard wired into being the Dragonborn that it plays a big part of who and what you are. You have the soul of a dragon. But what does that do for you as the player? Are you stronger and tougher? Faster or more agile? More magically powerful? No, they left those ideas to the side to allow players the freedom to play the type of character they wished, which I agree with was a good move. So many games attribute being 'part dragon' as being something along those lines. What being the Dovahkiin means you can naturally use the power of dragon Shouts, speaking words in the dragon tongue that are so powerful, they actually effect the physical world and reality. Which is a great concept and idea. There are however two specifics to this idea that don't sit well with me.
1. The main problem I have with the shouts is that, other then a few plot points in story, they don't change the game or make an impact. The concept of the Dragonborn and his Shouts are woven together in the story. As you are one, you can do the other. Or since you can naturally do one, you are the other. But really in the course of game play, they don't matter if you have them or not (except like I said a few plot points), or if you use them or not. You can still go through the whole game as a Warrior, Sneak-thief, Mage, or any combination of skills you want. It reminds me of the game Bioshock. All through the game they drill it into your head that Plasmids and Adam were super important, and frankly, the biggest thing about the game and game play. Yet you can still go through the whole game using shotguns and such and it doesn't matter a bit. My point is, like in Bioshock with the plasmids, the Shouts in Skyrim were/are pretty hyped up to mean something, to really matter. But when you play the game, they really don't effect game play at all and don't seem to matter.
2. The dragon shouts were created by dragons, for them to use. (Except of course the one specific shout later in story, not getting into that.) So the idea is, if they created them, they were made for their use in mind. My issue with this is some of the shouts don't make much sense for the dragons to use or create. Such as the shout that speed up the attacks of your weapons. Why would dragons create this shout when they don't use weapons? Or the shouts that draw animals to fight for you, or calm animals in a fight. I really can't think why a huge, powerful dragon would make the 'summon animal allies' shout. (My two guesses are it was made for small young dragons for playthings or easy food, or some dragon made this shout to watch the cute animals throw themselves at foes and get slaughtered, for amusement.) The throwing your voice shout also seems not to make sense to me. Again, why does a huge powerful dragon, need to trick foes into thinking he is thirty yards off to the side? Once more, all I can think of is it was made for amusement to mess with the 'lesser' mortal beings.
Now the shout I really have a problem with is the Calm Animals Shout. But also I find it the most puzzling and hilarious concept of all the shouts. These are words of power in the dragon tongue, that are roared/yelled out in order to work. Oh this wolf here is scratching and biting at his foot. What does he do? Swivels his head down to him and bellows out a roar that basically says "CALM THE FUCK DOWN!" and then the wolf hunkers down to the ground and whimpers or rolls over on his back. I'm not against this shout in use, though I don't see why a dragon would bother creating it and not just eating the animal, its just the concept of the mental image of it being used cracks me up.
1. The main problem I have with the shouts is that, other then a few plot points in story, they don't change the game or make an impact. The concept of the Dragonborn and his Shouts are woven together in the story. As you are one, you can do the other. Or since you can naturally do one, you are the other. But really in the course of game play, they don't matter if you have them or not (except like I said a few plot points), or if you use them or not. You can still go through the whole game as a Warrior, Sneak-thief, Mage, or any combination of skills you want. It reminds me of the game Bioshock. All through the game they drill it into your head that Plasmids and Adam were super important, and frankly, the biggest thing about the game and game play. Yet you can still go through the whole game using shotguns and such and it doesn't matter a bit. My point is, like in Bioshock with the plasmids, the Shouts in Skyrim were/are pretty hyped up to mean something, to really matter. But when you play the game, they really don't effect game play at all and don't seem to matter.
2. The dragon shouts were created by dragons, for them to use. (Except of course the one specific shout later in story, not getting into that.) So the idea is, if they created them, they were made for their use in mind. My issue with this is some of the shouts don't make much sense for the dragons to use or create. Such as the shout that speed up the attacks of your weapons. Why would dragons create this shout when they don't use weapons? Or the shouts that draw animals to fight for you, or calm animals in a fight. I really can't think why a huge, powerful dragon would make the 'summon animal allies' shout. (My two guesses are it was made for small young dragons for playthings or easy food, or some dragon made this shout to watch the cute animals throw themselves at foes and get slaughtered, for amusement.) The throwing your voice shout also seems not to make sense to me. Again, why does a huge powerful dragon, need to trick foes into thinking he is thirty yards off to the side? Once more, all I can think of is it was made for amusement to mess with the 'lesser' mortal beings.
Now the shout I really have a problem with is the Calm Animals Shout. But also I find it the most puzzling and hilarious concept of all the shouts. These are words of power in the dragon tongue, that are roared/yelled out in order to work. Oh this wolf here is scratching and biting at his foot. What does he do? Swivels his head down to him and bellows out a roar that basically says "CALM THE FUCK DOWN!" and then the wolf hunkers down to the ground and whimpers or rolls over on his back. I'm not against this shout in use, though I don't see why a dragon would bother creating it and not just eating the animal, its just the concept of the mental image of it being used cracks me up.