Define 'clear'. Its narrative is more focused on the desires and actions of "ordinary" humans (with the New Testament even moving away from the 'chosen people' plot) than on supernatural beings, which makes it harder to adapt in something the mainstream would consider "awesome".BlumiereBleck said:Let me stop you right there, the reason they're aren't any Bible games(that you know of there are plenty) is because the Bible is clear. Mythology not so much which is why game creators use it as a free idea bin. The Bible being straight forward provides explanation unlike mythology.
Asura's Wrath was quite interesting...likalaruku said:Hehe, maybe they should try Hindi RPGs, where you can play as a sexy blue skinned god or goddess, or a tanned demigod/demigodess & use unusual kill meathods on monsters, like jumping up & dancing on their heads.
I once wrote a stageplay on the highly fictionalized life of Pontius Pilatus which went in a similar direction as he tried to understand (from his Romanocentric world-view) why Iesus Nazarenus was such a big deal to the Jews Pilate was supposed to keep an eye on.Witty Name Here said:You know what I'd like to see? It's clear that you can't make an "action" game out of the bible, but what about a heavy rain inspired drama?
If you look at it from a certain perspective, the story of Jesus can almost be akin to a "greek tragedy". It has betrayal, temptation, redemption, and all sorts of things that make for a great story. However, it would need to focus on the story aspects first, the religious aspects can come in later.
As the story progresses you can switch between Judas Iscariot (who's actually given a backstory in this one), Mary Magdalene (also given more of a backstory), and maybe a Roman Scholar who has a growing fascination studying the jews and their culture.
Maybe (this is just my personal idea, though) instead of focusing on a certain christian sect's belief about Jesus, Jesus could be much more of a background character (he does appear, though he isn't the main mover of the plot) and that each character has a view of Jesus that corresponds to a certain major sect of christianity. For example, while playing as Judas, the interpretation of Jesus would be much more like the Gnostic one. Judas will be played as much more of a "tragic hero", and one of the few who genuinely understands (or thinks he understands) what Jesus is teaching about both the old testament and the new one. While playing as Mary Magdalene Jesus follows a much more Catholic interpretation of him (with, perhaps, a greater emphasis on "good works" then just on "worship God").
Overall, I think a game about the bible could be done, though only if they focus more on the game than the bible.
I agree. This would actually be the optimal game to use morality/choices as a primary gameplay element instead of something added on. Sure, that would take some serious thought and would have to be EXTREMELY well-written to catch all aspects of a very complex debate, but there is a lot of potential here. Judas especially has many paths to take, allowing the PLAYER to reflect on their own take on the matter.Witty Name Here said:Now that I think about it, I'd love to play a game about Judas Iscariot. If done right, it could be one of the greatest stories in modern gaming.
Damn, you guys just mind-stormed up gold. Personally, I'd like a historical fiction/biblical fiction game where you play Moses as an escaped slave/bandit turned general of the Hebrew resistance. It'd be badass.Monsterfurby said:I agree. This would actually be the optimal game to use morality/choices as a primary gameplay element instead of something added on. Sure, that would take some serious thought and would have to be EXTREMELY well-written to catch all aspects of a very complex debate, but there is a lot of potential here. Judas especially has many paths to take, allowing the PLAYER to reflect on their own take on the matter.Witty Name Here said:Now that I think about it, I'd love to play a game about Judas Iscariot. If done right, it could be one of the greatest stories in modern gaming.
Somehow I feel this urge to fire up something like RPG Maker and experiment with storytelling methods that would do justice to this.
Oh, and it should definitely not go like this:
*kiss Jesus*
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This, as well as rushed development, wrong motives, and other reasons that were already mentioned. I'm inclined to think that, if you going to make a game based on the Bible, you have do a REALLY good job at it to get it to sell, and even then, it'll only appeal to a particular group of people.thiosk said:The reason bible video games generally suck is the same reason that movie videogames suck.
They are about the bible, and about the movie first, rather than being about the game first.
