I played co-op with a friend recently with no special monsters (just regular zombies) and the number of mobs increased. It had always bothered us that we were helpless when caught by a smoker, hunter, or jockey. I guess that is the game's way to force co-op, but it seems arbitrary that you simply cannot save yourself.
It was an interesting experience. It seemed more desolate and creepy, allowed us to concentrate more on the experience rather than watching out for the special of the moment.
It was an interesting experience. It seemed more desolate and creepy, allowed us to concentrate more on the experience rather than watching out for the special of the moment.