So I wont bore you with the full story, but suffice to say that soon I will be having a large amount of free time where I'm stuck at home and I'm looking for an RPG. I have narrowed down the choice to either Dragons's Dogma or Xenoblade. I absolutely can't decide, and I'm wondering what the Escapist thinks. Does anyone who has played both have a feeling on which is better? Any thoughts on either game overall?
As this is a bit of an apples to oranges comparison (long RPG is really the only thing they have in common, but that's what I'm looking for) I figured I would bring up some specific questions/ concerns that I haven't had answered before to help me make an informed decision about which I would enjoy more:
Dragon's Dogma:
Difficulty? (I'm OK with challenge, and I know DD has a reputation for being hard, but are we talking above average difficulty, or Dark Souls difficulty?)
Combat depth?(is there a doge roll? manual/timed blocks? different light/heavy melee attacks?)
What is different about Dark Arisen? (I know its part DLC in that it adds a new postgame area, but I was also under the impression that it made some changes to the base game, but I could never figure out what those were)
Xenoblade:
Combat depth? (The gameplay I have watched makes the combat look a bit WoW-ish, where you take turns kicking eachother in the shins and using skill rotations and whoever has the bigger numbers wins, am I way off base with this or is it something like that?)
Characters? (I absolutely can not stand the cast in a lot of JRPGs, how tolerable are they in this one?)
Grinding? (simple enough, how much grinding does the game expect of you? this includes "optional" sidequests being borderline mandatory for you to be properly leveled/geared)
Thanks in advance for any input or help.
As this is a bit of an apples to oranges comparison (long RPG is really the only thing they have in common, but that's what I'm looking for) I figured I would bring up some specific questions/ concerns that I haven't had answered before to help me make an informed decision about which I would enjoy more:
Dragon's Dogma:
Difficulty? (I'm OK with challenge, and I know DD has a reputation for being hard, but are we talking above average difficulty, or Dark Souls difficulty?)
Combat depth?(is there a doge roll? manual/timed blocks? different light/heavy melee attacks?)
What is different about Dark Arisen? (I know its part DLC in that it adds a new postgame area, but I was also under the impression that it made some changes to the base game, but I could never figure out what those were)
Xenoblade:
Combat depth? (The gameplay I have watched makes the combat look a bit WoW-ish, where you take turns kicking eachother in the shins and using skill rotations and whoever has the bigger numbers wins, am I way off base with this or is it something like that?)
Characters? (I absolutely can not stand the cast in a lot of JRPGs, how tolerable are they in this one?)
Grinding? (simple enough, how much grinding does the game expect of you? this includes "optional" sidequests being borderline mandatory for you to be properly leveled/geared)
Thanks in advance for any input or help.