endtherapture said:
BG2 for me was party based combat/adventuring with a strong focus on story and the characters with you.
NWN isn't party based at all - you have a few henchmen (2 at most) who follow you around but it was incredibly hard to control their inventory, tell them what to do etc. and they seemed to cost a lot of gold to hire as opposed to characters in DA and BG who came along anyway. The henchmen weren't very well characterised (apart from Deekin) and never came anywhere near close to the characters in BG and DA who are classics of roleplaying. The loot also wasn't very good. The stories, even in the expansions, got nowhere near to that in BG or DA.
So NWN, whilst it was D&D based like BG, was in reality nothing like it. Boring henchmen with bad control, untactical combat etc. makes DA a much more worthy successor.
Not that NWN is bad - I had tons of fun with the toolkit making my own adventures - but it was nothing like BG. NWN2 however was, but DA is still better than them all I thought, with the perfect amount of streamlining.
NWN 2 builds up to 4 party members at once depending on the mission, (or 4 permanently in Storm of Zehir campaign) your party is also very much about their story, their own problems and how they build off each other. DAO is one of the most bare bones rpg's there is, saying NWN isn't party based and offering DAO instead is just odd being just how limited the party choices are and how short DAO is in comparison to either NWN or NWN2. When it comes to characterization DAO has your very standard fantasy affair, even going so far as to make Oghren afraid of falling up into the sky because dwarves stay underground.
DAO has good elements but alot of it is very cliche, and even the surprise twist that a Grey Warden has to die in order to kill the Arch Demon is easily guessed from the start with how often they talk about Grey Wardens being the only thing that can stop it. Now DAO is a good game, but it doesn't have anywhre near the depth of BG or NWN. You are also saying that a party of adventurers isn't a party, just because some of the companions cost money? Also saying they are hard to control doesn't mean they are, many people find the controls of NWN and NWN2 very easy to use and can set up combinations off of character classes easily.
Anyways I know its your opinion, and I gave you mine as well, I just don't see how DAO is anywhere near closer a match to BG then NWN or NWN2 is.