Yes, I have 10 gripes with Skyrim. Actually I might have around 56 but I really don't want to spend as much time writing up this thread as I have to. So,for all the right Bethesda does to keep us hooked, it seems for ever 1 there's 5 things that are horribly wrong and yet never enough to make us quit playing.
Well let's get started.
1. Stealth is way too OP.
By the time your stealth passes 50 you can just about stealth up FRONT to a bandit and kill/pickpocket him/her without being seen. Now maybe if I was some how going invisible to reach that high of stealth level, it would make a lot more sense. But there's no special tricks here, and the stealthing in Skyrim can just about break the game.
2. Enemy mages are too OP.
Honestly, nothing scares me more in this game than a Pyro/Necromancer. They can pretty much nuke you to oblivion, reload your last check point, then back a second time in a bat of an eye. Now I'm not saying they're impossible to defeat, but it takes every cheap tactic in the book to do so.
3. Pause tactics are boring and suck.
I'm not playing a turn base game here, and I getting pretty annoyed having to spend half the time in a fight pausing in order to select this or drink that.
4. You have an arrow sticking out of your head thanks to me and you think it's your imagination?
Just how dumb can NPCs really be? For the last 5 mins I've shot 10 arrows into a bandit and every time I stealth away he or she pretend like it never happened. This basically has a lot to do with the stealth mechanic in the game, and how I think Batman: Arkham series should be setting examples. In the Arkham series every time you're spotted by a new group, from then on out they're always on a look out for you. They will stay in paranoia until they are dealt with. With stealth in Skyrim, it seems all the NPCs are suffering from short term memory lose, and it can get really annoying at times when a particular enemy has 15 arrows sticking out of his knee and he can't figure out how they got there.
5. The Dragons are pansies.
Aren't dragons suppose to be one of the most grueling and important encounters in the game? Then why did one just get its ass handed to it by my horse? Why would you allow this Bethesda?
6. Pickpocketing mini gameplay needs to just be removed.
Ok, tell me what's wrong with this picture:
So I'm about to pickpocket, first I quick save and now I see the 50 gold has a 25% chance of success? So I make my first attempt at picpocketing, and...I fail. So, I quick load and try again, and I'm caught again, quick load, let's go for a third attempt. Caught again! Quick load and, MF caught again? Ok, one last try and.... finally! So....hmmm, you know what let's see how I do snatching the 5% gold necklace....
So? Has anyone detected how this exploit pretty much makes picpocketing (among a hundred other things) useless?
7. Exterior graphics look so great, but WTF happened to the interiors?
I'm serious the interiors in this game look horrible, I haven't seen interiors this ugly looking and badly lit since Morrowind, the Xbox version...>XP
8. Fine I can deal with the stupid pausing tactics, but how the hell did I just drink 50 potions, at once?
Ok, pausing tactics aside, I really don't think we should be able to pig out on every consumable in our inventory before un-pausing the game. For every potion I think there needs to be an animation before being able to re-pause and consume a different item. Just a thought there, tell me what you guys think....?
9. Stop giving me unaccepted quests already.
I mean I can't go five feet in a city without some guard blurting out some crap on the other end of town without my map being updated. As much as I've enjoyed questing, and not in any shape or form willing to speak against the abundance of quests this game provides. I would just like to take my time and get through them one at a time and not miss out on the experience. Because when you have 20 quest open to one area, you end up losing that sense of relevance and WhyTF you went into that one bandit camp in the first place.
10. And finally, stop giving me immortal badasses for followers.
You want to know how to seriously break this game in two over your knee when it comes to challenge? Get Barbas the dog, never finish his quests and pretty much take him every where. As long as you're able to cower in a corner, you will never lose. The damn dog can be taking on 10 dragons single handedly and he will turn that level into a dragon bone graveyard, all in your cowering glory might I add.
Well let's get started.
1. Stealth is way too OP.
By the time your stealth passes 50 you can just about stealth up FRONT to a bandit and kill/pickpocket him/her without being seen. Now maybe if I was some how going invisible to reach that high of stealth level, it would make a lot more sense. But there's no special tricks here, and the stealthing in Skyrim can just about break the game.
2. Enemy mages are too OP.
Honestly, nothing scares me more in this game than a Pyro/Necromancer. They can pretty much nuke you to oblivion, reload your last check point, then back a second time in a bat of an eye. Now I'm not saying they're impossible to defeat, but it takes every cheap tactic in the book to do so.
3. Pause tactics are boring and suck.
I'm not playing a turn base game here, and I getting pretty annoyed having to spend half the time in a fight pausing in order to select this or drink that.
4. You have an arrow sticking out of your head thanks to me and you think it's your imagination?
Just how dumb can NPCs really be? For the last 5 mins I've shot 10 arrows into a bandit and every time I stealth away he or she pretend like it never happened. This basically has a lot to do with the stealth mechanic in the game, and how I think Batman: Arkham series should be setting examples. In the Arkham series every time you're spotted by a new group, from then on out they're always on a look out for you. They will stay in paranoia until they are dealt with. With stealth in Skyrim, it seems all the NPCs are suffering from short term memory lose, and it can get really annoying at times when a particular enemy has 15 arrows sticking out of his knee and he can't figure out how they got there.
5. The Dragons are pansies.
Aren't dragons suppose to be one of the most grueling and important encounters in the game? Then why did one just get its ass handed to it by my horse? Why would you allow this Bethesda?
6. Pickpocketing mini gameplay needs to just be removed.
Ok, tell me what's wrong with this picture:
So I'm about to pickpocket, first I quick save and now I see the 50 gold has a 25% chance of success? So I make my first attempt at picpocketing, and...I fail. So, I quick load and try again, and I'm caught again, quick load, let's go for a third attempt. Caught again! Quick load and, MF caught again? Ok, one last try and.... finally! So....hmmm, you know what let's see how I do snatching the 5% gold necklace....
So? Has anyone detected how this exploit pretty much makes picpocketing (among a hundred other things) useless?
7. Exterior graphics look so great, but WTF happened to the interiors?
I'm serious the interiors in this game look horrible, I haven't seen interiors this ugly looking and badly lit since Morrowind, the Xbox version...>XP
8. Fine I can deal with the stupid pausing tactics, but how the hell did I just drink 50 potions, at once?
Ok, pausing tactics aside, I really don't think we should be able to pig out on every consumable in our inventory before un-pausing the game. For every potion I think there needs to be an animation before being able to re-pause and consume a different item. Just a thought there, tell me what you guys think....?
9. Stop giving me unaccepted quests already.
I mean I can't go five feet in a city without some guard blurting out some crap on the other end of town without my map being updated. As much as I've enjoyed questing, and not in any shape or form willing to speak against the abundance of quests this game provides. I would just like to take my time and get through them one at a time and not miss out on the experience. Because when you have 20 quest open to one area, you end up losing that sense of relevance and WhyTF you went into that one bandit camp in the first place.
10. And finally, stop giving me immortal badasses for followers.
You want to know how to seriously break this game in two over your knee when it comes to challenge? Get Barbas the dog, never finish his quests and pretty much take him every where. As long as you're able to cower in a corner, you will never lose. The damn dog can be taking on 10 dragons single handedly and he will turn that level into a dragon bone graveyard, all in your cowering glory might I add.