You're overthinking a game whose tone is never presented as anything other than ridiculous machismo. Next you'll be boycotting Pac Man because those poor ghosts represent the tormented souls of the restless dead, doomed to an eternity of being devoured and waking afresh from their agony after a cursory respawn time.j-e-f-f-e-r-s said:If a cartel murders your local mayor, assumes the running of your town, then turns up at your door with a group of thugs armed with machetes and machine guns, then demands you to join their militia... what are you going to do? Politely tell them to go away?
You know, they could be bros because they're two GAY white men in their thirties. You know, to fill thetahrey said:Let's just think for a moment:
They made Kane and Lynch, didn't they?
Anyway, yay pre-set protagonist models... two white males in their early thirties, naturally. Ngh.
And cutscene characters that look like they're made of plastic. Maybe it's supposed to be a "playing with action figures" simulation?
Analysis: All too real. Sadly. And it'll probably get mediocre reviews but still sell enough to make the publisher a reasonable, though unimpressive profit.
If it's parody, too much work's gone in, and it's been made a little too dry. It's a little too real, without any proper knowing nods. Bandwagon, not piss-take.
I see exactly what you're saying but let me be obtuse for a bit.j-e-f-f-e-r-s said:Pacman doesn't claim to take place in a real-life setting, or with real life context. It's a videogame that takes place in an entirely abstract videogame setting.
Poor taste, maybe, and I'm not even going to try to defend the ethos behind the game. But who's being exploited? Certainly the cartels aren't receiving any kind of positive publicity from this.Once again, I don't see how this is any sort of excuse. Medium is medium. It doesn't excuse poor taste and crass exploitation.
You know, thinking about it, I know exactly where you're coming from. I would probably be rankled by a game that either tried to sell something inherently unethical as entertainment (Slavery Simulator 2013, or whatever), or trivialised a real-life event in a flippant enough manner. But even so I think you're worrying a bit too much about this one issue. There are games out there featuring all kinds of criminal and underworld activity that is no joke in real life, and yet can be made entertaining enough for films or games (either by portraying them as antiheroes, or as adversaries to be defeated - the Mafia, Yakuza, etc). What I don't understand is why this one particular topic is so objectionable.Yes, because as a low level warehouse operative based in the UK with very little in the way of money right now, I am perfectly placed to bring about positive change in a conflict that is taxing all the resources of the Mexican police force, army and the US Border Patrol.
...or not. No, I think I'll just stick with calling exploitative crap exactly that. Cheers for the suggestion though...
.....Um..dude, from what what Jeff said, it seems like an AK is the best directed solution on what is going on in Mexico and if he tried taking non-violence approaches, chances are he would end up getting killed (or worst) either way. =/Batou667 said:It's a game, and a stupid one at that. If Mexican cartels are such a worry for you, perhaps your efforts would be better spent addressing that in real life, not criticising low forms of media just because the enemies are brown?
This is why I wish there was a 'like' button on the Escapist.Radoh said:Being that I've actually played the games, I can assure you that it is in fact just the style of humour this series goes for.
In one game I made the choice to take a bunch of guns from a security guy, smacked the gun out of his hand.
The gun discharged, ricocheted twice, and planted itself right in the brainpan of security guy. The Response? "How hard is it to not kill people?"
Another point I refused to kill an endangered tiger (I was fighting through a zoo, that should be enough evidence right there) and in the midst of the panic, it escaped, hopped in the back of a car that belonged to a man currently robbing a store, and killed the burglar when he got into the car.
You can equip a soda can as a silencer and a screwdriver as a bayonet and both work FLAWLESSLY.
There's an augment that makes your grenades solid gold and jewel encrusted.
This series thrives off the ludicrous nature of two dudes taking on entire militaries while never taking it too seriously.
It's just a game trying to have fun.
But does the game actually tackle any related issues, or bring up sufficient real-world themes, to differentiate this game from any other gung-ho cover shooter? Somehow I doubt the developers have the nerve or the capability for that. If the setting is literally a backdrop and the context is simply a roundabout and inelegant way of demarcating the bad guys from the good guys, then it's not truly about that issue.j-e-f-f-e-r-s said:Given that the game seems to be about shooting things, and the things in question that are being shot are Mexican cartel members, then I don't really buy that. It is about the Cartels, by virtue of being a shooter game where you shoot the Cartel members.
We could say the same about conscripted Russians and Germans in WW2, who are nice no-qualms cannon fodder in dozens of games. Even the Taliban must, on some level, feel compelled to do what they do out of a sense of loyalty and defence of their religion/culture/homeland. Computer games have been cheerfully downplaying empathy for enemy NPCs ever since their creation. I can't see how this game is doing any worse.The innocent people caught up in the conflict. As I explained in another post, not everyone working for the Cartels is doing so out of choice. Huge numbers of people are being forced to work for them, if only because the only alternative is to have your family raped and ending up dead in some mass grave somewhere.