So it must be about a religion dying, not about the terrible quality of these cash-ins. And Christianity is on the rise, especially in China. Especially in China. Its illegality is only making it grow faster there than anywhere else.Aby_Z said:Perhaps it's also that a good deal of people are moving towards becoming Atheist or otherwise not part of the main, big religions. Because of this, making a game about the Bible wouldn't go down too well with this growing majority and the game wouldn't sell to well.
Thankfully, said target audience is getting less offendable. I think there's so much potential, if only talented people could design the games and not worry about offending the base with the kind of content that's in the Bible itself. I couldn't begin to tell you how many I know who don't realize the Bible if full of gore, death, and sex, all in context of the narrative.DustyDrB said:I'm a Christian, so I know well that Christian media companies often just try to rip off something more mainstream and make it more tame and give it some kind of lesson (which is not often scriptural). They do this with a lower budget than their non-Christian counterparts, and what is produced is often a hokey, cheap feeling clone of whatever they were trying to rip off.
They're also often under such creative restraints due to the fact that they have to be so safe as to not offend their target audience (who is easily offended) and those who are funding them (who probably have little knowledge about the medium). I steer clear of media that arise from these types of situations. Christians can be creative and shouldn't isolate themselves.
The thing is - Atheism is not a non-religion. It is a religious confession like any other, with more informal structures, admittedly, but even Atheism hat its sects and confessions, its leaders and followers, its canon and tradition.Nieroshai said:So it must be about a religion dying, not about the terrible quality of these cash-ins. And Christianity is on the rise, especially in China. Especially in China. Its illegality is only making it grow faster there than anywhere else.Aby_Z said:Perhaps it's also that a good deal of people are moving towards becoming Atheist or otherwise not part of the main, big religions. Because of this, making a game about the Bible wouldn't go down too well with this growing majority and the game wouldn't sell to well.
There are agnostic atheists, as well. Agnosticism isn't a position so much as an admission of ignorance on the matter.Monsterfurby said:The thing is - Atheism is not a non-religion. It is a religious confession like any other, with more informal structures, admittedly, but even Atheism hat its sects and confessions, its leaders and followers, its canon and tradition.Nieroshai said:So it must be about a religion dying, not about the terrible quality of these cash-ins. And Christianity is on the rise, especially in China. Especially in China. Its illegality is only making it grow faster there than anywhere else.Aby_Z said:Perhaps it's also that a good deal of people are moving towards becoming Atheist or otherwise not part of the main, big religions. Because of this, making a game about the Bible wouldn't go down too well with this growing majority and the game wouldn't sell to well.
People may shift between religions, but I can only guess that Atheism will see a similar development eventually.
One shouldn't kid oneself - any religious stance that is followed with any sort of certainty (i.e. 'belief') is religion. The only thing that falls out of this is agnosticism ('I don't know' instead of 'I believe) and cynical mock religions.
And then there are Agnostic Theists like myself. Sounds complicated, but summarizes prettily into "Faith in a higher power is a higher power in itself".
Absolutely, if there can be agnostic theists, there have to be agnostic atheists as wellCheesepower5 said:There are agnostic atheists, as well. Agnosticism isn't a position so much as an admission of ignorance on the matter.
^ That.Thaius said:EDIT: I would like to point out that there are plenty of stories from the Old Testament that would make great games, but unfortunately the violence in them would only feed the ignorance that inspires people to claim modern Christianity as a religion of violence. It would be awesome, but it would not be a good idea.
Epic Necromancy.Kramlat said:snip
A noah's ark simulator.mjc0961 said:That's pretty much it right there. Like movie games, they're just quick and crappy cash-ins to rake in some dough from unsuspecting consumers.thiosk said:The reason bible video games generally suck is the same reason that movie videogames suck.
They are about the bible, and about the movie first, rather than being about the game first.
Also, I have a very hard time figuring out what kind of genre a GOOD bible game would be, and what the objectives would be?