I had a brainwave about Assassin's Creed.
Make it an MMO-style game where you pick up quests/jobs from a main hub (Such as in Fable) and go out to assassinate certain people for reward. You compete with other player for the kill and have a leaderboard of the best assassins on that server (Based on high-ranking kills, most kills without capture etc.). This would iron out the delays between the actual kills and bring an element of competitiveness that isn't based on PvP (as to avoid PKs etc.). This is just a suggestion and I would like some positive feedback about it.
Cheers everyone =)
Make it an MMO-style game where you pick up quests/jobs from a main hub (Such as in Fable) and go out to assassinate certain people for reward. You compete with other player for the kill and have a leaderboard of the best assassins on that server (Based on high-ranking kills, most kills without capture etc.). This would iron out the delays between the actual kills and bring an element of competitiveness that isn't based on PvP (as to avoid PKs etc.). This is just a suggestion and I would like some positive feedback about it.
Cheers everyone =)