I know there's a lot of Nintendo hating going on at the moment, but that's not what I'm here to do. I just want to say my piece and hear what people think. So, we've established that Nintendo did make good games, but now it could be argued they just seem to recycle them over and over and people constantly defend it with 'if it ain't broke...' and I'm not trying to say it is broke, if you enjoy it that's great.
Here's how I see it, though: I love the Ratchet & Clank series and I will admit it hasn't strayed from the formula since game one (right up until that unfortunate forced multiplayer disaster.) Sure, you go to different worlds and use different weapons to kill different monsters, but it's still fundamentally the same experience, except for one thing: it has a new story every time; in fact R&C's writing is one of my favourite things about the series.
It's the same way that James Bond films are pretty much the same thing over and over but the actors who play Bond change as do his enemies, his lovers and the stakes. Nintendo never does this.
When it's a Mario game, you are saving Princess Peach from Bowser; or you're Luigi (Mario in a different shirt) saving Daisy (Peach with a dye job) from Bowser Jr (Midget Bowser). In Zelda, you are Link saving Zelda from Ganon. Sure, sometimes you're a wolf and she's a pirate and he's a giant pig-monster but it's always. The. God. Damn. Same.
On the other hand...
God of War I? Mortal fights to unlock powers and murder the God of War. GoW II? One-time mortal is stripped of his powers by the king of the gods as punishment for his hubris; engages in a series of increasingly brutal and breathtaking fights to reclaim his powers and challenge said king. Gow III?
I could do this all night.
Metroid? Lose all your powers fight Ridley then a giant Metroid. Nintendo just hits reset on the universe after every game concludes, as if all their characters are stuck in some hellish limbo. Hell, Samus Aran would definitely at least have PTSD by now, otherwise.
So, agree? Disagree? Oh, and I won't be accepting the 'hurr durr Modern Warfare does the same thing y'all love it so much!' because the majority of people buy those games for the multiplayer, not the bonkers campaign.
Edit: A lot of people seem to be putting words in my mouth and perhaps that's because I didn't make my point clear enough. I'm not trying to say Nintendo are a bad company or that their games are bad. Hell I've enjoyed all the Zeldas I've played --and that's most of them-- but they don't surprise me anymore; I always know what is going to happen and after a certain amount of time I'm just going through the motions, the same with Mario and Pokemon and so on.
All I'm saying is that, in this day and age, they don't deserve to be held up on the pedestal that they often are when, in terms of creativity, they are at best a washed-up prizefighter trying to relive the glory days.
Here's how I see it, though: I love the Ratchet & Clank series and I will admit it hasn't strayed from the formula since game one (right up until that unfortunate forced multiplayer disaster.) Sure, you go to different worlds and use different weapons to kill different monsters, but it's still fundamentally the same experience, except for one thing: it has a new story every time; in fact R&C's writing is one of my favourite things about the series.
It's the same way that James Bond films are pretty much the same thing over and over but the actors who play Bond change as do his enemies, his lovers and the stakes. Nintendo never does this.
When it's a Mario game, you are saving Princess Peach from Bowser; or you're Luigi (Mario in a different shirt) saving Daisy (Peach with a dye job) from Bowser Jr (Midget Bowser). In Zelda, you are Link saving Zelda from Ganon. Sure, sometimes you're a wolf and she's a pirate and he's a giant pig-monster but it's always. The. God. Damn. Same.
On the other hand...
God of War I? Mortal fights to unlock powers and murder the God of War. GoW II? One-time mortal is stripped of his powers by the king of the gods as punishment for his hubris; engages in a series of increasingly brutal and breathtaking fights to reclaim his powers and challenge said king. Gow III?
One-time mortal now full-time badass systematically wipes out every god on Olympus, destroying the world in the process, blinded by the desire for revenge against his father, motherfucking Zeus.
Metroid? Lose all your powers fight Ridley then a giant Metroid. Nintendo just hits reset on the universe after every game concludes, as if all their characters are stuck in some hellish limbo. Hell, Samus Aran would definitely at least have PTSD by now, otherwise.
So, agree? Disagree? Oh, and I won't be accepting the 'hurr durr Modern Warfare does the same thing y'all love it so much!' because the majority of people buy those games for the multiplayer, not the bonkers campaign.
Edit: A lot of people seem to be putting words in my mouth and perhaps that's because I didn't make my point clear enough. I'm not trying to say Nintendo are a bad company or that their games are bad. Hell I've enjoyed all the Zeldas I've played --and that's most of them-- but they don't surprise me anymore; I always know what is going to happen and after a certain amount of time I'm just going through the motions, the same with Mario and Pokemon and so on.
All I'm saying is that, in this day and age, they don't deserve to be held up on the pedestal that they often are when, in terms of creativity, they are at best a washed-up prizefighter trying to relive the glory days.