Need Help for Unity project

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Siyano_v1legacy

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Jul 27, 2010
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Hello everyone I seeking aid to create my project in Unity, I'm kinda tired to look at tutorials online and finally never really be able to do anything special with Unity
the project: Tetris in 3d, simple as that

note: coded in C#

Thank for any kind of help you can give me! :)
 

burningdragoon

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Jul 27, 2009
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Since you haven't given much of any information about what, if any, experience you do have and the attitude you have to the whole thing (that I'm reading into anyway) I'm going to assume it's not very much.

So my advice will be just as simple: Make Tetris in 2D first.
 

Siyano_v1legacy

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Jul 27, 2010
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I know how to code in general (C++) and this is a project for school (so I cant change the game) but I just really have a hard time with unity and C#
Although I have to do it, I just slightly exhausted with all other class
anyway I would accept all kind of help
 

burningdragoon

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Jul 27, 2009
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Wow a response, that's cool. Usually when I see development-like posts like this here I rarely see the OP respond at all. Anyway...

I have only minimal/practically no experience with Unity and I don't really remember much of it so I can't help too much there. But really the best advice I can actually give is to give as much information as possible as clearly as possible.

"I'm trying to do something with Unity and don't like the tutorials out there" is not a good way to get help. What are you having the most trouble with (and the answer shouldn't be "all of it")? What can you do/have you done in Unity already? What are you thoughts on how to do it?

Then once you have more defined questions, probably head over to a site where you can expect to find people who can help in more specific ways, like here [http://answers.unity3d.com/index.html].
 

Siyano_v1legacy

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Jul 27, 2010
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Well most of the time I can code some code but when it comes to fixing compilation error and get incomprehensible compile error, I try everything I can, search all over the web, lose very quickly patience for not finding what I want and get angry... It just not as intuitive as C++ for example or such. Even, last month my teacher could not even find my problem, so that tell everything

All I ask mostly is to know stuff to start coding
for example,
-how to instatiate a random piece using a Dynamic object manager
-how to make it fall
-how to up the speed every level
-how to detect completed lines
-how to instatiate special effect
and eventually how to integrate sound and music
 

RoboGeek

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Apr 3, 2010
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ok i will try and help with what your asking, im pretty experienced with unity but only usually code in java but can try be a bit of help. unity is really easy to work with and allows you to create stuff really quickly once you understand what your doing.

a lot of the functions unity provides are very similar to opengl, if you have used that in c++ it can help.

the unity scripting refrence here [link]http://unity3d.com/support/documentation/ScriptReference/index.html[/link]it has a list of all the fuctions that unity uses, i can tell you for moving blocks around you could just use the transform function to move blocks in the Y axis and increase the speed it falls over time.

for the dynamic object manager ive created a similar system for a random dungeon generator i made its in java but it could help understand what you need and if you search the functions i use on the scripting refrence it shouldnt be to hard to copy over.
Code:
      var tile : Transform[];   
      Instantiate(tile[Random.Range(1,4)],transform.position,transform.rotation);//
what this does is stores each peice that i want to be created in and array and then depending on a random number it creates that numbered object in the array at the position of the object this code is attached to