I had any and all games in mind. I just wanted to get a discussion going from people who aren't so blinded by their fandom and nostalgia and can see issues even with things they love. I'm kind of tired of seeing all the people drooling over their favorite games and aggressively attacking those who would dare criticize because it challenges whether they set their standards too low. It's all good we have different opinions, but if it makes you into a drooling fanboy with a closed mind and easy satisfaction then it's no fun discussing the game with you or playing it with you. You don't have to agree and you can certainly be okay with being more easily entertained than others, but the least you could do is try and understand the point of view and I just don't see that as often as I'd like.Zhukov said:Those probably weren't the kind of game OP had in mind.
Ohh, ohh! Mirror's Edge 2. I've been happy about almost everything I've heard, but I'm concerned they're going to make it too combat-heavy. Some refining of the combat systems would be welcome, but I'd prefer enemies be something that you bypass or shove aside while you sprint for the exit, not something you need to systematically eradicate before moving on. Also, there's the potential that EA will fuck it up with their obsessive online bullshit. I've heard comparisons with Journey's approach to online, which makes me happy, but they could just be saying that to lull me into a false sense of security.
Ah, I almost forgot about the new Mirror's Edge. Judging from what I've seen it may work out fine in the end. They seem to have done enough to make it into more of a shove/bypass and run than the previous one, which would force you to fight using its lackluster combat mechanics even if there was an alternate way (usually because the alternate way wasn't worth it, if not damn near impossible to the point of annoyance rather than challenge). See 0:55 - 1:24 in the video below
Honestly, I feel that is almost guaranteed. Zelda has a habit of promising things and certainly executing them in the finished product, but they don't really live up to the full potential people initially imagined when they first heard the new Zelda was going to do this or that. I have a feeling they will still be worth it though.aegix drakan said:5) That Zelda U and Hyrule Warriors will turn out to be nowhere as good as they're hyping it up to be.
That's another game that slipped my mind when I posted this. I always thought Battlefront had tons of untapped potential especially in the department of strategy and instant land to space combat. But from what little we know I don't think they'll live up to the latter thing, which is too bad considering that fans clearly want that. I guess there is always the land to space mods for the previous Battlefront, but that's not really the same as I and other fans imagined the potential to be and I only have the original Xbox version anyway.spartandude said:Star Wars Battlefront 3, it may just be Battle Field with a SW skin.
To be fair, Battlefront was originally inspired by Battlefield 1942, not that it should excuse them to just copy/paste and slap Star Wars on it.
I've only played Oddworld: Much's Oddysee. I have seen bits and pieces of the very first one though and it did seem to me the remake has the problem of updating lighting and cleaning up things to the point that it ruins the atmosphere of certain areas and scenes. Making it look better for the modern generation should not compromise the atmosphere.Casual Shinji said:I'm concerned about Oddworld: New 'n Tasty lacking the more genuine and dark atmosphere of the original.