okay...
I'm in the middle of a rather large discussion between several people concerning the qualities of real life vs fantasy in relationship to Disneyland and video games. I tend to believe that any creation is real life (hence New Orleans Square in Disneyland is just as real and valid as New Orleans). As far as video games (and in reality it includes all electronic or "virtual" aspects of life)go, the artificial reality of it all becomes real when real living people take part in the execution of it.
Then there is the whole Muppet attractions at Disneyland thing. You see, when Disney builds an animatronic of anything, it is at least once removed from the actuality of the object. For example, an animatronic of a Jack Sparrow is a robotic representative of a movie character played by an actor who bases his performance off of various influences. Hence it's not a real pirate. It IS, however, a real animatronic which has intrinsic value to itself. With the Muppets, however, it's different. As a Muppet is a representative of whatever creature is being created (it is generally agreed that Muppets are their own thing with real differences between, say a Muppet Frog named Kermit and an actual frog, they exist separately and one doesn't represent another [this does not include the Jim Henson Creature Workshop which does create puppet representations of real things]). If you have an animatronic of, say, Bean Bunny like in the "Muppet Vision 3D" attraction, it is in reality, Bean Bunny and not a representation of such.
Now, how this goes back to video games. If a creature is inherently data then the creature is not a representative of any thing that exists in the "real world" but an actual entity unto its self, but it doesn't work perfectly there... and hence the long term discussion.
Also to be considered (though, in my opinion, not seriously)is the influence of popular opinion or convenience in the labeling of how real or unreal something is.
Oh... I also study critical theory and hence have had many conversations (in class) and wrote many long papers on analyzing various thing through various avenues of critical theory.
Subjects of a few of my papers:
-Freudian analysis of "Born in the U.S.A."
-Neon Genesis Evangelion from a Post-colonial view.
-Queer theory and Cowboy Beebop
-How Beck music videos incorporate Laconic ideology.
-Standard deconstruction of the Haunted Mansion attraction at Disneyland (with a few words about the Disney World version).
it starts to be a game after a while.