Would you really trust EA to do the issue justice? It'd be nice to think they could aspire to some powerful but balanced multi-view account, like some videogame version of City of God, but actually I think that in attempting po-faced realism they'd end up trivialising it in an even more damaging way. At least in this guise the issue is clearly presented as a Mickey Mouse, simplified portrayal which very few people would seriously mistake for real life.When real people are being beaten, raped and murdered as we speak in the conflict, then I think it falls to developers to try and at least have some sense of tact. I'm not saying that games about the Cartels shouldn't be made, simply that they should at least try and respect what is actually going on out there.
I don't think either I nor Jeffers were talking about intervening personally! I suppose we could try, though, Perhaps we could wear matching facemasks... oh god, what have we become!?BBboy20 said:.....Um..dude, from what what Jeff said, it seems like an AK is the best directed solution on what is going on in Mexico and if he tried taking non-violence approaches, chances are he would end up getting killed (or worst) either way. =/Batou667 said:It's a game, and a stupid one at that. If Mexican cartels are such a worry for you, perhaps your efforts would be better spent addressing that in real life, not criticising low forms of media just because the enemies are brown?
I highly doubt anything can top call of juarez: the cartel it's just jaw droppingly badFull said:It looks like this will either be this years Call of Juarez: The Cartel or this years Driver: San Francisco. You never know. It's also being made by Visceral, and they can do action stuff I guess.
Same here.jackinmydaniels said:I might pick it up when it's on sale. I liked the other AO2 games, they weren't great or anything but they were some crazy over the top action fun times. Not every game has to be a fucking super amazing jaw dropping epic story driven experience guys, I'll be the first to admit that there are one too many third person shooters on the market these days but AO2 has always been rather tongue in cheek about the presentation. This looks just as over the top and fun as the others.
I'm of the personal belief that there is plenty of room for dumb action titles, you people seriously need to lighten up a bit.
I can see why people have a problem with this. Problem is; while Mexico is a real life horror story, you don't need to approach everything with a somber, respectful tone. I think Moviebob is a bit of a *****, but I can agree with him on one thing: if you only treat something with reverence and seriousness, you make it an abstract idea separate from our reality. An action movie in which two dudes mow down legions upon legions of cartel enforcers is better than the previous attempt at a serious game featuring the Cartel, Call of Juarez, which I would recall is now gamings' "Song of the South".j-e-f-f-e-r-s said:I'd prefer that if they take a real life horror story like the Cartels in Mexico, then they at least treat it with respect, if only out of respect to the hundreds of people who have died as part of the current conflict.AsurasEyes said:"Some non-white people got shot in the trailer, that means it's racist!" is the jist I've seen from this forum so far, but I bet that if we were talking about Call of Duty, you'd be complaining that you were killing Russians. I would. I like Russians.
But so far, it's only shown that you're fighting the cartels, whose soldiers consist of mass-murderers, hitmen, psychopaths, and enforcers of a horrific regime that holds the people of Mexico in terror and constant warfare. It's like saying Django Unchained (awesome movie by the way) was racist because all of the white Americans were shown to be horrible racist bastards who say "******" and hit slaves. Would you prefer if they set the action in Mexico, and had all the bad guys be white? Or if they set it in America and fought the Crips or the Bloods?
The stuff going on in Mexico is incredibly fucked up. It is one of the worst humanitarian crises in the world right now. Having a game where two white Americans march in and righteously blow everything up is in incredibly poor taste, and completely misrepresents the situation as it currently is. Not a brofest, but a genocide.
Imagine a game where the player is encouraged to march into a Kosovo refugee camp and start unloading. Would you have a problem with that? I would hop so. And hopefully you'll see why I have a problem with this as well.
Reminds me of a line from Red Dwarf, in which Arnie 'Ace' Rimmer (what a guy) blows up a pursuing Nazi on his motorbike and remarks 'Bet he's a Sour Kraut'.someonehairy-ish said:Only the 'I could go for a taco' line makes me think this is parody, because surely noone would be retarded enough to play that line straight? Surely? Please?
[sub]They did, didn't they?[/sub]
In my 23 years of life in eastern Europe I never dealt with or witnessed any racism and seeing a black/brown/asian man is like christmas - once a year.Triforceformer said:characters Alpha and Bravo shoot a bunch of brown people.
Got it in one.Zhukov said:I tend to assume this sort of thing is straight faced and mildly retarded until I see concrete proof to the contrary.
Given the game industry's past with this sort of content, it seems like the winning bet.
I'm sorry IS Army of two a serious game? its 2 guys who first game was fighting terrorist by parachuting in on one shoot together, blowing up terrorist and had a hacker buddy who spoke in 7eeT speak. not to mention after the Iraq level I'm pretty sure next on the list was Russia!TheVampwizimp said:Got it in one.Zhukov said:I tend to assume this sort of thing is straight faced and mildly retarded until I see concrete proof to the contrary.
Given the game industry's past with this sort of content, it seems like the winning bet.
Way too often studios think they can throw in a couple fourth-wall jokes and assume people will let it go because "It's just a parody! Didn't you catch the joke?" When the truth is their attempts to remain self-aware about the absurdity of their game just makes it even sadder when you realize they are expecting us to buy it for the "serious gritty action."
And then sadder still when people do.