Legion said:
Bioshock 2 gets far too much criticism in my opinion. Not so much that people dislike the game, but that most criticism is always a comparison between it and Bioshock 1 rather than an opinion on the game itself. Things like how playing through the same city is boring, despite none of the places being recycled. Or how it doesn't have a plot twist, despite Bioshock 1's being almost identical to the one in System Shock 2 (I like all three games by the way).
Prince of Persia (2008) gets a lot of hate, but personally I really liked it. I enjoyed the artistic style, and while a lot of people hated the end, I thought it was quite interesting. I imagine a lot of the hatred comes from fans of the trilogy before it for being different, and I guess that's fair enough, but as a game on it's own, I think it was pretty good.
I cannot think of any others. Plenty that constantly get criticised on here, but none that didn't achieve relativity decent critical and commercial success.
First Bioshock had the problem of us getting promised unicorns in a "choices matter" and other stuff, can't really recall now, but I was hyped imagining playing Bioshock. Turned out to me generic shooter with some RPG elements. Haven't tried second one.
Same with first Stalker - buying vechiles (rumors flying arround that in the end you could buy an attack helicopter), so I imagined riding my trusty Niva into the Zone's depths, exploring, scavenging for artifacts while encountering monstrosities and competing Stalkers, and then getting them back and selling them. In the end - some generic shooter.