Unborn023 said:
First things first I love MW2 and if you don't the rest of us don't really want to hear you have a fan boy fit in here.
As much as I love it there's a few things I think that should be tweeked that would make the game much more enjoyable and balanced online.
Here it goes:
-Players using akimbo weapons cannot melee or they drop one of their guns (similar to the throwing knife style), or even have to pistol whip twice (riot shield style)
-Range of commando is shortened
-when an EMP is used it gives the person who activated it assist points every time somebody is killed
-Dragonov is implemented into multiplayer (since it is in single player)
-Not sure what but something has to be done about tube spamming
-Kinfe kills start a short animation to make that instakill more reasonable also leaving the knifer open for a few seconds
-Last stand is no longer a perk though players go into it if they get a kllworthy amount of shots to the legs
-Riot shields can be penetrated by sniper rounds
-bayonet attachment similar to tactical knife for pistols
-Do something to scrambler to make it not so useless
What do you guys think? Also if anybody knows how I would contact IW with these ideas please PM me the info.
- akimbo weapons are fine as they are, as after the first few shots the aim goes to hell, and losing one when knifing would take away any reason for using akimbo
- commando could be shorter, but then it wouldn't be commando, would it?
- EMP could give assist points, but it should only be five points at most
- Dragunov doesn't make sense for an addition, as they already have three semiautomatic sniper rifles, two of which are of the same power level
- Get rid of noob toobs, or at least get rid of the aiming reticule so that no one can aim properly with it.
- animation for the knifing would break the flow, and there's already a good two seconds where the knifer can't knife again, leaving them open to getting their nads blown off
- last stand should be gotten rid of as a perk, but as a deathstreak it makes good sense. Having it as a leg kill? Could work, but then everyone would aim for the chest and it'd be useless
- Keep the riot shields as they are, since you can't shoot while using it and that means anyone else can gain the advantage. Anyway, the shield can be countered with some decent experience in the dodge-knife skill.
- scrambler is useful, but only once it's gone pro. Giving yourself an extra second against a claymore can save you keister.